Halo 3 Forum
This topic has moved here: Subject: What networking problem causes bullet feedback?
  • Subject: What networking problem causes bullet feedback?
Subject: What networking problem causes bullet feedback?

I was there for the glory days of Combat Evolved. I was there when Halo 2 was hyped up and met the hype. I was there for the first days and last days of Halo 2 on Xbox Live. I was there for the Halo 3 days, the great Lag Age of 2008-2010. I was there to laugh and not buy ODST, I was there to vomit when Reach implemented reticle bloom. I am a Halo veteran, and a Halo legend.

Title

  • 04.24.2011 2:26 PM PDT

WOO WOO SWAG

poopy internet

  • 04.24.2011 2:28 PM PDT

˙ǝıƃunq ǝʞoɹq ı ʞuıɥʇ ı

I agree

Danny Vinyard is a legend

  • 04.24.2011 2:57 PM PDT

...

Too much ping (i think)

  • 04.24.2011 3:35 PM PDT

Lost packets.

  • 04.25.2011 4:15 AM PDT
  • gamertag: [none]
  • user homepage:

Posted by: x Foman123 x
Posted by: jaythenerdkid
I definitely believe every wildly inflated claim ITT.

Weow kid, do you even lift?


Skype: au-simon

Posted by: MLG Bea Arthur
Lost packets.
This.

Packet loss is caused by latency and/or your bandwidth being used while you play (ie. someone downloading/uploading and using all your connection, if you have a bad router, and if you don't connect well to your exchange (can be caused by having a bad/incompatible router).

Packet loss will occur when you have a high ping, basically. High pings occur in the above scenarios.

[Edited on 04.25.2011 4:44 AM PDT]

  • 04.25.2011 4:43 AM PDT