Why, why, WHY would Bungie decide to put dynamic spawns on Narrows? It's simply the stupidest thing I can imagine.
Yes, I imagine that the spawn killing may have gotten ridiculous with static spawns, but at least that rewarded the team that got control of top-mid, not having 4 people spawn on their ass when half the team's dead or on the other side of the map.
I can't believe Bungie didn't look for another solution. Honestly, one just popped into my head, why not just add something to obstruct the sightlines from top-mid to the spawn points at flag and lift so that you can't just constantly spawn snipe? Sure there'd probably end up being problems with that but as a game developer, Bungie should have looked at possible alternate solutions before deciding 'herp dynamic spawns, if you lost map control its k u can spawn and shoot ur enemy in the ass"