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  • Subject: Noble 6, better than most S-IIs?
Subject: Noble 6, better than most S-IIs?

"I may not be perfect, but always been true."

Posted by: MasterSin

Posted by: Cmdr DaeFaron
Yeah, I'd have to say Spartan IIIs in their suicide missions were slightly more badass then Spartan IIs.

I mean, alpha company they lasted 7 days of combat in enemy territory until Covenant brought in a MASSIVE force.

Beta company was kicking the Covenant's asses so hard they had to bring in warships to end the battle (that is when Beta broke up, and only then.)

For a bunch of rather young soldiers in SPI, not MJOLNIR, I'd say yeah they could be better then Spartan IIs.


Ok so Noble Team were Spartans III with a Hyper Lethal Spartan III that vanished Rebels groups (not high tech advanced military Covenant) with MJOLNIR armor, only one survived the Battle of Reach (Jun)

The battle of the Unyielding Hierophant, were pretty much the same quantity of Spartans with same MJOLNIR armor, only one Spartan II died, (which they lived longer and fought longer than any other Spartan III) with help of a copy of a malfunctioning Cortana and managed to destroy the place and destroyed 300 Covenant warships.(probably the same fleet that glassed Reach)

Still I think Spartans II are way better to me.


I wouldn't be using the Rebel excuse against the Spartan III's, seeing how Blue team almost got killed by them, if it wasn't for Kurt they would have been turned into confetti.

  • 04.18.2011 10:58 PM PDT

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Posted by: Cmdr DaeFaron

Posted by: MasterSin


Yes, they may have died, but they died against impossible odds, not killed by a single Brute (Grace), A Jackal (Sam), or a Hunter Pair(Will) but by thousands of them, so sorry if I respect the ones that stood up to thousands of enemy troopers all the while being 12.[/quote]

So in total more than 600 probably 900 Spartans III have died and from 34 Spartans II are still alive how many? around 10 or a little more? Since you're good in math, tell me how many years have been active Spartans III and how many died? What I DO know is 34 Spartans II have been fighting since the Harvest campaigns since the 2526 or 2530, and how many were alive by the 2552? 30 Spartans II right? or around it right?

Yeah it looks by the numbers that Spartans III sucks a lot!


Numbers? Don't count the 300 of Gamma company, we don't know where they went.

Also, let's compare the missions they were sent on.

Spartan IIs. MJOLNIR Mark IV, sent on missions that are rather low key compared to what the Spartan IIIs were sent on during the suicide missions.

Spartan IIIs. SPI, sent on missions that ONI and high command wouldn't DARE send a Spartan II on due to how dangerous it was. Guess what? They ALWAYS completed the objective.

Duh a smaller group sent on less dangerous missions with better gear would have fewer losses then a larger group sent on EXTREMELY dangerous missions with worse gear.


Show me where it's stated in the books that Spartans II were sent to low danger missions.

Oh and the Spartans II have been fighting the Covenant more than 20 Years, Spartans III barely had one mission (if they survived).

[Edited on 04.18.2011 11:02 PM PDT]

  • 04.18.2011 11:00 PM PDT


Posted by: MasterSin

Posted by: Cmdr DaeFaron
Yeah, I'd have to say Spartan IIIs in their suicide missions were slightly more badass then Spartan IIs.

I mean, alpha company they lasted 7 days of combat in enemy territory until Covenant brought in a MASSIVE force.

Beta company was kicking the Covenant's asses so hard they had to bring in warships to end the battle (that is when Beta broke up, and only then.)

For a bunch of rather young soldiers in SPI, not MJOLNIR, I'd say yeah they could be better then Spartan IIs.


Ok so Noble Team were Spartans III with a Hyper Lethal Spartan III that vanished Rebels groups (not high tech advanced military Covenant) with MJOLNIR armor, only one survived the Battle of Reach (Jun)

The battle of the Unyielding Hierophant, were pretty much the same quantity of Spartans with same MJOLNIR armor, only one Spartan II died, (which they lived longer and fought longer than any other Spartan III) with help of a copy of a malfunctioning Cortana and managed to destroy the place and destroyed 300 Covenant warships.(probably the same fleet that glassed Reach)

Still I think Spartans II are way better to me.


Besides the fact of you are coming across as a blind Spartan III hater who won't accept any conflicting proof with your viewpoints...

Situational things. Unyielding Hierophant was a different type of battle to Reach. You make it sound like Noble Team died all at once to a group of grunts.

  • 04.18.2011 11:02 PM PDT


Posted by: MasterSin

Posted by: Cmdr DaeFaron

Posted by: MasterSin


Yes, they may have died, but they died against impossible odds, not killed by a single Brute (Grace), A Jackal (Sam), or a Hunter Pair(Will) but by thousands of them, so sorry if I respect the ones that stood up to thousands of enemy troopers all the while being 12.[/quote]

So in total more than 600 probably 900 Spartans III have died and from 34 Spartans II are still alive how many? around 10 or a little more? Since you're good in math, tell me how many years have been active Spartans III and how many died? What I DO know is 34 Spartans II have been fighting since the Harvest campaigns since the 2526 or 2530, and how many were alive by the 2552? 30 Spartans II right? or around it right?

Yeah it looks by the numbers that Spartans III sucks a lot!


Numbers? Don't count the 300 of Gamma company, we don't know where they went.

Also, let's compare the missions they were sent on.

Spartan IIs. MJOLNIR Mark IV, sent on missions that are rather low key compared to what the Spartan IIIs were sent on during the suicide missions.

Spartan IIIs. SPI, sent on missions that ONI and high command wouldn't DARE send a Spartan II on due to how dangerous it was. Guess what? They ALWAYS completed the objective.

Duh a smaller group sent on less dangerous missions with better gear would have fewer losses then a larger group sent on EXTREMELY dangerous missions with worse gear.


Show me where it's stated in the books that Spartans II were sent to low danger missions.

Oh and the Spartans II have been fighting the Covenant more than 20 Years, Spartans III barely had one mission (if they survived).


Compared to the Suicide missions? Yes the Spartan II missions were less dangerous, especially adding in the fact of MJOLNIR.

Oh, and the Spartan IIIs had several missions before the suicide one if memory serves, seeing as Kat didn't go on the beta one due to injuries sustained during a previous mission.

Again, you are saying Spartan IIIs suck universally (Blind hate) because Ackerson sent them on extreme missions where he expected NOBODY to come out of. These missions were so dangerous they didn't even want to send Spartan IIs, and yet the IIIs completed the mission goal before being overwhelmed (Alpha and Beta had to have a massive counter-strike to be wiped out.)

  • 04.18.2011 11:05 PM PDT

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Posted by: RKOSNAKE
Posted by: MasterSin

Posted by: Cmdr DaeFaron
Yeah, I'd have to say Spartan IIIs in their suicide missions were slightly more badass then Spartan IIs.

I mean, alpha company they lasted 7 days of combat in enemy territory until Covenant brought in a MASSIVE force.

Beta company was kicking the Covenant's asses so hard they had to bring in warships to end the battle (that is when Beta broke up, and only then.)

For a bunch of rather young soldiers in SPI, not MJOLNIR, I'd say yeah they could be better then Spartan IIs.


Ok so Noble Team were Spartans III with a Hyper Lethal Spartan III that vanished Rebels groups (not high tech advanced military Covenant) with MJOLNIR armor, only one survived the Battle of Reach (Jun)

The battle of the Unyielding Hierophant, were pretty much the same quantity of Spartans with same MJOLNIR armor, only one Spartan II died, (which they lived longer and fought longer than any other Spartan III) with help of a copy of a malfunctioning Cortana and managed to destroy the place and destroyed 300 Covenant warships.(probably the same fleet that glassed Reach)

Still I think Spartans II are way better to me.


I wouldn't be using the Rebel excuse against the Spartan III's, seeing how Blue team almost got killed by them, if it wasn't for Kurt they would have been turned into confetti.


Ok I won't use that from Noble Six, still, he is dead, along with the rest of Noble Team, except for Jun. Oops! Noble team is still dead and they had Auntie dot assitance along with the whole Reach military on their side.

In the mean time, Unyielding Hierophant it was John, Linda, Fred, Will, Grace and I don't remember the other one. With a malfunctioning copy Cortana, surrounded by (again) 300 Covenant Warships.

Only one Spartan II KIA. Does it look better now?

P.S. Oh and no Reach military assitance, no back ups and no place to run.

[Edited on 04.18.2011 11:08 PM PDT]

  • 04.18.2011 11:06 PM PDT

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Compared to the Suicide missions? Yes the Spartan II missions were less dangerous, especially adding in the fact of MJOLNIR.

Oh, and the Spartan IIIs had several missions before the suicide one if memory serves, seeing as Kat didn't go on the beta one due to injuries sustained during a previous mission.

Again, you are saying Spartan IIIs suck universally (Blind hate) because Ackerson sent them on extreme missions where he expected NOBODY to come out of. These missions were so dangerous they didn't even want to send Spartan IIs, and yet the IIIs completed the mission goal before being overwhelmed (Alpha and Beta had to have a massive counter-strike to be wiped out.)[/quote]

I'm not sure, but they sent Spartans III to those suicide missions because they needed the Spartans II in the front lines. I don't recall where I saw this, probably in Ghosts of Onyx. They needed "cheaper" spartans worth to risk. Spartans II were too needed to be expandable, specially for their great record. Plus all the Almiralty loved them because they always done good their job, when Spartans were sent, it was because no easy mission.

[Edited on 04.18.2011 11:16 PM PDT]

  • 04.18.2011 11:11 PM PDT
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Posted by: MasterSin
I'm not sure, but they sent Spartans III to those suicide missions because they needed the Spartans II in the front lines. I don't recall where I saw this, probably in Ghosts of Onyx. They needed "cheaper" spartans worth to risk. Spartans II were too needed to be expandable, specially for their great record. Plus all the Almiralty loved them because they always done good their job, when Spartans were sent, it was because no easy mission.

I think thats right for the most part. The missions were far too dangerous to risk losing the II's and they didn't have the numbers needed to pull off the missions.

  • 04.18.2011 11:23 PM PDT

Fair enough I see all of your points. Spartan III's were dare I say epic. They did constantly fight against odds that outnumbered them drastically. Spartan II's were not in great enough numbers to use in a gaint ground to ground battles or complete missions that would only buy time. They were sent on missions that would drastically slow down the enemy while they were fighting for the planet. That doesn't mean they wouldn't be effective it was just they don't want to waste lives against something so fruitile.

On the contrary if I had to go with a company of 300 spartans III's or another batch of 30 spartan II's I would go with the II's just because they would last longer and overall cause more damage to the enemy. Spartan II's were the most lethal humans to ever live, not saying spartan III's were not good but they only slowed the enemy twice majorly which the covenant no doubt recovered quickly. Jorge in my opinion shouldn't have sacrificed himself he would have done far more on Reach than six and all of you know that Jorge was a living breathing death machine. (Side note When Grace died I was pissed because it was from one little ambush with brutes nevertheless they killed over 400 some ships so a good trade off)

Spartan II's when they plan things out can actually do some serious damage. Blue team neutralized a thousand grunts and a full squadrant of Banishees. Red destroyed the carrier thanks to blue, and green held of a huge covenant advance with marines. So 30 or so spartans constantly fought off the covenant during ground engagements always winning with only 30 of them during the whole war!! Spartan III's did some great missions here and there than died.

Spartan II's regardless of expierence are better not due to the fact of armor, their agumentations seemed far better compared to the III's. Aside from the drug that made them fight till the last breath and even that had side effects. II's lasted longer did more lasting damage and there was only 30.

If I had 300 spartan II's and I sent them on a suicide mission. I would not doubt see Plus 90% of them. 11 spartan II's on reach rushed 35 wraiths and 500 plus soldiers were winning until three cruisers came. So don't give the crap of the spartan III's fighting off thousands spartan II's were just as good its just they survived more of the battles.

  • 04.18.2011 11:38 PM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: MasterSin
Spartans II lived longer than the whole Noble Team. Noble Six died young, most of the Spartans II died older than any Spartan III. Meaning?! that they survived more battles.

Spartans II > any Spartan III (even with MJOLNIR ARMOR).


God forbid you take into account the difficulty and danger of Noble Team's final mission

  • 04.19.2011 12:57 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: MasterSin
Spartans II lived longer than the whole Noble Team. Noble Six died young, most of the Spartans II died older than any Spartan III. Meaning?! that they survived more battles.

Spartans II > any Spartan III (even with MJOLNIR ARMOR).


Actually I daresay that a Spartan III with MJOLNIR > a Spartan II. Their augmentations were more extensive and their training was better. Don't know why you're just jumping to conclusions if you haven't read Ghosts of Onyx

  • 04.19.2011 12:59 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: MasterSin
He cannot match Spartan117 just by the fact, that MC has fought longer time and killed more than any other Spartan, Six was the closest, that doesn't mean he was stronger than Sam, or faster than Kelly, or skillful like Linda. Will killed one hunter with bare hands, no other Spartan ever had done that before, Fred, Kelly and Joshua blowed up a Covenant Carrier and 10k troops on Reach with a Nuke.

The chief destroyed 1 Halo, Covenant and flood together and the flood completly with the remnants of the Covenant in the ark.

I think Spartans II are way better than Spartans III.


Dude you're just listing specific skill sets that each spartan has. So what if Linda's a better sniper? Noble 6 is a better pilot. And unlike her he's hyper lethal, which speaks for itself.

Will also died killing that Hunter with his bare hands. Kellie and Fred lost Isaac in their mission, and were lucky to have survived themselves. John was also extremely lucky (he wasn't really better than all the other Spartans, just luckier). The Spartan II's weren't invincible, and I guarantee that they would have preformed no better than Noble Team did on Reach.

  • 04.19.2011 1:04 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: Zephryon
SIIs could make better decisions under pressure, and they can obviously jump higher than SIIIs, as show in Reach. All in all, a Spartan II would beat Noble 6 any day of the week.


You can't really use properties that are primarily designed for the sake of gameplay to argue a canonical point, but if you must then you should know that Chief could jump about as high as Noble 6 in Halo 1 when he was wearing Mark V. Also Reach's gravity is stronger than Earth's

  • 04.19.2011 1:06 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: dahuterschuter

Posted by: talz321
chief strangled with one elite minor fist to fist, Six at the end killed zealots and ultras with his bare hands.
I think their equal.


First of all, what?
Second, Chief is still physically stronger than N6 by default.
Third, N6 didn't kill them with his bare hands. He may have knocked them away, but he did not punch them in the face and kill them.
Fourth, he survived for about thirty seconds fighting them off hand to hand. Then he died.


Why do you think the Chief is stronger? They're both the same height and Noble 6 has more musculature than the Chief and the same armor. Also, Chief nearly lost every hand to hand fight that he got into with an Elite. He had to use a plasma pistol to help him kill the Elite minor over Reach and Sergeant Johnson and the other marines helped him fight the Elite on Ascendant Justice

  • 04.19.2011 1:10 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: Buzz the Fuzz
Noble Six mostly fought against Human rebels, the Spartan IIs fought against the Covenant, a far more powerful enemy. Most of these Spartan IIs survived most of the war against the Covenant, whereas Noble Six died within 1-2 months of fighting the Covenant for the first time properly, since there is no proof that he had fought against the Covenant before.

Until someone gives me proof that Noble Six has been in atleast 5 major battles against the Covenant before Reach:

Noble Six < Most Spartan IIs


That is a huge reasoning fail seeing as we only know of one battle that Noble 6 partook in, which happened only a couple months before Reach. Also you are not free from the burden of proof, it is rather arrogant of you to think so. You are also wrong about rebels. Blue Team was outsmarted and nearly killed by a group of rebels once, but were saved by Kurt and his unique ability to identify traps. Also you do realize that Noble 6 was sent on a SUICIDE mission? Tell me how the Master Chief would have gotten out of that one

  • 04.19.2011 1:17 AM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: MasterSin

Posted by: RKOSNAKE
Posted by: MasterSin

Posted by: Cmdr DaeFaron
Yeah, I'd have to say Spartan IIIs in their suicide missions were slightly more badass then Spartan IIs.

I mean, alpha company they lasted 7 days of combat in enemy territory until Covenant brought in a MASSIVE force.

Beta company was kicking the Covenant's asses so hard they had to bring in warships to end the battle (that is when Beta broke up, and only then.)

For a bunch of rather young soldiers in SPI, not MJOLNIR, I'd say yeah they could be better then Spartan IIs.


Ok so Noble Team were Spartans III with a Hyper Lethal Spartan III that vanished Rebels groups (not high tech advanced military Covenant) with MJOLNIR armor, only one survived the Battle of Reach (Jun)

The battle of the Unyielding Hierophant, were pretty much the same quantity of Spartans with same MJOLNIR armor, only one Spartan II died, (which they lived longer and fought longer than any other Spartan III) with help of a copy of a malfunctioning Cortana and managed to destroy the place and destroyed 300 Covenant warships.(probably the same fleet that glassed Reach)

Still I think Spartans II are way better to me.


I wouldn't be using the Rebel excuse against the Spartan III's, seeing how Blue team almost got killed by them, if it wasn't for Kurt they would have been turned into confetti.


Ok I won't use that from Noble Six, still, he is dead, along with the rest of Noble Team, except for Jun. Oops! Noble team is still dead and they had Auntie dot assitance along with the whole Reach military on their side.

In the mean time, Unyielding Hierophant it was John, Linda, Fred, Will, and Grace. With a malfunctioning copy Cortana, surrounded by (again) 300 Covenant Warships.

Only one Spartan II KIA. Does it look better now?

P.S. Oh and no Reach military assitance, no back ups and no place to run.


To save time I highlighted your points that make no difference in the chances of those teams' survival. Cortana's copy was malfunctioning but she had already achieved her purpose. The 500 warships couldn't do anything to the Spartans anyway since they were inside the station. Also they were able to move stealthily through most of the station until they were ambushed by Brutes, who killed Grace in under a second and nearly killed the rest of them.

On to Noble Team, the presence of Auntie Dot and Reach's Army made no difference in any of their deaths. Auntie Dot couldn't activate the Slipspace bomb remotely. She wasn't there when Noble Team was trapped in Covenant occupied New Alexandria while it was being glassed. She couldn't do anything to help Noble Team on their suicide mission to the Autumn, and she couldn't warn Emile that there was a Zealot sneaking up on him. She also could not have helped Noble 6 fight off a vastly superior number of Elites in hand to hand combat. I have absolutely no idea why you even brought her up. Seems like nobody on this forum can think rationally

  • 04.19.2011 1:27 AM PDT
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Posted by: GeorgeBaggy
Posted by: Zephryon
SIIs could make better decisions under pressure, and they can obviously jump higher than SIIIs, as show in Reach. All in all, a Spartan II would beat Noble 6 any day of the week.


You can't really use properties that are primarily designed for the sake of gameplay to argue a canonical point, but if you must then you should know that Chief could jump about as high as Noble 6 in Halo 1 when he was wearing Mark V. Also Reach's gravity is stronger than Earth's


Chief actually jumps lower than Six in Halo: CE, even though he's on Alpha Halo which has lower gravity compared to Reach.
His shield's also recharge slower and he cannot recharge his health without health pack.

  • 04.19.2011 2:50 AM PDT
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"Time was your ally human. But now it has abandoned you. The Forerunners....have returned. And this tomb... is now yours". - The Didact


Posted by: manwith
Posted by: GeorgeBaggy
Posted by: Zephryon
SIIs could make better decisions under pressure, and they can obviously jump higher than SIIIs, as show in Reach. All in all, a Spartan II would beat Noble 6 any day of the week.


You can't really use properties that are primarily designed for the sake of gameplay to argue a canonical point, but if you must then you should know that Chief could jump about as high as Noble 6 in Halo 1 when he was wearing Mark V. Also Reach's gravity is stronger than Earth's


Chief actually jumps lower than Six in Halo: CE, even though he's on Alpha Halo which has lower gravity compared to Reach.
His shield's also recharge slower and he cannot recharge his health without health pack.


Game mechanics aren't canon.

  • 04.19.2011 2:57 AM PDT

Posted by: precurser
Well yeah, Noble team got to use MJOLNIR armor, thus making them as powerful as any Spartan II at the time. The only thing that'd make a II better than a III using the same armor is experience.

True!

  • 04.19.2011 3:24 AM PDT
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http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=140094 56&player=PersonifiedHell This is why AL is overpowered. If you support AL and you see this. I'm glad you are using a crutch to win, retards...

Posted by: hotshot revan II

Posted by: manwith
Posted by: GeorgeBaggy
Posted by: Zephryon
SIIs could make better decisions under pressure, and they can obviously jump higher than SIIIs, as show in Reach. All in all, a Spartan II would beat Noble 6 any day of the week.


You can't really use properties that are primarily designed for the sake of gameplay to argue a canonical point, but if you must then you should know that Chief could jump about as high as Noble 6 in Halo 1 when he was wearing Mark V. Also Reach's gravity is stronger than Earth's


Chief actually jumps lower than Six in Halo: CE, even though he's on Alpha Halo which has lower gravity compared to Reach.
His shield's also recharge slower and he cannot recharge his health without health pack.


Game mechanics aren't canon.


Just ignore anything manwith says. Every post of his is not thought through properly. (Aka an idiot)

  • 04.19.2011 5:58 AM PDT

I'm late to this debate over SIIs vs. SIIIs (and it seems like it's over already >_> ) but that doesn't matter.

The only difference between the IIs and the IIIs is experience in combat, their skills and augmentations are completely equal. The SIIs will hold a little advantage due to their age and thus having experienced more, but if you got an SII fresh from training and an SIII fresh from training and had them fight on a completely even level, IE out of armor or with the same armor, it would be a coin toss over who would win...it could go either way.

If a Spartan II was given SPI and sent on a mission similar to what the SIIIs underwent the results would probably be the same, he could survive, but it's far more likely that he'd be killed. Likewise if you gave and SIII Mjolner and put them in missions like the SIIs had they'll do just as well as the SIIs.

  • 04.19.2011 7:49 AM PDT

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Posted by: manwith
I heard Fred is better than John in all categories.

Maybe you should ask does Six match with Fred. Considering Blue Team needed a team to eliminate, Six did it alone without backup, he might as well be the greatest Spartan.


Achmed is the best. He beats all of the SII's. He's like the Stephen Hawking of all Spartans.

  • 04.19.2011 8:15 AM PDT
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Posted by: OrderedComa
I'm late to this debate over SIIs vs. SIIIs (and it seems like it's over already >_> ) but that doesn't matter.

The only difference between the IIs and the IIIs is experience in combat, their skills and augmentations are completely equal. The SIIs will hold a little advantage due to their age and thus having experienced more, but if you got an SII fresh from training and an SIII fresh from training and had them fight on a completely even level, IE out of armor or with the same armor, it would be a coin toss over who would win...it could go either way.

If a Spartan II was given SPI and sent on a mission similar to what the SIIIs underwent the results would probably be the same, he could survive, but it's far more likely that he'd be killed. Likewise if you gave and SIII Mjolner and put them in missions like the SIIs had they'll do just as well as the SIIs.


I agree with you,but remember the SII's also had their genetic thing,which is the best in Humanity.As kids they were superior to others because of that,while the SIII's were normal.

SIII are better trained in stealth though.

Posted by Sovereignty
Just ignore anything manwith says. Every post of his is not thought through properly. (Aka an idiot)


I lol'd.

  • 04.19.2011 9:43 AM PDT


Posted by: hotshot revan II

Posted by: OrderedComa
I'm late to this debate over SIIs vs. SIIIs (and it seems like it's over already >_> ) but that doesn't matter.

The only difference between the IIs and the IIIs is experience in combat, their skills and augmentations are completely equal. The SIIs will hold a little advantage due to their age and thus having experienced more, but if you got an SII fresh from training and an SIII fresh from training and had them fight on a completely even level, IE out of armor or with the same armor, it would be a coin toss over who would win...it could go either way.

If a Spartan II was given SPI and sent on a mission similar to what the SIIIs underwent the results would probably be the same, he could survive, but it's far more likely that he'd be killed. Likewise if you gave and SIII Mjolner and put them in missions like the SIIs had they'll do just as well as the SIIs.


I agree with you,but remember the SII's also had their genetic thing,which is the best in Humanity.As kids they were superior to others because of that,while the SIII's were normal.

SIII are better trained in stealth though.

Posted by Sovereignty
Just ignore anything manwith says. Every post of his is not thought through properly. (Aka an idiot)


I lol'd.



The Spartan III kids weren't just normal ones. There was still genetic requirements or else Ackerson would have had 1000 beta company Spartan IIIs instead of 300.

  • 04.19.2011 10:27 AM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

The ammount of shortsightness and ignorance in these discussions is unbelivable.

I feel like Cmdr DaeFaron is the only one that you could actually have a decent argument with. Everything else is just unbelivable.

People are comparing Spartan II's, which went active around 16 and their first missions were against rebels. EXTREMELY EASY ops compared to the first ops the Spartan III's had to undertake at the AGE of 12 against Covenant targets.

People here are blinded. Put a 40 year old Spartan II vs. a 40 year old Spartan III and the SIII will win no doubt.

  • 04.19.2011 11:10 AM PDT

It's hard to make a decision on the small amount of detail given on Noble Six, they obviously tried to make him seem awesome/cool/someone you want to play as, to try and make up for the fact that we were a spartan 3 and not master chief. We weren't going to be given the story that he was the bottom of his class, regularly messed up the missions and had only just passed training.

So aside from the minute backstory we were given on him he really doesnt do that much in Halo Reach. Whereas we have read about spartan 2s in 6 different books, 4 games and 3 comics. He is probably better than some of the spartan 2s that are already dead but i wouldnt say he is better than John, Fred, Will, Kelly, Linda, Kurt and a few others.

  • 04.19.2011 11:18 AM PDT