Bungie Universe
This topic has moved here: Subject: Anyone fix Halo Universe Canon issues for themselves?
  • Subject: Anyone fix Halo Universe Canon issues for themselves?
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: Anyone fix Halo Universe Canon issues for themselves?

I was wondering if anyone made an alternate timeline to counter balanance or blend Halo: Reach and The Fall of Reach by means of changing dates, disregarding information, or by other plot devices?

I wanted to know if it was fixable . Oh and also Books= Games.

  • 03.14.2011 3:46 PM PDT

Halsey's Journal.

  • 03.14.2011 3:52 PM PDT

Have you seen my mind anywhere? I seem to have lost it...

0x0 x0x 0x0 000 000 x0x 000
x0x 0x0 0x0 0xx 000 0x0 000
x0x x0x x00 0xx 0x0 x0x 0x0

I have seen you future

Posted by: Plasma3150
Halsey's Journal.

Halsey's Journal was an attempt to blend the two stories. Honestly, it didn't really work all that well.

  • 03.14.2011 3:54 PM PDT


Posted by: CTN 0452 9
Posted by: Plasma3150
Halsey's Journal.

Halsey's Journal was an attempt to blend the two stories. Honestly, it didn't really work all that well.
*Shrugs* It mostly works for me.

Besides, why does everyone discredit that journal when it was also written by Nylund?

Anyways, there is multiple logistical problems with Reach falling in a day.

[Edited on 03.14.2011 3:58 PM PDT]

  • 03.14.2011 3:55 PM PDT
  • gamertag: [none]
  • user homepage:

I just play for fun. MLG can kiss my ass.


Posted by: Plasma3150

Posted by: CTN 0452 9
Posted by: Plasma3150
Halsey's Journal.

Halsey's Journal was an attempt to blend the two stories. Honestly, it didn't really work all that well.
*Shrugs* It mostly works for me.

Besides, why does everyone discredit that journal when it was also written by Nylund?

Anyways, there is multiple logistical problems with Reach falling in a day.


This = win.

  • 03.14.2011 3:59 PM PDT


Posted by: Plasma3150

Posted by: CTN 0452 9
Posted by: Plasma3150
Halsey's Journal.

Halsey's Journal was an attempt to blend the two stories. Honestly, it didn't really work all that well.
*Shrugs* It mostly works for me.

Besides, why does everyone discredit that journal when it was also written by Nylund?

Anyways, there is multiple logistical problems with Reach falling in a day.


Because it came with the game, who cares that the Author of TFOR wrote it.

Or at least that is a reason I've seen. Some people seem focused on Reach so much they explode the issues way larger then they really are, and try to make them seem far worse. "Omg, Reach doesn't fall in a day, THE ENTIRE CANON IS RUINED!"

  • 03.14.2011 4:01 PM PDT

love the journal it did fix a lot but it doesnt cover the giant hole in the story where Halsey has the briefing for all the Spartan 2's on August 27th while in the Halo Reach game the main Coveanat fleet has already arrvied and major evacuations are underway. A lot of problems can be solved by date changes but somethings are unavoidable.

I like some of the novel's and games different aspects of story and was wondering if anyone created a blend of making them work hand in hand, something bungie failed to do.

  • 03.14.2011 4:04 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: CBrady
love the journal it did fix a lot but it doesnt cover the giant hole in the story where Halsey has the briefing for all the Spartan 2's on August 27th while in the Halo Reach game the main Coveanat fleet has already arrvied and major evacuations are underway. A lot of problems can be solved by date changes but somethings are unavoidable.

I like some of the novel's and games different aspects of story and was wondering if anyone created a blend of making them work hand in hand, something bungie failed to do.

For the Spartan meeting, maybe the Spartans had been doing some ground fighting and Operation: RED FLAG was deployed anyway. It was mentioned Red Team was doing evacuation operations on August 23 by Jun. Is this the same Red Team we know? Maybe, maybe not.

At that point, the UNSC knew they lost Reach. The next best thing would be to capture a Prophet.

  • 03.14.2011 4:08 PM PDT


Posted by: CBrady
love the journal it did fix a lot but it doesnt cover the giant hole in the story where Halsey has the briefing for all the Spartan 2's on August 27th while in the Halo Reach game the main Coveanat fleet has already arrvied and major evacuations are underway. A lot of problems can be solved by date changes but somethings are unavoidable.
Perhaps because there was still a chance for Operation: RED FLAG to commence. There were still ODP's still in operation, amking those areas a no-go zone for the Covenant.

It was when the Covenant started hitting strategic military installations (Such as that power generator) that the Spartans had to be pulled away from preparation when things started being called off.

  • 03.14.2011 4:10 PM PDT

that would be a pretty decent point to make but the problem is they go on the Pillar of Autum to do the suicide mission then find out the covenant attack reach then decide to turn around and help. so why ever leave in the first place?

  • 03.14.2011 4:11 PM PDT


Posted by: DecepticonCobra
Posted by: CBrady
love the journal it did fix a lot but it doesnt cover the giant hole in the story where Halsey has the briefing for all the Spartan 2's on August 27th while in the Halo Reach game the main Coveanat fleet has already arrvied and major evacuations are underway. A lot of problems can be solved by date changes but somethings are unavoidable.

I like some of the novel's and games different aspects of story and was wondering if anyone created a blend of making them work hand in hand, something bungie failed to do.

For the Spartan meeting, maybe the Spartans had been doing some ground fighting and Operation: RED FLAG was deployed anyway. It was mentioned Red Team was doing evacuation operations on August 23 by Jun. Is this the same Red Team we know? Maybe, maybe not.

At that point, the UNSC knew they lost Reach. The next best thing would be to capture a Prophet.


You know, that is an excellent point. Red team could have handled some protection ops, got the briefing and were sent underway.

  • 03.14.2011 4:13 PM PDT


Posted by: CBrady
that would be a pretty decent point to make but the problem is they go on the Pillar of Autum to do the suicide mission then find out the covenant attack reach then decide to turn around and help. so why ever leave in the first place?
Besides the fact that Reach is THE UNSC's Military Capital?

[Edited on 03.14.2011 4:14 PM PDT]

  • 03.14.2011 4:13 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: CBrady
that would be a pretty decent point to make but the problem is they go on the Pillar of Autum to do the suicide mission then find out the covenant attack reach then decide to turn around and help. so why ever leave in the first place?

I'm willing to bet the Pillar of Autumn was part of the 66% of the UNSC fleet that arrived at Reach in the beginning. It does some fighting, picks up the Spartans, is recalled, deploys Red Team to the generators, Blue Team to the Circumference, and the PoA picks up Cortana's fragment in Aszod..

  • 03.14.2011 4:13 PM PDT

The other big plot issue with Halo Reach is the Covenant Super Carrier. If there are 20 Super Mac Cannons guarding reach why don't they attack it or the UNSC fleet. You can make the argument the fleets were elsewhere but Mac Stations don't leave ( that I know of). That is one of the main plot devices I liked in the game even if it didn't fit the canon

  • 03.14.2011 4:16 PM PDT
  • gamertag: [none]
  • user homepage:

I just play for fun. MLG can kiss my ass.

I'm gonna try to come up with an alternate timeline for Reach. I post again when I have determined whether or not it would work.

  • 03.14.2011 4:17 PM PDT

I just started playing with the idea of the game and novel coexisting but the Super Carrier in the game is really tough to get around with the books 20 super mac cannons..

  • 03.14.2011 4:19 PM PDT

The problem with "Why didn't the super MACs open fire on the Super carrier" is that in the book they are described as being all together in one point in orbit. That would make it easier for the Long Night of Solace to stay out of the firing arc. As for other ships, Kat delivered her plan soon after the carrier appeared, making an attack by the fleet (Which would result in UNSC losses) the worse option. Instead of losing many ships to take it down, they lose a single frigate(Though the plan wasn't for the frigate to get destroyed, it simply didn't pull out in time.)

  • 03.14.2011 4:19 PM PDT

yeah I know but if they knew the Covenant were there, Spartans wouldn't leave Reach in the first place and defend it.

  • 03.14.2011 4:20 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: CBrady
The other big plot issue with Halo Reach is the Covenant Super Carrier. If there are 20 Super Mac Cannons guarding reach why don't they attack it or the UNSC fleet. You can make the argument the fleets were elsewhere but Mac Stations don't leave ( that I know of). That is one of the main plot devices I liked in the game even if it didn't fit the canon

I believe the MACs were offline at that point, could be for maintenance, I'm not sure. I believe they used one on the Corvette attacking SWORD Base. The Super MACS may not have attacked the Supercarrier because the MACs, from what I've been told, are put in a formation to maximize their effectiveness. The Long Night of Solace could've been out of range. Remember, Reach only had about 20 compared the the 300 Earth had and the Covenant blew right past Earth's in Halo 2.

  • 03.14.2011 4:22 PM PDT
  • gamertag: Bobvob
  • user homepage:

Take the Battle of Reach from FoR to take place over a month.

Armor testing and the mission briefing can take place during that period before TotS, when the invasion could still concievably be top secret.

Give the Autumn a reason to land. Send the S-IIs down on a Pelican at a slightly different time for potentially different reasons, and you're almost there.

  • 03.14.2011 4:23 PM PDT


Posted by: DecepticonCobra
Posted by: CBrady
The other big plot issue with Halo Reach is the Covenant Super Carrier. If there are 20 Super Mac Cannons guarding reach why don't they attack it or the UNSC fleet. You can make the argument the fleets were elsewhere but Mac Stations don't leave ( that I know of). That is one of the main plot devices I liked in the game even if it didn't fit the canon

I believe the MACs were offline at that point, could be for maintenance, I'm not sure. I believe they used one on the Corvette attacking SWORD Base. The Super MACS may not have attacked the Supercarrier because the MACs, from what I've been told, are put in a formation to maximize their effectiveness. The Long Night of Solace could've been out of range. Remember, Reach only had about 20 compared the the 300 Earth had and the Covenant blew right past Earth's in Halo 2.



Destroyed two out of the 3 Super macs in that location and easily brushed through the gap in the lines. True, only the assault carriers got through but that was because they didn't engage.

  • 03.14.2011 4:24 PM PDT

Signatures are for squares.

The Journal is brilliant. It's my favorite thing about Halo: Reach.

It's everything else I disregard...

  • 03.14.2011 4:26 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: Cmdr DaeFaron

Posted by: DecepticonCobra
Posted by: CBrady
The other big plot issue with Halo Reach is the Covenant Super Carrier. If there are 20 Super Mac Cannons guarding reach why don't they attack it or the UNSC fleet. You can make the argument the fleets were elsewhere but Mac Stations don't leave ( that I know of). That is one of the main plot devices I liked in the game even if it didn't fit the canon

I believe the MACs were offline at that point, could be for maintenance, I'm not sure. I believe they used one on the Corvette attacking SWORD Base. The Super MACS may not have attacked the Supercarrier because the MACs, from what I've been told, are put in a formation to maximize their effectiveness. The Long Night of Solace could've been out of range. Remember, Reach only had about 20 compared the the 300 Earth had and the Covenant blew right past Earth's in Halo 2.



Destroyed two out of the 3 Super macs in that location and easily brushed through the gap in the lines. True, only the assault carriers got through but that was because they didn't engage.

Honestly, it just looks like the LNoS was out of the SMAC's range.

  • 03.14.2011 4:26 PM PDT

well yeah thats good but when I said an alternate universe I was aiming towards plausible excuses of why certain things worked with only destroying minimal amounts of either story.

Although Reach is only one battle in the Halo Universe its basically the focal point of the entire expanded universe. Its broken story damages a lot of what it touches

  • 03.14.2011 4:28 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: CBrady
well yeah thats good but when I said an alternate universe I was aiming towards plausible excuses of why certain things worked with only destroying minimal amounts of either story.

Although Reach is only one battle in the Halo Universe its basically the focal point of the entire expanded universe. Its broken story damages a lot of what it touches

Hardly. A lot of what happens in TFoR still happens. James and Linda can still die and become injured, respectively. The meeting with the Spartans can still occur, just under more dire circumstances. Operation RED FLAG could still be initiated only to be recalled. Red Team could still fail at defending the MAC generators.

It's not very broken.

  • 03.14.2011 4:30 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4