- OrderedComa
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Posted by: Raganok99
In my opinion is that Halo Reach should be not considered as CANON because too many errors in their storyline and frankly, I don't think it can be fixed with simple retcon or something. All hands, it is lost cause, period.
I suggest you loosen up a bit and go check out of some of the stuff posted by Kit_103, Cmdr DaeFaron, and DecepticonCobra, and countless others I've seen, they've all posted excellent theories and ideas that easily fix any of the conflicts, supposed or actual, between Reach and TFoR. And in any case, just because there are conflicts that need explaining does not mean that either TFoR or Reach need to be declared non-canon, that's just stupid.
You see, it's relatively realistic to see that Reach fell in a day (speaking of space combat) and some people would argue that Reach was fortress, so what? It doesn't make them stronger than covenant. Reasons why they lost is TECHNOLOGY! Covenant had shields, 3:1 kill ratio, plasma weaponry and larger number in the fleets that easily overwhelmed the UNSC Fleet, which it had 150 warships with 20 ODPs. Despite their superior numbers, technology, etc, they lost over 2/3rd of fleet, with complete annihilation of UNSC Fleet with 20 ODPs. Then, We can say that ground battles or skirmishes may lasted several weeks before it officially ended as remaining covenant warships began their typical plasma bombardment and glassing.
The UNSC had 20 SMACs not 20 OPDS, Reach had a ton of ODPs, I don't know how many, but I do know that the SMACs weren't their only form of Orbital Defense Platform. And the Covenant ships may have had better technology, but that does not assure them of an easy victory. Especially since with just the SMACs alone the odds are completely even (and that's not counting or factoring in the other ODPs yet) as the odds were about 2:1 in the Covenant's favor, however factoring in the SMACs significantly boosts the UNSC's odds of success, and then including the other ODPs present in the situation further boosts the UNSC's odds. So really counting all the UNSC's military assets present gives them a situation that is at the least as good as 3:1 odds UNSC favor.
And, PoA being on land is IMPOSSIBLE because they're ALREADY in space in somewhere else, with OPERATION: RED FLAG until they got called back to Reach in AUGUST 30th. Besides, it's physically impossible for PoA to able to land or even, hover the atmosphere. It'd take INSANE amount of power to lift this HEAVY warship off of ground because of gravity factors!
Actually the last level of Reach takes place on the 30th in the late afternoon, around 16:30 (that's 4:30 for those who don't understand military time) if I'm not mistaken. So it was not two places at once, it came down to Reach sometime after picking up the remnants of Blue Team and Johnson's squad at 6:15 in the morning. If you look at the last cutscene of Reach, it's never hovering in atmosphere on its own, the only time it was hovering it had those huge booster tugs on the side. Look at the size of those tug ships, they're pretty fricken big, and there are six of them if I'm not mistaken, more than enough power in those to lift the Autumn up off the ground and allow it to get going on its own.
Besides, I understand that some people would argue that if this game instead followed the TFoR would be boring because it really doesn't describe much about fall of reach. They are right, but it'd be in better hands if it followed the FIRST STRIKE which it effectively describes about fall of reach.
In my opinion; Halo: Reach would be better if IT followed the book canon, such as FIRST STRIKE. We would easily played as Red Team defending the generator stations or Blue Team on Gamma Station. Think of epic battle in space you would witness during on Gamma station... and, or NOBLE Team can be part of it as well, in some other parts of Reach.
I really have nothing to say to this because I can barely understand it.
The events of First Strike would be as boring as the events of TFoR, not too mention much to short, especially Blue Team's op, that would be short as hell.
And, someone said that Game Canon > Book Canon...
well, book canons actually helps game canon to better, since it expands their storyline. Guess what, book canon are way more fun and epic than game canon. Grey101 is correct, although. Game Canon does not override Book Canon because there's so many factors such as taking massive plasma hits and you miraculously don't die? That's for gameplay purposes, not book. Books describes how those people DIE from it, not magically heal itself and still fight like god. Why, it even describes SPARTANs can die too, unlike various games, you can easily be god. It's called pure gameplay in the game, not actual canon. But otherwise it's fun for all players who hadn't read the books and just play the game for fun. I do play those games for fun, but for once in lifetime, I would want to see a GOOD game with strong standing in canon and storyline plus good multiplayer, that's all.
Actually I think a game is more epic than a book can ever be, because you have the visual experience going on and you are directly taking part in the action, but that's just my opinion and you're welcome to differ in yours.
And another thing, gameplay and story are completely seperate elements. When people say the games have more bearing on canon than the books, they are not talking about single little facet of the game, they are talking about the cutscenes and the scripted events that take place during the game. And like I said to Grey, if you want to complain about it or say it's inefficient or inaccurate, take it up with Bungie. They're the ones who made the canon ranking system and said that when it comes to discrepancies between the games and the books the games take priority.