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Subject: Bungie's next game confirmed to be an MMO

Might want to check out the update.

  • 03.04.2011 5:19 PM PDT

// Chapter
// My PC


2/15/12: Francisco Porras, I'll miss you. Rest in Peace.

I didn't really understand that part of the update. It said that it wasn't an massively multiplayer game, and it was supposed to be a joke?
Posted by: zacwight
Might want to check out the update.

  • 03.04.2011 5:22 PM PDT

NY Giants
Miami Heat

If it's not pay to play then the game will fail.

Accept it, the fee's pay for the servers.

  • 03.04.2011 5:33 PM PDT

ISU Cyclones!

So turns out its deconfirmed again.

Bungie has had some bad luck with rumors lately havent they? First the layoff fabrication, now this. Although this one was the fault of somebody not telling a good joke i guess?

  • 03.04.2011 5:39 PM PDT

gamertag : firedune22

avid forger, love vehicle gameplay


Posted by: Wizzen james
If it's not pay to play then the game will fail.

Accept it, the fee's pay for the servers.


Then enlighten me, exactly how does bungie already pitch hundreds, if not thousands of people up against each other simultaneously using current servers, and no subscription fees (Xbox Live fee dosn't count, PSN is free and has same capibilities)? It's not impossible to put hundreds of people in a single server interacting with each other simultaneously (EX: MAG(PSN), EVE online).

  • 03.04.2011 5:44 PM PDT

Posted by: firedune

Posted by: Wizzen james
If it's not pay to play then the game will fail.

Accept it, the fee's pay for the servers.


Then enlighten me, exactly how does bungie already pitch hundreds, if not thousands of people up against each other simultaneously using current servers, and no subscription fees (Xbox Live fee dosn't count, PSN is free and has same capibilities)? It's not impossible to put hundreds of people in a single server interacting with each other simultaneously (EX: MAG(PSN), EVE online).


any MMO worth anything, needs to be constantly changed and balanced, people need to maintain servers, check errors and make sure everything is going smooth. People just don't volunteer for that sort of thing, time is money. i would gladly pay $15 a month for a bungie mmo

  • 03.05.2011 1:09 AM PDT

~jhmgrose
When you need someone who is at least half-decent at Halo, I'm your guy.

I read halopedian, it says the MMO (and Halo DS) were both cancelled. ?

  • 03.08.2011 8:35 PM PDT


Posted by: Cyco Halo Fan
An MMO? I am a little bit on the fence about this, I have to think on it a bit.

Like many others in this thread I also agree that I really don't want any subscription.


Same here. If I can play alone decently, it could be interesting. You know, something when you can still play whether you feel like playing with others or not. Anyway, I guess Bungie could manage to make a satisfying, deep MMO universe, but after Halo Reach, I'm a bit weary. Sure they did a couple of things I hoped they'd do right, but they did other things I didn't want to see as much wrong, wrong.

But I think it mostly boils down to HOW the game plays and how player interaction comes together. We need depth, not a WOW shooter in space. We need something that no 5 y-o kid can play, we need a satisfying experience that redefines MMOs. You know, I'm really not a big fan of MMOs, but no genre can't be made right, you just need to pull off the right things right. Being in the beta team, that will be great to see where it's going and if I'll bother buying the game.

  • 03.09.2011 6:41 AM PDT
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  • Exalted Legendary Member


Posted by: firedune

Posted by: Wizzen james
If it's not pay to play then the game will fail.

Accept it, the fee's pay for the servers.


Then enlighten me, exactly how does bungie already pitch hundreds, if not thousands of people up against each other simultaneously using current servers, and no subscription fees (Xbox Live fee dosn't count, PSN is free and has same capibilities)? It's not impossible to put hundreds of people in a single server interacting with each other simultaneously (EX: MAG(PSN), EVE online).


What Xbox Live does (a version of peer to peer) is NOT what Playstation Network does. On PSN each developeror publisher of a game has to provide their own servers for their games so the connection quality can vary a LOT more from game to game.

An MMO is completely different. It can't be run peer to peer and needs a large amount of servers to keep running. An MMO has a persistant world that is constantly there and needs to be maintained, monitored for cheaters, and kept from bugging out. A game like halo doesn't have a persistant world that's always on. It has a bunch of unchanging individual maps that load up when you play them and are gone when your done and are not loaded with interactive NPC's walking all over the place dealing with players all the time.

Also to keep them going most MMO's have content patches on a regular basis to add more things to the game and make changes. Like a title update for Halo only with a lot more stuff and instead of like 2 a year there's usually more like 6-12 a year or more.

  • 03.09.2011 6:59 AM PDT
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  • Senior Heroic Member
  • gamertag: ridum
  • user homepage:

Fight hard, have fun

Whatever 'it' is, I'm just glad Bungie will be released of all the BS that people have given them over Reach.

To be out from under m$ iron reign and to be free is the best thing and hopefully best result for everyone at bungie and bungie fans...

  • 03.09.2011 7:27 AM PDT

Fortune favors the Bold

Posted by: Splinter420
Posted by: firedune

Posted by: Wizzen james
If it's not pay to play then the game will fail.

Accept it, the fee's pay for the servers.


Then enlighten me, exactly how does bungie already pitch hundreds, if not thousands of people up against each other simultaneously using current servers, and no subscription fees (Xbox Live fee dosn't count, PSN is free and has same capibilities)? It's not impossible to put hundreds of people in a single server interacting with each other simultaneously (EX: MAG(PSN), EVE online).


any MMO worth anything, needs to be constantly changed and balanced, people need to maintain servers, check errors and make sure everything is going smooth. People just don't volunteer for that sort of thing, time is money. i would gladly pay $15 a month for a bungie mmo


I already pay $50 a year for xbl. Im not going to start paying an extra $180 just for a game. That is $230 a year just to play a game. I could buy not one, not two, but three new games with the money I spend on MMO subscription. Plus games last longer than just one year, and this is just considering one year. Two years goes onto $360 dollars, and then you start paying more than you actually did for your xbox

  • 03.09.2011 7:30 AM PDT

-Bungie's Lover

I have my full faith in Bungie, they didn't fail me with Myth, and they did not fail me with Halo, they know what they are doing.

  • 03.09.2011 8:11 AM PDT

I'm 23, I have a house, dog, girlfriend, job and I have no interest in any fanboyism so if you're thinking about sending me a childish PM, don't be surprised when I don't call back.


Posted by: ridum
Whatever 'it' is, I'm just glad Bungie will be released of all the BS that people have given them over Reach.

To be out from under m$ iron reign and to be free is the best thing and hopefully best result for everyone at bungie and bungie fans...



I completely agree.

  • 03.09.2011 8:37 AM PDT

All you have to do is survive...

I really hope it is a good story

  • 03.13.2011 11:50 AM PDT

Same here

  • 03.13.2011 12:46 PM PDT

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