Halo: Reach Forum
This topic has moved here: Subject: Halo Reach Worthless Ban System
  • Subject: Halo Reach Worthless Ban System
Subject: Halo Reach Worthless Ban System

5th Freedom

Known ban reasons/types/lengths and corresponding penalties:

1. Challenge resetting (network manipulation)
-rank, armor, and credit reset
-2 to 4 week credit earning ban
-banhammer may strike after a minimum of one attempt

2. Quitting (via: dashboarding, signing out, betrayal booted, accidental/purposeful internet disconnect, etc.)
-10min. matchmaking suspension
-3 day probation period
-banhammer may strike after a minimum of 3 quits in a row

3. AFK boosting (especially firefight)
- credit earning ban
- 24 hours (first offence), 1 week (second offence), complete reset (further offences)
-banhammer may strike after about 15 clustered AFK matches

4. Full party boosting (with or without guest controllers)
-credit earning ban
-24 hours (first offence), 1 week (second offence), unknown (further offences)
-banhammer may strike after about 10 FLBs

5. Unknown (apparently for ANY history of idling, punished already or not)
-rank, armor, and credit reset
-2 week credit earning ban
-banhammer may strike at any time...

Unknown ban types/lengths and corresponding penalties yet to be discovered.

NOTE: signing out guest controllers during a voting lobby to ensure "solo" matches is considered quitting.

Ok, here's the funny part:
1. ALL these ban types are avoidable/unnecessary (in their implementation on bungie's side)
2. Only ONE of these "ban-able" offences actually affects the gameplay experience of other players

The only "offence" that affects other gamers is the quitting. Bungie's solution is to try to force players not to quit. But no matter what, those who want to quit will ruin the game whether they leave or not. If they feel "forced" to stay in the match, they will just go AFK, begin commiting suicide, or resort to pissing off and betraying other gamers. If they do leave, the game is rendered unbalanced in favor of the enemy. So bungie's solution is garbage. Best solution is to implement a join-session-in-progress protocol. Some may say this induces unnecessary lag and interruptions, but so does quitting, no? These systems exist in games like MW2 and BC2 and are perfectly acceptable and efficient; no complaints there, haha. If bungie weren't so arrogent, they would learn and be willing to implment such a system. Combine that with a AFK-auto-boot system, and voila! Everyone is happy. People who leave, need not be banned (punished) for doing so, and people who stay in as AFK-ers will be auto-booted within 3 minutes. Other gamers will take their place in seconds, and the game remains balanced and fair.

As far as betrayal booting, just turn off friendly fire!!! Even if the system is not removed, after getting booted, other gamers can take their place. So there is no need to punish the one who got booted. This would also help reduce anger fits when getting booted for an accident (or someone jumping in front of your shots on purpose, in hopes of getting you booted). I personally feel that turning friendly fire off would be the best bet. People will still strip your shield and drop your health to the last bar just for fun, and hope the enemy gets an easy headshot off you. Super annoying...

As far as the other "offences" that do NOT affect other gamers...who friggin cares!!! Let boosters boost. They payed for the game, downloadable content, etc. You have your money so leave them alone, bungie!

Point is this: Punishing gamers who abuse your game or ruin the experience for others, only causes further damage. It does not help!!! There are ways to keep abusers in check and preserve the experience for others WITHOUT needing a banning system. By further damage I mean this: abusers will continue to abuse regardless, and you, bungie, will lose huge chunks of your audience. Not even 100,000 gamers on average per day is friggin embarrassing, bungie.

I hope that you are willing to drop your arrogent attitude, get of your high throne, and fix this game. Not only by removing your useless banning system, but also by fixing the medal chests, for example...

[Edited on 07.06.2011 6:17 PM PDT]

  • 04.19.2011 4:16 AM PDT
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Chuck Norris>God

Challenge resetting requires punishment.

If u quit 3 or more times in a row, you deserve 10 minutes taken away. If u quit for something important then u would be gone for about 10 minutes.

AFK banning is reasonable if done enough.

Full party boosting isnt punishable unless some one AFKs.

  • 04.19.2011 4:22 AM PDT

There's been plenty of threads suggesting the removal of friendly fire and there's plenty of arguments for keeping it turned on.

I think a drop in- drop out system could be experimented with in Halo although I'm not sure it would work well on this game.

I like your idea for booting AFKers but what's to stop them idling for 2 and a half minutes, moving a few feet and the going idle again? Or rigging controllers with rubber bands?

  • 04.19.2011 4:32 AM PDT
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777>666

The Biggest Problem with Drop in/out System with Halo is the Local Host system. Games like BFBC2 and Modren Warfare have Dedicated Servers if im not Mistaken. When someone joins in halo Usually there is a Host swap that resets the Map.

  • 04.19.2011 4:36 AM PDT

5th Freedom


Posted by: Johan Kiminski
I like your idea for booting AFKers but what's to stop them idling for 2 and a half minutes, moving a few feet and the going idle again? Or rigging controllers with rubber bands?


Bungie made a claim that they know the difference between active, inactive, and "rubber-banded" controllers.

  • 04.19.2011 1:34 PM PDT

-Agent York

hi


[Edited on 04.24.2011 5:34 PM PDT]

  • 04.24.2011 5:31 PM PDT

Call of Duty (MW2, BO) is a casual game, much like Halo: Reach aimed to be. The companies behind CoD do not care about boosting rank. One can full part boost for a year and unlock anything and they don't give a -blam!-. Bungie does for some strange reason. If anything, banning people loses Bungie players.

Bungie should care less about banning its players from playing its game and spend more time on trying to fix it game.

  • 04.24.2011 5:35 PM PDT

Twisszted

1) yes, but it is sometimes accidental

2)booted from game (betrayal), do you know how many noobs there are playing this game?, as soon as they see the boot message, they hit the boot button, not thinking twice, and not caring if the person they booted was accidental, or if it was the best player on the team

3) yes. Just yes.

4) its not boosting if the guests are playing

  • 04.24.2011 5:35 PM PDT

5th Freedom


Posted by: pur3 Ch40s
Call of Duty (MW2, BO) is a casual game, much like Halo: Reach aimed to be. The companies behind CoD do not care about boosting rank. One can full part boost for a year and unlock anything and they don't give a -blam!-. Bungie does for some strange reason. If anything, banning people loses Bungie players.

Bungie should care less about banning its players from playing its game and spend more time on trying to fix it game.


Thank you.

If someone credit resets themselves to Inheritor in 1 week, who cares! The only thing that hurts, is bungie's pride...

  • 04.24.2011 5:38 PM PDT

Bungie needs to realize that Bungie.net is not the majority of its players.

Hint at the fact that there are 1,000 people playing Arena compared to the 25,000-50,000 that played the 1-50 Ranked in H3. If Bungie makes a poll asking about Arena and 1,000 people vote yes and 0 vote no then it doesn't mean everyone likes Arena, just that Bungie.net has no idea what the hell is good for the game. The majority of players are people that have already quit that they can only get back by making significant changes.

  • 04.24.2011 5:42 PM PDT

5th Freedom


Posted by: Twizzsted
4) its not boosting if the guests are playing


I understand that. Playing legitimately with a full party will not get you banned. The keyword in my OP is: BOOSTING. If you use a full party in order to BOOST, you will eventually get banned.

BUT, again.....I FULLY disagree with the entire ban system in the 1st place.

  • 04.24.2011 5:42 PM PDT

5th Freedom


Posted by: pur3 Ch40s
significant changes.


Yea, hehe, like: remove the banhammer, add new multiplayer protocols, and fix the medals!

  • 04.24.2011 5:44 PM PDT
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Posted by: N30Nblack
I hope that you are willing to drop your arrogent attitude, get of your high throne, and fix this game. Not only by removing your useless banning system, but also by fixing the medal chests, for example...

I lost all respect for your post when I scrolled to the end and read this.

  • 04.24.2011 5:45 PM PDT

Posted by: N30Nblack

Posted by: pur3 Ch40s
significant changes.


Yea, hehe, like: remove the banhammer, add new multiplayer protocols, and fix the medals!


I was just thinking the option to remove bloom since it seems so ridiculously hard that Bungie could not have added 1 tiny thing in the 7 months the game has been out. Hell it should have been with release.

  • 04.24.2011 5:47 PM PDT

Quod Erat Demonstrandum.

If you're interested in Halo's music, check this out.

Posted by: x Foman123 x
Speaking of chuckles, let's all lol at IonicPaul, who makes friends with bugs to make up for his lack of human contact.

Have you looked at the charts? Reach nearly reaches one million unique users per day. You're only seeing the people on at that very moment, which, when you think about it, is a lot of people.

Bans are necessary. Strict enforcement is necessary. See: Call of Duty games.

  • 04.24.2011 5:49 PM PDT

Ok friendly fire turned off is bad, I already hate COD players for saying the game's unrealistic even thou its based 500 years in the future we cant turn off friendly fire

  • 04.24.2011 5:51 PM PDT

-Agent York

since They ban you for every, they should just call themselves bangie....................lol.

  • 04.24.2011 6:05 PM PDT

Your presence here is quite unneeded. Begone you!!!

take it someone got hit pretty hard and still sore

  • 04.24.2011 6:09 PM PDT

-Agent York

Posted by: No Naku Koro Ni_
take it someone got hit pretty hard and still sore



take it someone got hit pretty hard through the back door and is still sore. (but i bet you thought it felt good too).

  • 04.24.2011 6:16 PM PDT

2)booted from game (betrayal), do you know how many noobs there are playing this game?, as soon as they see the boot message, they hit the boot button, not thinking twice, and not caring if the person they booted was accidental, or if it was the best player on the team

Not true. I boot people unless i'm playing with my friends. People shouldn't even betray in the game no matter what. Accidental or Intentional. If you betray, expect to be kicked.

  • 04.24.2011 6:23 PM PDT
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Founder of Furious Forgers, the group where the creative part of you can be unleashed.

The only ban that needs to be removed is the quit ban. People quit out all the time without any care of being banned. Bungie even realised this and did two things: lowered the ban time from 15min to 10min and added credit "jackpots" to those who repeatedly finish games. The jackpots only even happen once in a blue moon whether you quit or not. I have a friend who never quits unless he has to do something and he rarely gets a jackpot. Bungie knows people will continue to quit but they don't remove the ban. It's going to happen purposely, accidentally, or just by getting booted for a teammate running into your grenade, gunfire, etc.

  • 04.24.2011 6:25 PM PDT

5th Freedom


Posted by: CrispWall
since They ban you for every, they should just call themselves bangie....................lol.


They DO ban you for everything. Bangie, haha...I like it.

  • 04.24.2011 7:04 PM PDT


Posted by: I WoodyUk94I
2)booted from game (betrayal), do you know how many noobs there are playing this game?, as soon as they see the boot message, they hit the boot button, not thinking twice, and not caring if the person they booted was accidental, or if it was the best player on the team

Not true. I boot people unless i'm playing with my friends. People shouldn't even betray in the game no matter what. Accidental or Intentional. If you betray, expect to be kicked.
So let me get this straight; if I throw a grenade at an enemy, and you run out from behind me full on sprinting with the sword, and I kill him, but because he hit you with a few DMR rounds, you die too and I get the betrayal; that's MY fault?

-SpaZzy-

  • 04.24.2011 7:38 PM PDT

5th Freedom

Posted by: theSpazzySpartan
So let me get this straight; if I throw a grenade at an enemy, and you run out from behind me full on sprinting with the sword, and I kill him, but because he hit you with a few DMR rounds, you die too and I get the betrayal; that's MY fault?


That ain't straight, that's wtf?.....lol

[Edited on 05.12.2011 10:41 PM PDT]

  • 04.24.2011 7:51 PM PDT

5th Freedom

Posted by: I WoodyUk94I
If you betray, expect to be kicked.


Let's just avoid the entire issue...No friendly fire, maybe? Like hello ppl?

  • 04.24.2011 7:59 PM PDT