- Gaming Fan 42
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- Noble Member
ODST: Two stories in one. It actually gave a decent portrayal of what life was like back on Earth and how people coped with the invasion of the covenant. It wasn't always run in shoot and you know you're gonna win; it was more of just surviving another day. Reach on the other hand had the exact same potential. It's probably what would happen if Halo 3 and ODST joined together. It failed in so many levels: characters were bland and uninteresting (with the exception to Jorge in my opinion), introduction of the covenant was poor,and focus on multiplayer. Because years later when people stop playing this they aren't exactly going to remember it for the engaging story.