- happybuzzsaw
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- Noble Member
Forklifts never die. They're just missing in Forge.
I recently thought of this, specifically last night. Isn't the Tier of Technological Achievements similar to a human growing up?
http://www.halopedian.com/Tiers_of_Technological_Achievement
Tier 7: Pre-Industrial
Tier 7 is one of the most common and stable states, with limited weaponry and environmental threats. Societies tend to be small and scattered, driven by subsistence farming, foraging, or hunter-gathering needs. Technology is limited to simple hand made tools, weapons, or agrarian implements and methods, but a very broad understanding of planetary and solar mechanics is not uncommon.
The infantile stage. When we were babies, we had toys, we were highly sociable. We had simple plastic toys, were intelligent, yet we knew nothing.
Tier 6: Industrial Age
Tier 6 is often the pinnacle for a civilization. Agrarian societies can remain stable in the pre-industrial stage, but Tier 6 population strain and mechanized food production invariably create political and economic pressures very few can balance. Moving past this usually promises advancement. Some societies improve environmental and medical understanding concurrently with mechanical and transport advancement. Those that do not are frequently doomed.
We became slightly more mature and smarter, adapting to new things, and we could feed ourselves.
Tier 5: Atomic Age
Tier 5 species usually begin focusing on clean energy production. The occasional belligerent species will use atomic energy for weapons, often resulting in mass extinctions. In-atmosphere craft are a hallmark, often leading to manned space flight, albeit in a short-scale.
We leave our homes more frequently. We go to school and learn more things, and we get into fights.
Tier 4: Space Age
Tier 4 is often the final resting place for species intelligent enough to break free from their cradle's surface only to fill the gulf surrounding it with war. Their comfort-focused technology can include medical advances.
The teenage years. We "break" from the cradle of our parents.
Tier 3: Space-Faring
Species has efficient Slipspace navigation, mass drivers, asynchronous linear-induction weapons, holocrystal storage and semi-sentient AI (though their creation requires memory transfer from the freshly deceased and/or flash cloning). They have had no outside influence.
We got our own cars, phones, and computers.
Tier 2: Interstellar
The species has the ability to perform exceedingly accurate Slipspace navigation, near-instantaneous communication and man-portable application of energy manipulation.
This can be comparable to the evolution of communication. Telegraphs become phones (I think). Also, we have better phones and computers. We also reach full adulthood.
Tier 1: World Builders
The species has the ability to manipulate gravitational forces, create AI with full sentience, fabricate super-dense materials, perform super-accurate Slipspace navigation, the ability to create life, and the ability to create worlds.
We become fully independent. We have our own homes, with advanced technology, possibly more advanced than our parents' technology.
Tier 0: Transsentient
As the Forerunners had no examples of civilizations with technological accomplishments greater than themselves - with the exception of the Precursors - this is a theoretical ceiling. It is suspected that they can travel across galaxies and accelerate the evolution of intelligent life.
When we become old and elderly. We are wise and know many things, be we deteriorate.
Well, this may simply be one of the most idiotic things that you have ever seen, or Bungie may have done this on purpose.
[Edited on 03.30.2011 3:09 PM PDT]