- last post: 01.01.0001 12:00 AM PDT
All cg would be good, but,and mabey im the only one how feels this way, it would be to borring because it would be to much like the game. Id like to see it in a real world and have human actors with voiceovers for the spartins and real marines but cg covies. it would be like watching someone playing teh game but never getting a chance to play. i hate it when people controler-hog. To continue, I think that, depending on what happens in halo 2, it should be based on First Strike because i thought it was a better story and had more action. After the movie owns the box office they could do a prequil from teh fall fo reach and end it right when the game starts.
ps post some ideas guys, anything would be nice
All CG would be good becuase now CG can be almost like like live action. This is just my oppion but a movie based on the game would get boring and repetitive. I think a movie based on either the fall of reach or first strike would be much better. As for some ideas here is one I posted a couple pages back:
Here is my idea for the end of the fall of reach, if it was made into a movie.
Pillar of autumn is shown accelerating away from a reach that is burning. In the background the remaining UNSC ships are jumping to slipspace or being destroyed by covenant frigates. The covenant cruisers are in low orbit around reach firing there plasma cannons. several of the covenant ships break away from reach and turn to persue the autumn. Camera shows the pillar of autumn. keyes voice says "get us the hell out of here". The pillar of autumn jumps to slipspace immediatly followed by three covenant cruisers.
The pillar of autumn is shown exiting slipspace. The camera pans around to show halo and covenant cruisers lying in wait. Gregorian chants play and the screen fades to black.
What do you think of that idea