Halo 1 & 2 for PC
This topic has moved here: Subject: Sapien Wont Work
  • Subject: Sapien Wont Work
Subject: Sapien Wont Work

So heres what happens. I run sapien, open the scenario file, it then opens the window with 4 minor window (output, input, properties, and hiarchey). My cursor disappears and then after a few seconds the windows all close.

  • 04.03.2011 3:29 PM PDT

If you don't like how I drive, then stay off the sidewalk!

- ʟ₳ẔӬЯ

Yeah it's supposed to do that, that's the "proper" way for it to crash. It most commonly means you don't have tags necessary to open the scenario, but sometimes it is due to an exception (which is very bad news, often means there is an irreversible problem). Anyway, open "debug.txt" in the Custom Edition root folder. Scroll to the latest entry after having it close on you, and it should tell you the problem.

  • 04.03.2011 3:41 PM PDT

04.03.11 15:37:54 sapien pc 01.00.00.0609 ----------------------------------------------
04.03.11 15:37:54 reference function: _write_to_error_file
04.03.11 15:37:54 reference address: 401b13
04.03.11 15:37:54 Couldn't read map file './sapienbeta.map'
04.03.11 15:37:54 CreateDevice succeeded with refresh rate = 0
04.03.11 15:37:54 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.03.11 15:37:55 Increasing sound decompression buffer size to 1048576 bytes
04.03.11 15:38:02 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap& #39;) error 0x00000026 'Reached the end of the file. '
04.03.11 15:38:02 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
04.03.11 15:38:02 couldn't read elements for bitmap block
04.03.11 15:38:02 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
04.03.11 15:38:02 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
04.03.11 15:38:02 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

  • 04.03.2011 4:29 PM PDT

If you don't like how I drive, then stay off the sidewalk!

- ʟ₳ẔӬЯ

Looks like your lightmaps are shot, try redoing them.

  • 04.03.2011 6:21 PM PDT

lightmaps? Sorry, first time doing this

  • 04.03.2011 8:08 PM PDT

If you don't like how I drive, then stay off the sidewalk!

- ʟ₳ẔӬЯ

using tool, type "tool lightmaps scenario\path\here bsp_name 1 0.05".

So, if I had a scenario that had the path tags\levels\my_map\my_scenario.scenario, with a bsp called custom_bsp, I would type "tool lightmaps levels\my_map\my_scenario custom_bsp 1 0.05".

  • 04.03.2011 9:14 PM PDT

is tool a seprate program?

  • 04.03.2011 11:46 PM PDT

If you don't like how I drive, then stay off the sidewalk!

- ʟ₳ẔӬЯ

Tool comes with HEK, it is accessed by going to command prompt and changing the directory to your Custom Edition folder. Then, you use it by typing "tool <command> <value(s)>".

  • 04.03.2011 11:50 PM PDT