- PLUT0NIUM 235
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- Honorable Member
to be honest, as a fan of the Halo Universe from day one back on the original X-block I am starting to think its time for a serious reboot/consolidation of the franchise, both in the game universe and the story universe. think the Halo Universe has been left to grow beyond its original constraints, or at least those set down by the first games and books of the franchise. the essence of the story has become lost in translation throughout the games and people, myself included keep noticing glaring holes in what is supposed to be the backbone of the franchise, the ongoing story, mainly continuity errors with things as mundane as technologies, weapons and the likes.
first point is, the current method of game mechanics has took us as far as possible I think, time for a fundamental rethink of the way the game acts, the feel of your character. problem me is I think the games let the Halo Universe down so much, mainly due to lack of feeling, lack of personality. the reason I think the games lack 'intimacy' is because they don't do a very good job of portraying the horrors of war, the story by definition is about the genocide of the human race, it should be much less shall we say upbeat? much more dark, moody and dare I say graphic, to do the horrors of war justice.
would start with a solid foundation to build upon, the Covenant are a formidable enemy, make them formidable! SPARTAN-II are suppose to be the bleeding edge of humanity, why can't I as a SPARTAN-II do things that normal marines can't do, they seem to be able to run as fast, get shot and not die. they have to do something about that, since I no longer feel like a SPARTAN when I am playing a Halo game, there is nothing to set my character apart from the normal grunts and what not, have a lot of things I would gladly change in the hope of creating a more immersive and mature experience, another thing, when I loose my shield and take fire to my armour, how does my armour regenerate? why can't there be a system that has your armour take permanent damage, forcing players to be more adept, mind their surroundings more, why do we have to keep resorting to 'health packs' and 'health regeneration' like Call of Duty, its making games too simple!
so to end it off, please 343 Studios, make Halo: Combat Re-Evolved a better representation of the Halo Universe, get rid of the cliche first person shooter stuff and give us a truly memorable experience, it can be done!