- BoSox18
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*Is still trying to figure out how to get is Bungie forum card thing to appear on the Bungie forums*
Posted by: pwnage79
Posted by: BoSox18
I feel like a lot of these suggestions are going in the wrong direction. We need a Halo game that plays like a Halo game, not a Reach/Halo3/CoD hybrid. Halo was a great game before they added gimmicky things like armor abilities and equipment. Halo used to be great because the GAMEPLAY made it great.
I want
Hitscan (If you are against hitscan, you probably don't understand the benefits)
A precision weapon a la the BR that can kill in 4 shots
An automatic weapon that doesn't completely suck, but is outclassed by a BR type weapon (I feel like this is one of the few things Reach got right)
Fast movement speed, maybe not Halo 2 fast, but at least Halo 3 speed
Halo jump heights
A competitive mode the rewards you for winning, as opposed to individual performance
Clan matches
Well designed maps. I don't care how nice they look, if they don't play well, they suck. Half the reason I find Reach unplayable is because most of the maps are terrible. And don't tell me that I can make my own maps in forge. If I'm paying 60 bucks for a game, I expect some decent maps.
And keep bloom far away from this game. I don't mind bloom as a concept, but keep it far away from Halo.
Five shot kill BR is fine. Four shot is OP. Bloom is nice, it gives us a reason to burst fire, and rewards players who think.
Equipment is very useful. I can stop being BR sniped from across the map, and make a break for the vehicles so i can pick up my idiot teammates.
The winning system is VERY flawed. Halo 3 makes unbalanced teams right now, and I can not get my skill up. Your performance needs to have a say in what skill level you get.
I'd rather have hitscan. That way we can't easily snipe with a Magnum from across the map.
The BR doesn't take to much skill, why should it automatically beat a weapon in its designated combat area? The BR is an all purpose weapon, so this weapon should be slightly more likely to win in its combat area, however if the BR user is skilled, it will come down to a matter of who has more skill. And the AR is a good weapon.
I don't mean to come off as an -blam!-, but I looked over your career stats at Halo 3 (you have no Halo 2 games played) and I don't think someone of your ability should have any say on if the BR takes skill or not.
5 shot BR reduces individual skill and puts too much emphasis on team focus fire. If you don't team focus fire, the player getting shot has plenty of time to run behind a wall and let his shield regen. That turns Halo into a campy mess. Bloom doesn't belong in Halo. Go play Shadowrun if you want a game with bloom. (Shadowrun actually implemented bloom correctly, unlike Reach)
Equipment's usefulness is debatable. Competitive Halo (lol) doesn't use vehicles so that example fails. I would say in that situation, instead of relying on equipment, practice and good skilled enough to be able to fire back at the "br sniper" and push him back.
Halo 3's system of ranking is a bit flawed, but not for the reason you listed. You can't get your skill up because you are not good enough or you are playing a team game (such as team slayer) without teammates. You're not going to be able to beat an organized team that plays together with randoms. That's not a flaw with the system, that's a flaw with you. Halo 3's ranking flaw is that it is too easy to hit 50. Halo 2's ranking system worked a bit better, where no one could realistically hit 50. That way you played to improve as much as you could, not hit a cap.
Once again, your statement about hitscan proves that most people have no idea what hitscan is. I'm too lazy to explain it, but in case you want to know about it, http://en.wikipedia.org/wiki/Hitscan
The last part of your argument makes no sense. You say the BR takes no skill, but then say if the BR user is skilled, fights should come down to who has more skill. That's exactly why old fans of the series LIKE the BR. It promotes skill, and has the highest skillcap of any of the weapons, sans maybe the sniper.
I get that a lot of people are fairly new the the Halo series, and a lot of people have only played 3 and Reach. Go play Halo CE and Halo 2, see how the game started, get a feel for classic Halo gameplay. Don't try to warp Halo 4 into a casual-fest that Reach is. Reach is the least successful Halo game for a reason, lets try to make it so Halo 4 has more than 10,000 people playing it a year after its release.