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This topic has moved here: Subject: Armor Lock: NOT CANON
  • Subject: Armor Lock: NOT CANON
Subject: Armor Lock: NOT CANON

If you ever get any weird PMs from me, just ignore it.

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  • 03.31.2011 9:09 PM PDT

Did you read my post!?

[Edited on 03.31.2011 9:13 PM PDT]

  • 03.31.2011 9:11 PM PDT

I replyed to you. on my How do brutes AL post

  • 03.31.2011 9:13 PM PDT

You dident read it did you...

  • 03.31.2011 9:15 PM PDT

Your a god damn dumb ass. I will not argue with you any more

  • 03.31.2011 9:19 PM PDT

Have you seen my mind anywhere? I seem to have lost it...

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I have seen you future

I think you are misunderstanding the gameplay is non canon idea. It states that things like weapon power are not actually canon, but are there for balancing purposes. Without this all plasma weapons would kill an unshielded opponent in one hit.

Many things are put into the games for gameplay purposes, but they are still part of the canon. A great example would be the overcharged plasma pistol. It was put into Halo CE because without it the plasma pistol would be useless, but now it has a place. The overcharge is still part of canon.

Armor lock, as well as the other new/modified armor abilities are part of canon whether we like it or not. The only difference is that armor lock happened in 2011, and the overcharge happened in 2001 and has been ingrained into our consciousness as a part of canon.

  • 03.31.2011 9:21 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Dustin 6047
I've seen millions of threads before and everyone has people who think armor lock is actually part of the universe. It is not. It is strictly for gameplay purposes. Yes, there is a kind of armor lock in the game though that allows you to literally lock armor. That is the real armor lock, not an invincible shield spartans can use for 10-15 seconds. Real armor lock helps you survive falls and crashes as seen in these cutscenes:

Halo 3 Arrival
Halo Reach Entering Spire

Please can this armor lock thing finaly be done with. Infact actually while im typing this, let me also add that Jet Pack is the only Armor Ability that actually exists in the universe.


Yes because you know....

Active Camo

Holograms

Precursor to the Bubble Shield

The ability to roll

never ever existed in the Halo universe...

  • 03.31.2011 9:22 PM PDT

I bet I can make it 'canon'.

All you need is:
An explanation of how it works (realistically).
Why we haven't seen it before (since it's new).
A realistic background of it.

It overloads the shields, most of us know how it works so I won't go much further into detail.

Also... if Armor Lock is experimental and thus not widely distributed throughout the UNSC, we could say the Noble team was one of a select group to test the prototype. That's why we haven't seen it before.

There, it's canon.

Let's note that interpretation of 'canon' can be whatever the hell Bungie wants, it's their game.

  • 03.31.2011 9:25 PM PDT

Fine then.
Sprint is when you over load your amour "speed limit" If you used it to much. you would die.
Active camo: Give you Invisibility. Derp
Holograms: Were more advanced in Halo 2, and they could shoot,a less advanced one is very possible.
Most of this tec was stollen from the covies.

Want me to go on? I can explain any Cannon error for you.

[Edited on 03.31.2011 9:28 PM PDT]

  • 03.31.2011 9:26 PM PDT
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Actually it might be possible for reach armor lock to be canon. Basically it'll just be some modification that would temporaily overcharge the shield as well as physically locking the armor. It wouldn't be invincible of course but might help the spartan survive a large explosion or something.

  • 03.31.2011 9:28 PM PDT

I like to play Devil's Advocate

How exactly isn't Armor Lock canon?

Just because it's cheap in multiplayer?

  • 03.31.2011 9:29 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Dustin 6047
not as something you can only do a certain amount of time in a certain amount of seconds.


Not the point I'm making. You said in your OP that jetpacks are the only armor ability to exist in the game as canon.

However items such as active camo and holograms still exist and are used in the same fashion as they should be. Experimental as the tech may be it certainly is not out of reach for the UNSC to create.

Obviosuly for gameplay purposes things are altered to a slight degree such as length and duration, but so are weapons as you yourself have pointed out. Yet those weapons still exist in canon. So too does the technology behind all the other armor abilities exist in canon prior to Halo:Reach with the exception of Evade. And while Sprint as its described in the Reach manual has never been encountered in the books, the explanation is plausible enough for it to exist and function to far greater extents in other media.

  • 03.31.2011 9:29 PM PDT

Posted by: Dustin 6047
not as something you can only do a certain amount of time in a certain amount of seconds.


And this...

Hologram, active camo or drop shield are probably human research into developing covenant tech for the UNSC to use, which would explain perfectly the limit of time.

Also the point of balance.


I'll bring back the perfect example of the Plasma Pistol, it exists in the Halo universe, no arguing that. But the charge shot exists to balance the pistol, does that balance make the entire gun 'not canon'?

Time limits and use limits exist to balance the new element, and most of them can be easily explained.

  • 03.31.2011 9:29 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Dustin 6047
also how is sprinting too much going to kill you. stupid addition to armor system.


Do you not have a basic understanding of how the human body works? Stressing your body beyond its limits in any field will kill you.

  • 03.31.2011 9:33 PM PDT

Posted by: Dustin 6047
also how is sprinting too much going to kill you. stupid addition to armor system.

In the Fall of Reach we see a man crushed by the Mjolnir armor, now take into account that Spartan III's were made far less beefed up as Spartan II's.

  • 03.31.2011 9:34 PM PDT

Armor is canon but certainly not in the way it works in game.

The way armor lock really works is by locking the armors joints and superpressurizing the gel layer.

That means it only makes the user "invincible" to blunt force trauma. It only defends the user internally from somethign that wouldn't penetrate the armor/shielding int he first place...so not bullets or grenades.

  • 03.31.2011 9:34 PM PDT

I like to play Devil's Advocate

to the OP....

You say there is no proof that Armor Lock is canon...

I say...

Where's the proof that it isn't?

  • 03.31.2011 9:37 PM PDT