Bungie Universe
This topic has moved here: Subject: Halo 4/new Halo Matchmaking/Multiplayer ideas. 343 Please read!
  • Subject: Halo 4/new Halo Matchmaking/Multiplayer ideas. 343 Please read!
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4
Subject: Halo 4/new Halo Matchmaking/Multiplayer ideas. 343 Please read!


Posted by: Method Man NYC
Needs more formatting.

Also, the Reach forum is full of stupid kids which is why they click everything attempting to make Reach inferior to another Halo game.


What needs more formatting?

I really understand what you're saying. Those Halo fanboy kids who only like games due to their generic "ROBOTS GUNZ GENAD3S EXPLOZINZ" mind, they flame anyone who gives and negative criticism on Reach?

  • 05.13.2011 8:28 PM PDT
  • gamertag: tsassi
  • user homepage:

This is a great thread. You should repost it on Waypoint forums. It has higher chance of being read by 343i employee there. Great this good shouldn't get wasted.

Edit: Actually, you can keep it here but save it. When 343i announce Halo 4 and people move to their forums you can post this there. There isn't enough traffic these days for it to be worth something now.

[Edited on 05.13.2011 9:24 PM PDT]

  • 05.13.2011 9:20 PM PDT

I like AA's more then Equipment.

I could fight for thirty seconds over a dropshield that i will only get to use once. Waste of my time. I could be going for the rocket launcher or the sword instead. You know, something that isn't a one-time use.


Also, make a forge world for the covenant and the unsc. I want forgeable covenant stuff to work with. It could be made to create some really epic spartans vs elites games.

We need to keep the elites as having different stats, hitboxes, speeds, shields, etc. Don't go back to trying to make them exactly the same. That alone will make me not play halo 4 and go back to reach.

[Edited on 05.14.2011 2:18 AM PDT]

  • 05.14.2011 1:44 AM PDT


Posted by: tsassi2
This is a great thread. You should repost it on Waypoint forums. It has higher chance of being read by 343i employee there. Great this good shouldn't get wasted.

Edit: Actually, you can keep it here but save it. When 343i announce Halo 4 and people move to their forums you can post this there. There isn't enough traffic these days for it to be worth something now.


Thank you! I already have it there, but due to their retarded forum system, it gets merged into one big thread. I really don't think that should happen. Threads on personal opinions and ideas and such like this, should not get merged into one thread. If it was about why a weapon sucks, or a thread on "0FMGGGG! N3W H410! Y3SH!!!" or how a game sucks, stuff like that should get merged.

  • 05.18.2011 7:58 PM PDT


Posted by: Kalawaki
I like AA's more then Equipment.

I could fight for thirty seconds over a dropshield that i will only get to use once. Waste of my time. I could be going for the rocket launcher or the sword instead. You know, something that isn't a one-time use.


Also, make a forge world for the covenant and the unsc. I want forgeable covenant stuff to work with. It could be made to create some really epic spartans vs elites games.

We need to keep the elites as having different stats, hitboxes, speeds, shields, etc. Don't go back to trying to make them exactly the same. That alone will make me not play halo 4 and go back to reach.


I like that. What if we had a ODST special forces squad? Just like Elites play differently, ODSTs will too.

I just like equipment better. you won't have 7000000 people deploying cover on demand, or jetpacking everywhere at once.

[Edited on 05.19.2011 4:49 PM PDT]

  • 05.19.2011 4:38 PM PDT
Subject: Halo 4/new Halo ideas. 343 if possible, please read

Toughen up the Elites and make them their huge 8'6" size again.

  • 05.19.2011 5:55 PM PDT


Posted by: Alfdog
Toughen up the Elites and make them their huge 8'6" size again.


That's their business.

  • 05.19.2011 8:28 PM PDT
Subject: Halo 4/new Halo Matchmaking/Multiplayer ideas. 343 Please read!

Error 404:
-Error not found.

Oh hell, my thread "The creation of Halo 4" is like two inches away from yours!

Just how do people manage to grab so many more posts in less time?

I did, in fact choose a rather humble title, but still!

[Edited on 05.19.2011 8:51 PM PDT]

  • 05.19.2011 8:50 PM PDT


Posted by: Cowgoesmoo
Oh hell, my thread "The creation of Halo 4" is like two inches away from yours!

Just how do people manage to grab so many more posts in less time?

I did, in fact choose a rather humble title, but still!


What?

Anyway, I had to repost this here, because the mods locked it in the Reach forum. I assume for being in the wrong forum.

This is not doing well here.

  • 05.19.2011 8:54 PM PDT
Subject: Halo 4/new Halo ideas. 343 if possible, please read


Posted by: pwnage79

Posted by: Alfdog
Toughen up the Elites and make them their huge 8'6" size again.


That's their business.


How do you mean? I just don't want the Elites to be all softened up like in halo 2 and 3.

  • 05.20.2011 6:18 AM PDT

Addict of Halo. Back to the Future nut.

Twitter: http://www.twitter.com/zzthejimzz

http://favstar.fm/users/zzthejimzz

Posted by: Alfdog

Posted by: pwnage79

Posted by: Alfdog
Toughen up the Elites and make them their huge 8'6" size again.


That's their business.


How do you mean? I just don't want the Elites to be all softened up like in halo 2 and 3.


Yea, that would not be cool.

  • 05.20.2011 6:40 AM PDT


Posted by: zzthejimzz
Posted by: Alfdog

Posted by: pwnage79

Posted by: Alfdog
Toughen up the Elites and make them their huge 8'6" size again.


That's their business.


What if they where softened up again?


How do you mean? I just don't want the Elites to be all softened up like in halo 2 and 3.


Yea, that would not be cool.

  • 05.20.2011 7:13 AM PDT
Subject: Halo 4/new Halo ideas. 343 if possible, please read NOT DONE YET

And it still is in the wrong fourm.

  • 05.20.2011 7:36 AM PDT


Posted by: Docterweegee
And it still is in the wrong fourm.


HOW? Where would this go?

  • 05.20.2011 2:34 PM PDT
Subject: Halo 4/new Halo ideas. 343 if possible, please read


Posted by: Alfdog

Posted by: pwnage79

Posted by: Alfdog
Toughen up the Elites and make them their huge 8'6" size again.


That's their business.


How do you mean? I just don't want the Elites to be all softened up like in halo 2 and 3.


It was a joke.

  • 05.22.2011 12:45 PM PDT


Posted by: WTF Shadow
As a fellow Super Soldier...why do we need Bloom? our aim should be spot on no matter what situation.


Were not Robo-Cop. We can't make crotch shots through a woman's dress.

  • 05.22.2011 4:21 PM PDT
Subject: Halo 4/new Halo ideas. 343 if possible, please read
  •  | 
  • Exalted Legendary Member
  • gamertag: Bizix
  • user homepage:

*Is still trying to figure out how to get is Bungie forum card thing to appear on the Bungie forums*

I feel like a lot of these suggestions are going in the wrong direction. We need a Halo game that plays like a Halo game, not a Reach/Halo3/CoD hybrid. Halo was a great game before they added gimmicky things like armor abilities and equipment. Halo used to be great because the GAMEPLAY made it great.

I want

Hitscan (If you are against hitscan, you probably don't understand the benefits)

A precision weapon a la the BR that can kill in 4 shots

An automatic weapon that doesn't completely suck, but is outclassed by a BR type weapon (I feel like this is one of the few things Reach got right)

Fast movement speed, maybe not Halo 2 fast, but at least Halo 3 speed

Halo jump heights

A competitive mode the rewards you for winning, as opposed to individual performance

Clan matches

Well designed maps. I don't care how nice they look, if they don't play well, they suck. Half the reason I find Reach unplayable is because most of the maps are terrible. And don't tell me that I can make my own maps in forge. If I'm paying 60 bucks for a game, I expect some decent maps.

And keep bloom far away from this game. I don't mind bloom as a concept, but keep it far away from Halo.

  • 05.22.2011 5:33 PM PDT


Posted by: BoSox18
I feel like a lot of these suggestions are going in the wrong direction. We need a Halo game that plays like a Halo game, not a Reach/Halo3/CoD hybrid. Halo was a great game before they added gimmicky things like armor abilities and equipment. Halo used to be great because the GAMEPLAY made it great.

I want

Hitscan (If you are against hitscan, you probably don't understand the benefits)

A precision weapon a la the BR that can kill in 4 shots

An automatic weapon that doesn't completely suck, but is outclassed by a BR type weapon (I feel like this is one of the few things Reach got right)

Fast movement speed, maybe not Halo 2 fast, but at least Halo 3 speed

Halo jump heights

A competitive mode the rewards you for winning, as opposed to individual performance

Clan matches

Well designed maps. I don't care how nice they look, if they don't play well, they suck. Half the reason I find Reach unplayable is because most of the maps are terrible. And don't tell me that I can make my own maps in forge. If I'm paying 60 bucks for a game, I expect some decent maps.

And keep bloom far away from this game. I don't mind bloom as a concept, but keep it far away from Halo.


Five shot kill BR is fine. Four shot is OP. Bloom is nice, it gives us a reason to burst fire, and rewards players who think.

Equipment is very useful. I can stop being BR sniped from across the map, and make a break for the vehicles so i can pick up my idiot teammates.

The winning system is VERY flawed. Halo 3 makes unbalanced teams right now, and I can not get my skill up. Your performance needs to have a say in what skill level you get.

I'd rather have hitscan. That way we can't easily snipe with a Magnum from across the map.

The BR doesn't take to much skill, why should it automatically beat a weapon in its designated combat area? The BR is an all purpose weapon, so this weapon should be slightly more likely to win in its combat area, however if the BR user is skilled, it will come down to a matter of who has more skill. And the AR is a good weapon.

  • 05.22.2011 5:54 PM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Bizix
  • user homepage:

*Is still trying to figure out how to get is Bungie forum card thing to appear on the Bungie forums*


Posted by: pwnage79

Posted by: BoSox18
I feel like a lot of these suggestions are going in the wrong direction. We need a Halo game that plays like a Halo game, not a Reach/Halo3/CoD hybrid. Halo was a great game before they added gimmicky things like armor abilities and equipment. Halo used to be great because the GAMEPLAY made it great.

I want

Hitscan (If you are against hitscan, you probably don't understand the benefits)

A precision weapon a la the BR that can kill in 4 shots

An automatic weapon that doesn't completely suck, but is outclassed by a BR type weapon (I feel like this is one of the few things Reach got right)

Fast movement speed, maybe not Halo 2 fast, but at least Halo 3 speed

Halo jump heights

A competitive mode the rewards you for winning, as opposed to individual performance

Clan matches

Well designed maps. I don't care how nice they look, if they don't play well, they suck. Half the reason I find Reach unplayable is because most of the maps are terrible. And don't tell me that I can make my own maps in forge. If I'm paying 60 bucks for a game, I expect some decent maps.

And keep bloom far away from this game. I don't mind bloom as a concept, but keep it far away from Halo.


Five shot kill BR is fine. Four shot is OP. Bloom is nice, it gives us a reason to burst fire, and rewards players who think.

Equipment is very useful. I can stop being BR sniped from across the map, and make a break for the vehicles so i can pick up my idiot teammates.

The winning system is VERY flawed. Halo 3 makes unbalanced teams right now, and I can not get my skill up. Your performance needs to have a say in what skill level you get.

I'd rather have hitscan. That way we can't easily snipe with a Magnum from across the map.

The BR doesn't take to much skill, why should it automatically beat a weapon in its designated combat area? The BR is an all purpose weapon, so this weapon should be slightly more likely to win in its combat area, however if the BR user is skilled, it will come down to a matter of who has more skill. And the AR is a good weapon.


I don't mean to come off as an -blam!-, but I looked over your career stats at Halo 3 (you have no Halo 2 games played) and I don't think someone of your ability should have any say on if the BR takes skill or not.

5 shot BR reduces individual skill and puts too much emphasis on team focus fire. If you don't team focus fire, the player getting shot has plenty of time to run behind a wall and let his shield regen. That turns Halo into a campy mess. Bloom doesn't belong in Halo. Go play Shadowrun if you want a game with bloom. (Shadowrun actually implemented bloom correctly, unlike Reach)

Equipment's usefulness is debatable. Competitive Halo (lol) doesn't use vehicles so that example fails. I would say in that situation, instead of relying on equipment, practice and good skilled enough to be able to fire back at the "br sniper" and push him back.

Halo 3's system of ranking is a bit flawed, but not for the reason you listed. You can't get your skill up because you are not good enough or you are playing a team game (such as team slayer) without teammates. You're not going to be able to beat an organized team that plays together with randoms. That's not a flaw with the system, that's a flaw with you. Halo 3's ranking flaw is that it is too easy to hit 50. Halo 2's ranking system worked a bit better, where no one could realistically hit 50. That way you played to improve as much as you could, not hit a cap.

Once again, your statement about hitscan proves that most people have no idea what hitscan is. I'm too lazy to explain it, but in case you want to know about it, http://en.wikipedia.org/wiki/Hitscan

The last part of your argument makes no sense. You say the BR takes no skill, but then say if the BR user is skilled, fights should come down to who has more skill. That's exactly why old fans of the series LIKE the BR. It promotes skill, and has the highest skillcap of any of the weapons, sans maybe the sniper.

I get that a lot of people are fairly new the the Halo series, and a lot of people have only played 3 and Reach. Go play Halo CE and Halo 2, see how the game started, get a feel for classic Halo gameplay. Don't try to warp Halo 4 into a casual-fest that Reach is. Reach is the least successful Halo game for a reason, lets try to make it so Halo 4 has more than 10,000 people playing it a year after its release.

  • 05.22.2011 7:07 PM PDT
Subject: Halo 4/new Halo Matchmaking/Multiplayer ideas. 343 Please read!

The last paragraph, I meant to put in the 5 shot BR. I hate team shotters.

I gotta say, you're the only person who doesn't make me think "What the hell is wrong with this guy, that doesn't make any sense!"

I just wanna say that MLGs have no real skill and their impressive teamwork and fast kills give them the illusion of skill. They pull off easy tactics that anyone can do, and don't allow the other players a fair chance.

The BR doesn't take much skill to use. You only gotta get ONE shot on the enemy's head. It easily dominates every weapon.

I play a lot of Halo: CE (Capture the FUN!!! is my lobby) and I've played a little bit of Halo 2 multiplayer, though not on XBL.

The BR kills much too fast, that is why I want it to be a 5 shot. It also causes an imbalance, thus making it the undeserving dominant weapon of the game. Team shot is an unfair strategy that doesn't give the other player a chance.

The Halo 3 skill system is only based on winning or losing, and doesn't factor in how well you performed. The ranking system is fine, but the skill system isn't. Ranking, I'm referring to the old one.

Hitscan is when the bullet takes time to travel and is like an actual projectile, right?

I'd like to hear some of your opinions on my other things:
My grenade systems
assist system
etc.

[Edited on 05.22.2011 8:03 PM PDT]

  • 05.22.2011 8:02 PM PDT

Adepto In Meus Campester
Posted by: ParagonRenegade
You were totally and absolutely correct in every way, I don't know why we were arguing, you're so amazing I should never have doubted you.

Posted by: pwnage79
The last paragraph, I meant to put in the 5 shot BR. I hate team shotters.

I just wanna say that MLGs have no real skill and their impressive teamwork and fast kills give them the illusion of skill. They pull off easy tactics that anyone can do, and don't allow the other players a fair chance.

The BR doesn't take much skill to use. You only gotta get ONE shot on the enemy's head. It easily dominates every weapon.

Hitscan is when the bullet takes time to travel and is like an actual projectile, right?

And yet you wonder why people think you're retarded.

  • 05.22.2011 8:06 PM PDT
  • gamertag: Meagss
  • user homepage:

I play games for gameplay, not silly gimmicks

H3 MM warrior

Reach S7, 8 and 9 arena warrior.

H4 MM legend

Posted by: pwnage79
The last paragraph, I meant to put in the 5 shot BR. I hate team shotters.

I gotta say, you're the only person who doesn't make me think "What the hell is wrong with this guy, that doesn't make any sense!"

I just wanna say that MLGs have no real skill and their impressive teamwork and fast kills give them the illusion of skill. They pull off easy tactics that anyone can do, and don't allow the other players a fair chance.

The BR doesn't take much skill to use. You only gotta get ONE shot on the enemy's head. It easily dominates every weapon.

I play a lot of Halo: CE (Capture the FUN!!! is my lobby) and I've played a little bit of Halo 2 multiplayer, though not on XBL.

The BR kills much too fast, that is why I want it to be a 5 shot. It also causes an imbalance, thus making it the undeserving dominant weapon of the game. Team shot is an unfair strategy that doesn't give the other player a chance.

The Halo 3 skill system is only based on winning or losing, and doesn't factor in how well you performed. The ranking system is fine, but the skill system isn't. Ranking, I'm referring to the old one.

Hitscan is when the bullet takes time to travel and is like an actual projectile, right?

I'd like to hear some of your opinions on my other things:
My grenade systems
assist system
etc.


I cant even begin to think of all the things that are wrong with this... How does team work give the illusion of skill?

Also hitscan is when bullets travel instantly

  • 05.22.2011 8:19 PM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Bizix
  • user homepage:

*Is still trying to figure out how to get is Bungie forum card thing to appear on the Bungie forums*

You know, you have your opinion of what takes skill and I have mine. I'm gonna stick to my opinion because I have a lot of experience with Halo, but I understand you're not gonna change your opinion based on what I say.

The BR takes more skill to use than any weapon in Halo 3 or Reach. You can say it's easy to use, but your kill/death ratio is negative, so I don't think you fully understand Halo. The things you cite as being wrong with Halo are the things that make Halo enjoyable to put time into. You can't pick up Halo 2 (or 3 to a lesser extent) and expect to be good. You need to practice. Halo Reach destroyed this idea to appeal to the new CoD generation of FPS players. These players don't want to struggle with a game. They want to put it in, be able to get kills, and compete from the start. The reason that Halo Reach has such a low online population is Reach isolated old fans of the series (like myself) in an attempt to sell more copies to the casual CoD market. It worked, Reach sold a ton, but the hardcore players that played Halo 2 till the day Halo 3 came out and 3 till the day Reach came out aren't interested in it, because the skill cap is very low. Bloom wasn't implemented well. 5 shots takes too long to kill someone, reducing the individual skill cap.

The Halo 3 ranking system is vastly superior to the Reach system, let me try to explain why. How well you perform is measured in Halo 3, it's just that how well you perform effects if you win or lose. That's all that should matter. With emphasis on individual K/d for ranking, the game becomes team free for all. You're not only competing with the opposing team for rating, but also your team mates. If you are frustrated with losing despite your own individual performance, form a team with your friends. Practice.

Hitscan is when you shoot, the bullet arrives instantly where you aimed, unlike an actual projectile. You can argue that this is unrealistic, but Halo is a GAME ABOUT A SUPER SOLDIER FIGHTING ZOMBIES AND ALIENS. Without hitscan, lag greatly effects bullet trajectory. If you had ever played Halo 2 on XBL, you would see the benefits compared to Halo 3, where there is no hitscan. Reach does a poor job of showing hitscan because of bloom.

If you had played baseball for a decade and understand the game and some new kid showed up, played for a couple of years, and wanted all the rules changed because "change ups take no skill" or "home runs take no skill", you'd probably be pissed. That's how a lot of vets of Halo feel. I have almost 10000 games of Halo 2 played on XBL. I used to play LAN games of Halo CE with my friends. I hit 50 in Halo 3 a couple months after the game came out. I'm not saying what I'm saying to troll people like you. Trust me, the game the way you want it would be BAD for the series. If 343 does what a lot of the new fans want, the old fans will stop caring, and the new fans will eventually move on the next new game. (MW3?) Halo Reach was made for the new fan, Halo 4 should be made for ALL of the fans. Make Halo 4 a classic Halo game, and if you don't like it, there can be playlists the fit what you want. Have a mode with 5 shot kills and armor abilities, but keep the core game the CORE GAME. Bungie tried to throw old fans a bone with the classic playlist, but it was too late.


In concerns to your grenade idea, I think it should be 2 frags/2 plasma. Fire and spike grenades are unnecessary. They're gimmicky. They bring nothing new to gameplay.

  • 05.22.2011 8:25 PM PDT
  •  | 
  • Fabled Legendary Member
  • gamertag: [none]
  • user homepage:

Posted by: x Foman123 x
LOL, real rap is not made for you, white people.

We don't expect you to "get it." And you don't, as you've made abundantly clear through your numerous embarrassing dances, karaoke performances, ignorant haters, and pitiful imitators.

You giving your opinion on rap is like a dog watching TV. It's kind of cute because it LOOKS like he knows what's going on, but you know he really has no actual ability to comprehend it.

5 shot BR?

You're trying to turn Halo into something it isn't.
It always revolves around a utility weapon.

  • 05.22.2011 8:41 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • of 4