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This topic has moved here: Subject: Who would win in a hand-to-hand fight, Master Chief or The Arbiter?
  • Subject: Who would win in a hand-to-hand fight, Master Chief or The Arbiter?
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Subject: Who would win in a hand-to-hand fight, Master Chief or The Arbiter?


Posted by: I know your mom
I would have to go with master chief. in first strike john goes up against a brute for the first time in unarmed combat. he notes that the brute is faster and stronger then any elite he had ever encountered. it beat his shields down to nothing in a couple seconds even after taking a full clip of a AR into its chest. yet master chief still managed to win. he may not be as strong or as fast but he has technique. he was taught to fight since age 6.

i know that he won with the help of a frag grenade but he managed to outsmart it.


Outsmarting a brute that is berserking isn't something that should be boasted about...

Frankly, he got lucky.

  • 03.21.2011 6:49 PM PDT
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The Chief is luckier than the Arbiter. Therefore he would win.

  • 03.21.2011 6:59 PM PDT

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"Ignorance is a plague."

Close, but the plague killed those infected with it, and the ignorant are still alive.
I wish ignorance was a plague.

Posted by: anton1792
Posted by: RKOSNAKE
Where is it stated that only Spartans can remove a turret anyway?

The AIE-486H is usable in Halo 3: ODST in its detached state, just as it is in Halo 3. This is done for gameplay reasons only, as an un-enhanced human should not be strong enough to pick the turret up, much less carry it around, fire it accurately on the move or be faster than a Spartan wielding one.

I rest my case. Gameplay does not override canon.


Yes, the games are the highest level of canon.

List of canonical material in ascending order

This is a list of all published material from the Halo universe, ordered in terms of the influence each items has on the canon. The list is in ascending order so the higher the item the more influence it has over the Halo canon. If two items have competing or contradictory information regarding something in the Halo universe then a general rule of thumb would be to take as canon the information from the item that is highest in the list.

1. Halo Reach
2. Halo 3: ODST
3. Halo 3
4. Halo 2
5. Halo: CE
6. Halo Wars
7. Halo Legends
8. Halo: Evolutions
9. Halo: The Cole Protocol
10. Halo: Contact Harvest
11. Halo: Uprising
12. Halo: Ghosts of Onyx
13. Halo Graphic Novel
14. Halo: First Strike
15. Halo: The Flood
16. Halo: The Fall of Reach
17. Birth of a Spartan (Marketing)
18. ONI Candidate Assessment Program V5.02A (Marketing)
19. Superintendent Viral Campaign
20. Iris (Marketing)
21. I Love Bees


Proof

I would say that the Arbiter would win. If John had his armor, he would be stronger and faster, but without it, he would lose.

  • 03.21.2011 9:12 PM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: destroys u
Gameplay is not the same as game canon.

In game play, Spartans die after falling a few dozen metres. In the First Strike, they survived a fall from a Pelican at very high altitude.

On Legendary difficulty, it still requires several shots from plasma weaponry to kill unshielded targets. In canon (And reality) one plasma "blob" would vaporise the entirety of your head. You get hit once, your going to lose a lot of vital organs in the place it hits. You are dead.

In ODST, the player can jump to heights of about 6-7 foot. Not sure about you but a baseline Human cannot jump vertically that high.

In Reach, Spartans require a silly little armour addition to be allowed to sprint.

Also in Reach, armour lock allows the player to survive a wraith plasma mortar shot. In canon (and reality) such a detonation vaporises everything within a few metres, locked up armour notwithstanding.

In ODST, the player can rip missile pods/heavy turrets from their mounting. In canon, a baseline Human should not be able to do this.

Do you understand now? Things done for gameplay reasons only are irrelevant. You can huff and puff about the games storyline being the highest canon until you are blue in the face and that would be correct, but it is not the same as gameplay mechanics.

  • 03.21.2011 9:40 PM PDT

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"Ignorance is a plague."

Close, but the plague killed those infected with it, and the ignorant are still alive.
I wish ignorance was a plague.

Posted by: anton1792
Posted by: destroys u
Gameplay is not the same as game canon.

In game play, Spartans die after falling a few dozen metres. In the First Strike, they survived a fall from a Pelican at very high altitude.

On Legendary difficulty, it still requires several shots from plasma weaponry to kill unshielded targets. In canon (And reality) one plasma "blob" would vaporise the entirety of your head. You get hit once, your going to lose a lot of vital organs in the place it hits. You are dead.

In ODST, the player can jump to heights of about 6-7 foot. Not sure about you but a baseline Human cannot jump vertically that high.

In Reach, Spartans require a silly little armour addition to be allowed to sprint.

Also in Reach, armour lock allows the player to survive a wraith plasma mortar shot. In canon (and reality) such a detonation vaporises everything within a few metres, locked up armour notwithstanding.

In ODST, the player can rip missile pods/heavy turrets from their mounting. In canon, a baseline Human should not be able to do this.

Do you understand now? Things done for gameplay reasons only are irrelevant. You can huff and puff about the games storyline being the highest canon until you are blue in the face and that would be correct, but it is not the same as gameplay mechanics.

Ok, I was not thinking clearly when I made that post. The Halo games as canon only really applies to the story and events that take place, not the capabilities of creatures, weapons or equipment.

  • 03.21.2011 9:50 PM PDT

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