- last post: 01.01.0001 12:00 AM PDT
Ok, i already posted one on pg. 17, but here's another one. Okay, rolling hills, filled with golden wheat that flows in the wind. You can crouch in the wheat, and be practically invisible, if you're the right color. Two bases are divided by a wide span, which is linked by a cracked, and shattered 4-lane road. In the middle of the span, a massive, jagged mountain of rocks jutting out from the middle of the ground. The rock is dark brown, and sharp. Snipers and heavy weapons would appear on the mountain. The roads meet the bases as a tunnel sort of thing. The front of the base would look like this, / / T \ \. The shaft of the T, would be a line of pillars, dividing in the road in half. On top of that would be a long, horizontal viewing port. The road would slant down when it met the base, so any who reached the base would be protected from snipers. However, the viewing port is visible from the mountain. The divided road would continue into the base for a time, and then come to a gate, numerous amounts of pipes on each side would provide access to the base. Once inside, you must sneak inside, and open the gate from in the base, if this happens, it remains open for the rest of the game. Inside the base, there is a small rectangular area, and atop a platform is the flag. Behind the flag position is an elevator leading down to tunnels below. The tunnels are very small and dark, and a few lead to the mountain, some lead to surface hatches located throughout the battlefield, and some lead to the opposite base. This is pretty much my idea of a freaking good multi-player map. What do you guys think?