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Posted by: grey101
1. We saw 2 ships get destroyed compared to a 130-150 in the novel. The frigate shouldn't have even lost to the corvette, that was done to make the covenant look cool.
I would very much rather see those two ships be destroyed than read about a hundred ships being destroyed - especially when they're practically lumped together. It's very easy and lackluster to say "plasma arced through the air, taking down thirty Frigates," and all the description of melting metal doesn't really help. Seeing it is far better to me.
Don't get me wrong, I'm not trying to downplay the novel's importance. My point here is simply that Halo: Reach did a more than adequate job of adding to the destruction of Reach, and did so just as much if not more than the novel.
Posted by: grey101
2.The civilian missions were cool and new but not like your describing them. All the brutes really did was smack them around or just throw them into walls How scary. the didn't go as gritty as they could have been seeing how humans got raped at reach.
I do realize that they could have gotten much darker, but I think there's only so far that Bungie was willing to go visually. It's fine in a novel because it's not actually there, but when presented in a video game it's somewhat hard to ignore. Still, there was a lot of blood in the campaign, and during Exodus it is very strongly implied.
I mean, come on. You walk through an abandoned courtyard filled with civilian corpses and carrion birds, see defenseless people being battered around by Brutes, and watch helplessly as a civilian evacuation aircraft - strongly assuming that it's filled with men, women and children - being shot out of the sky. Then you see a city crumble around you as it's glassed, and much before any of this you see marines tortured and skewered with bloody footprints surrounding the scene.
It could have been darker, yes. But I feel that Reach did a more than adequate job at showing the brutal cruelty of the Covenant.