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This topic has moved here: Subject: SPARTAN's Breathing in Armor Lock?
  • Subject: SPARTAN's Breathing in Armor Lock?
Subject: SPARTAN's Breathing in Armor Lock?

We will know soon enough, but it will require thought. Deep thought. Mendicant Bias must be found. The Mantle will soon follow.

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I've been curious... Is a SPARTAN's breathing restricted when the suit's armor lockup feature is activated? It would seem that (from what we can see in-game in Reach) the chest plate doesn't move at all to even allow breathing. Regardless of the duration of said lockup, I'm just looking to find out if that's what actually happens. I'd much rather get every breath I can during battle or freefall, especially while going through such stressful conditions.

  • 04.08.2011 10:37 PM PDT


Posted by: Carl BOS
I've been curious... Is a SPARTAN's breathing restricted when the suit's armor lockup feature is activated? It would seem that (from what we can see in-game in Reach) the chest plate doesn't move at all to even allow breathing. Regardless of the duration of said lockup, I'm just looking to find out if that's what actually happens. I'd much rather get every breath I can during battle or freefall, especially while going through such stressful conditions.


um... the chestplate moves when you breath? I didn't think it did. Either way they have 90 minutes of air stored in the armor. If armor lock prevented them from breathing in air from outside, they'd simply use the stored.

  • 04.08.2011 10:47 PM PDT

Intolerance is the highest level of stupidity and inbred thinking.

MI: 5213901 UI: 5244621

I wouldn't think the chest piece would move much in the first place. I doubt that they can't breath while in armor lock or when they lock up their armor. It would be rather silly if they would suffocate trying to save themselves.

No, as suggested enough it may just be that the Spartan breaths whatever air is stored inside their armor prior to them locking it up.

  • 04.08.2011 10:59 PM PDT

Theres probably enough room under the chestplate for the spartan to breathe.

  • 04.08.2011 11:13 PM PDT
  • gamertag: tsassi
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The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.

  • 04.08.2011 11:39 PM PDT

Spartans never die... they just revert to last checkpoint.


Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


...


YESSSS!

  • 04.09.2011 3:30 AM PDT


Posted by: Apocalypse 1313

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


...


YESSSS!


The Reach game manual says that Sprint serves as a "Cheat Code" to bypass restrictions to sprinting. Sprinting can override the system, but the AA can safely bypass this lock for a few short seconds. I imagine the same applies for Evade.

  • 04.09.2011 7:16 AM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

Clearly they can breathe in armour lock. It would be a pretty ridiculous for the UNSC to have an armour ability which killed it's user.

  • 04.09.2011 7:21 AM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: Quebert

Posted by: Apocalypse 1313

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


...


YESSSS!


The Reach game manual says that Sprint serves as a "Cheat Code" to bypass restrictions to sprinting. Sprinting can override the system, but the AA can safely bypass this lock for a few short seconds. I imagine the same applies for Evade.

That's just some bull-blam!- they made up to explain AA's.

  • 04.09.2011 9:07 AM PDT

Posted by: TheGreenAlloy

Posted by: Quebert

Posted by: Apocalypse 1313

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


...


YESSSS!


The Reach game manual says that Sprint serves as a "Cheat Code" to bypass restrictions to sprinting. Sprinting can override the system, but the AA can safely bypass this lock for a few short seconds. I imagine the same applies for Evade.

That's just some bull-blam!- they made up to explain AA's.


This. There's no reason a spartan cant choose of his own free will to just sprint...like any other soldier can. They had to give some bullshot explanation as to why one of the best conditioned soldiers in the universe in powered armor can only sprint for a few seconds at a time.

  • 04.09.2011 9:18 AM PDT


Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


The one problem with people claiming that the various affects of the AAs being only for multiplayer or gameplay, if that was the case then Bungie would probably have said so, or not made up any sort story/explanation for the AAs and their functions.

The Sprint AA doesn't allow a Spartan to sprint/run, it neutralizes a speed limiter in place allowing the Spartan to run at much higher speeds, the Sprint AA probably is affected by gameplay, as all of Noble Team but six can use the Sprint and Armor Lock AAs at the same time, but it's still canon that it allows a Spartan to temporarily deactivate the limiter and travel at a much higher running speed than normal for a few seconds.

Evade probably is affected by gameplay somewhat too as the Elites can use it and Armor Lock at the same time, however, it too is canon, it's supposed to increase mobility or something like that.

Back on the subject of Armor Lock, it and its affects would not really be affected by gameplay. Also, Armor Lock the AA, and locking your armor, like what Jorge and Six did in the Falcon crash or Chief did after jumping out of the Dreadnought, are completely different things, the AA locks the user in place and basically super-charges the user's shields creating an EMP effect in a small radius around them, and it allows them to take much higher damage than they normally could because of the shield's super-charged state.

  • 04.09.2011 11:08 AM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: OrderedComa

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


The one problem with people claiming that the various affects of the AAs being only for multiplayer or gameplay, if that was the case then Bungie would probably have said so, or not made up any sort story/explanation for the AAs and their functions.

The Sprint AA doesn't allow a Spartan to sprint/run, it neutralizes a speed limiter in place allowing the Spartan to run at much higher speeds, the Sprint AA probably is affected by gameplay, as all of Noble Team but six can use the Sprint and Armor Lock AAs at the same time, but it's still canon that it allows a Spartan to temporarily deactivate the limiter and travel at a much higher running speed than normal for a few seconds.

Evade probably is affected by gameplay somewhat too as the Elites can use it and Armor Lock at the same time, however, it too is canon, it's supposed to increase mobility or something like that.

Back on the subject of Armor Lock, it and its affects would not really be affected by gameplay. Also, Armor Lock the AA, and locking your armor, like what Jorge and Six did in the Falcon crash or Chief did after jumping out of the Dreadnought, are completely different things, the AA locks the user in place and basically super-charges the user's shields creating an EMP effect in a small radius around them, and it allows them to take much higher damage than they normally could because of the shield's super-charged state.

None of the Spartan-II's had to put on anything else than their default armor to be fully operational.

  • 04.09.2011 11:17 AM PDT


Posted by: TheGreenAlloy
None of the Spartan-II's had to put on anything else than their default armor to be fully operational.


And...?

  • 04.09.2011 11:43 AM PDT


Posted by: TheGreenAlloy

Posted by: OrderedComa

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


The one problem with people claiming that the various affects of the AAs being only for multiplayer or gameplay, if that was the case then Bungie would probably have said so, or not made up any sort story/explanation for the AAs and their functions.

The Sprint AA doesn't allow a Spartan to sprint/run, it neutralizes a speed limiter in place allowing the Spartan to run at much higher speeds, the Sprint AA probably is affected by gameplay, as all of Noble Team but six can use the Sprint and Armor Lock AAs at the same time, but it's still canon that it allows a Spartan to temporarily deactivate the limiter and travel at a much higher running speed than normal for a few seconds.

Evade probably is affected by gameplay somewhat too as the Elites can use it and Armor Lock at the same time, however, it too is canon, it's supposed to increase mobility or something like that.

Back on the subject of Armor Lock, it and its affects would not really be affected by gameplay. Also, Armor Lock the AA, and locking your armor, like what Jorge and Six did in the Falcon crash or Chief did after jumping out of the Dreadnought, are completely different things, the AA locks the user in place and basically super-charges the user's shields creating an EMP effect in a small radius around them, and it allows them to take much higher damage than they normally could because of the shield's super-charged state.

None of the Spartan-II's had to put on anything else than their default armor to be fully operational.


And how do you know that their top speed in Mjolner isn't even higher than what's listed, but it limited by the speed restriction to keep them from doing serious damage to themselves?

  • 04.09.2011 11:46 AM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: OrderedComa

Posted by: TheGreenAlloy

Posted by: OrderedComa

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


The one problem with people claiming that the various affects of the AAs being only for multiplayer or gameplay, if that was the case then Bungie would probably have said so, or not made up any sort story/explanation for the AAs and their functions.

The Sprint AA doesn't allow a Spartan to sprint/run, it neutralizes a speed limiter in place allowing the Spartan to run at much higher speeds, the Sprint AA probably is affected by gameplay, as all of Noble Team but six can use the Sprint and Armor Lock AAs at the same time, but it's still canon that it allows a Spartan to temporarily deactivate the limiter and travel at a much higher running speed than normal for a few seconds.

Evade probably is affected by gameplay somewhat too as the Elites can use it and Armor Lock at the same time, however, it too is canon, it's supposed to increase mobility or something like that.

Back on the subject of Armor Lock, it and its affects would not really be affected by gameplay. Also, Armor Lock the AA, and locking your armor, like what Jorge and Six did in the Falcon crash or Chief did after jumping out of the Dreadnought, are completely different things, the AA locks the user in place and basically super-charges the user's shields creating an EMP effect in a small radius around them, and it allows them to take much higher damage than they normally could because of the shield's super-charged state.

None of the Spartan-II's had to put on anything else than their default armor to be fully operational.


And how do you know that their top speed in Mjolner isn't even higher than what's listed, but it limited by the speed restriction to keep them from doing serious damage to themselves?

Because Kelly was the fastest Spartan, not Six with his sprint.

  • 04.09.2011 12:44 PM PDT


Posted by: TheGreenAlloy

Posted by: OrderedComa
And how do you know that their top speed in Mjolner isn't even higher than what's listed, but it limited by the speed restriction to keep them from doing serious damage to themselves?

Because Kelly was the fastest Spartan, not Six with his sprint.


And who here said Six was the fastest spartan using sprint?

Nobody did.

  • 04.09.2011 1:08 PM PDT


Posted by: TheGreenAlloy

Posted by: OrderedComa

Posted by: TheGreenAlloy

Posted by: OrderedComa

Posted by: tsassi2
The gel layer inside the armor probably has enough space between it and the armor itself to allow the Spartan to breath. I also believe that the effects like shields on Armor Lock are just made for multiplayer. Actually locking armor is just a safety procedure when in free fall for example. It doesn't protect the user from anything that can pierce the armor. That also means the air intake system can just normally take oxygen from the air.

Canonically armor abilities aren't very good idea in general. Spartan wouldn't need any extra devices just to sprint or dodge.


The one problem with people claiming that the various affects of the AAs being only for multiplayer or gameplay, if that was the case then Bungie would probably have said so, or not made up any sort story/explanation for the AAs and their functions.

The Sprint AA doesn't allow a Spartan to sprint/run, it neutralizes a speed limiter in place allowing the Spartan to run at much higher speeds, the Sprint AA probably is affected by gameplay, as all of Noble Team but six can use the Sprint and Armor Lock AAs at the same time, but it's still canon that it allows a Spartan to temporarily deactivate the limiter and travel at a much higher running speed than normal for a few seconds.

Evade probably is affected by gameplay somewhat too as the Elites can use it and Armor Lock at the same time, however, it too is canon, it's supposed to increase mobility or something like that.

Back on the subject of Armor Lock, it and its affects would not really be affected by gameplay. Also, Armor Lock the AA, and locking your armor, like what Jorge and Six did in the Falcon crash or Chief did after jumping out of the Dreadnought, are completely different things, the AA locks the user in place and basically super-charges the user's shields creating an EMP effect in a small radius around them, and it allows them to take much higher damage than they normally could because of the shield's super-charged state.

None of the Spartan-II's had to put on anything else than their default armor to be fully operational.


And how do you know that their top speed in Mjolner isn't even higher than what's listed, but it limited by the speed restriction to keep them from doing serious damage to themselves?

Because Kelly was the fastest Spartan, not Six with his sprint.


So what? Kelly would still be the fastest, give her the Sprint AA, she'll still outrun anyone. Six having access to an experimental AA doesn't make her the fastest Spartan.

  • 04.09.2011 1:09 PM PDT