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  • Subject: check out my map on pg 11
Subject: check out my map on pg 11
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u guys check out my map idea on pg 11 and tell me what you think in a mail

  • 05.15.2004 9:30 AM PDT
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Interesting idea Dark Saiyan...

I want a exact replica of Blood Gulch....with better graphics....
But with better designed interiors at the bases, and more useful ledges and tunnels on the sides...

Everyone remember Red vs. Blue, they could use this area for season three...

  • 05.15.2004 9:48 AM PDT
Subject: Night and day
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Wouldnt it -blam-ing rock if u could set the time of day in any MP map???

  • 05.15.2004 9:49 AM PDT
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My multi-player map would be a moon colony. It would have domes connected by tunnels on the surface, and then a huge underground area, which you can reach by taking elevators or vents. And, on the surface, if you shoot the glass enough it will shatter and you will be hurled into space. Of course, the glass will be sealed then, but for a time, those areas are inaccessible. Also, you can turn the main power off, so everyone has to rely on night vision, or try to turn the power back on. There would probably be a large area around the power station, perfect for sniping and rockets. Also, because it's on the moon, that means low gravity. Well...that's about it.

  • 05.15.2004 10:05 AM PDT
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CHECK THIS MAP OUT


i would have a map in a giant feild and during the battle the "SUPER BEST FRIENDS" (from south park) come and destroy us all and its our job to destroy them all while destroying the other team

[Edited on 5/15/2004 10:14:49 AM]

  • 05.15.2004 10:12 AM PDT
Subject: check out my map
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Check out my map on page 15 and tell me what you think.

[Edited on 5/15/2004 10:18:29 AM]

  • 05.15.2004 10:18 AM PDT
Subject: Design your own multiplayer map.
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I would create a map similar in size to Blood Gulch but with the underground caves and bases like Battle Creek. Only behind each base there is a large sniper tower that is fortified so the sniper can't easily be shot. From there he/she could also see the entire level. Instead of a river in the middle i would have a large crack that narrows at the ends. The only way to go across the crack is one by one at the ends or to use a flying vehicle.

  • 05.15.2004 10:43 AM PDT
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a map thats like boarding action but has a human ship and a covenent ship and docking bays in each ship wich alows banshee(and mabey other flying vehicle)dogfights

  • 05.15.2004 11:21 AM PDT
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I would have a large map with 2 ginormous bases on esch side that are squarelike in shape with 4 extremely large sniper towers in the top corners but in the middle much higher than those is a pillar with ladders on all sides and at the top is a platform with the flag-yes this is a CTF map- and a ramp on one side which is to steep to climb up but ok for u to slide down without taking damage-i think this is an awesome map.

  • 05.15.2004 11:25 AM PDT
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How about this people, two pill boxe's on each side of a large map the shape of a rectangle. Ok but there is a flat platform on the top of these pill boxe's it is slanted down though. ok keep that on your mind, in the middle of this slanted down platform is an entrance to the pill box, but on the 2 sides of the entrance is a sort of parking space for hogs or atv's either one could fit. in front of the parking spaces are walls sourounding the flat platforms vehicle parking area. ok for the battlefield it is desert and expensive with some meandering trenches in the middle and some hills and some scattered trees and patches of grass and a run down old outpost in the middle for a meeeting spot for teams or a battle to take place there. Oh ya there would be 2 mounted gun turrets on each pill box and inside of them 1 mounted machine gun. and in that run donw out post in the middle a mostly destroyed hog but its mounted gun is still operational.

  • 05.15.2004 12:50 PM PDT
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I would have a big open fielsd with places set up. Like the city of Troy Except better.There would be 2 bases and they would all have a garage and a landing pad .


[Edited on 5/15/2004 12:56:59 PM]

  • 05.15.2004 12:53 PM PDT
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Okay so this could be like for giant 16 on 16 player matches. Human: You would each have a giant base about 4 levels high, with a giant basement stocked with vehicles (scorpions, warthogs, ATV's). On the first level basically just a big room with a ladder that goes up and down 1 floor (so defending team can hold atackers off, and if they lose the battle they just go to the next ladder). A giant pole that your guy can slide down on that lets you jump off at any level (perfect for escaping with the flag or beating the guy with your flag to the bottom). On second floor giant screens that allow you to see all entrances for attacking units(which glow red) and returning allies (which glow green). On the third floor a huge weapons cache containing like about 40 of every human weapon+health packs , over shields, and invisibility mods. On the fourth floor is a landing pad for flying vehicles. Oh yeah, around each level is a balcony that you can shoot from, and contains human turrets. A sniper tower is located off to the side of the main base, only accessible by teleport pads (too small for flying vehicles) Next entry: Covenant base

  • 05.15.2004 1:39 PM PDT
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Mine would be a little bit like blood gulch, except it would have an underground catacomb of tunnels with lots of hiding places. Above ground would be a canyonish area, with a creek through the middle, and caves and notches in the cliffsides, overlooking the entire playing field. I want many, to make it harder to find someone. It wouldn't be like the hill behind the red base, which is the first place everyone looks. Fill in the blanks and you have the perfect level.

  • 05.15.2004 1:59 PM PDT
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Okay, the Covenant base. It would be like the Truth and Reconciliation, except on the ground and way easier to navigate. It would have a dock for banshees and a garage-like place for tiger tanks and ghosts. There would be a 4-level thing like the human base, but covenant-style. Instead of health packs there would be pads that are like teleport pads, but blue, and you have to stand in them for a second to be healed ( that way attacking forces couldn't be healed) a big weapons cache with all the covenant weapons. No sniper tower, but a floating turret that can only be moved so far a way from a satellite dish thing. The whole map could be damaged so you could destroy the satellite dish thingy and the floating turret would be inoperable. More for human base: The landing pad would have some pelicans (for assaults starting at the top of the base) and longswords (to contend with airstrikes) The main ground would be covered in woods, with enough space between the trees to fit a ghost or ATV. There would be lots of paths through it for bigger vehicles. You could attack on an ATV and with the cover of the trees you couldn't be seen on the motion tracker by anyone above you. I think it would be really cool if you coul change your allegiance mid-game and go rogue (possibly with other players). You couldn't capture the flag or join the other team, but you would score points by killing enemies and deducting points for shooting your allies. I would put a ranking system so that for every kill, instead of moving slower (which is really dumb), you would get better with every kill you make. It would be harder to kill people with a lower ranking than you (like two headshots instead of one), but not so hard you would get mad. Lower ranked players could kill players ranked higher than them more easily, slowly getting rid of their advantage, and forcing the better players to be on their toes. Your profile would keep track of your overall ranking and you would start with your average every game. I hope you like my idea

  • 05.15.2004 2:03 PM PDT
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How about a map based on Boarding Action...
Two ships, much farther from each other, one Covenant, one Human...
On each ship the player is protected from the enemy, and each ship has two turrets...
From the ships, the player can fly out into open space in either a seraph or longsword fighter...
When out in space, it is pure dogfighting fun... :P

  • 05.15.2004 2:26 PM PDT
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id make it like blood gulth with a lot of caves

  • 05.15.2004 2:55 PM PDT
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im thinking something like the first part in guilty spark the level with all the swamps and the 2 bases like the cave things it would be just so amazing

  • 05.15.2004 2:56 PM PDT
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if it had a big bomb in the middle... and you had to disarm it in a certain amount of time, on a map similar to death island(my fave) now THAT would be good!!!

  • 05.15.2004 3:13 PM PDT
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I would have it just like blood gulch but when u go through the red teams tellaporter u would look to ur right and in the dark side of the mountain there would be a passage that would take u to another side. the whole thing would look like a big H. The other side would alomost be the same, but the Ground and landskape would change a lil. I hope a map like this will be in a game related to halo cuz it would be so hot.

  • 05.15.2004 5:18 PM PDT
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If I made a multiplayer map it would be a tall cylinder with warp points and ladders and [i]stairs[i/].it would have one tall ladder in the center and off of the cylinder would be three rooms at each level (say about five levels.) adn the cylinder would spin and holes would be in it so that you could go in the rooms and wait til another hole came so you could get out. That would be my multiplayer map. What do you think about it.

  • 05.15.2004 5:23 PM PDT
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Ok, here's my idea, even though this will probably never happen =

you have a large lake in the middle, with several small island here and there...you would have a forest around the lake, where there could be a few shack or building, and possibly a mountain/hill/cliff. For vehicles, there would only be the ATV, and some sort of modified "Aqua" Warthog, which is pretty much just a boat with a gun on the back...and you could do some ctf, or slayer, or team slayer or something...i think that'd be really cool

  • 05.15.2004 5:29 PM PDT
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btw vel, thats a cool idea

  • 05.15.2004 5:33 PM PDT

▀▄▀▄▀Project Lead of the OFFICIAL MBT Halo Trilogy Guide▄▀▄▀▄
▀▄▀▄▀▄▀▄▀▄▀▄▀MJOLNIR BATTLE TACTICS▄▀▄▀▄▀▄▀▄▀▄▀

█ █ █ █ODST TACTICAL COMMAND
█ █ █ █ODST LEGENDS (CLAN)
█ █ █ █The Group of the Future....

check out my map on page 9 and tell me what you think in a private message!

  • 05.15.2004 6:12 PM PDT
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CaveMan, are you a Gallagher fan? Why do you have a pair of panties but only one bra? Why have a hot water heater when you don't need to heat hot water?

  • 05.15.2004 6:20 PM PDT
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My high school.....with geo mod....blow the crap out of the math building

  • 05.15.2004 6:43 PM PDT