- Grumpy1
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- Exalted Mythic Member
Posted by: JacobGRocks
Posted by: Method Man NYC
Halo 2 had many Playlists left with 0 active players. The population was almost non-existant and MS didn't want to spend any more money for about 10k players (at most, over the course of an entire week).
Halo 2 was the only game played but its population was too friggin low and MS hates profit lo$$.
This. And all the other xbox original games either had 0 people on or were almost dead.
Posted by: totallymassive
BOB is back lol.
I think Removing H2 lost them money actually.
Having h2 online helped H3 sales I'm pretty sure.
AHAHAHHAHA!!!!
I thought it was the other way around, H3 players would buy H2 to be like "Oh this is H2". I've seen the reverse, but NEVER have I seen older games online helping newer game sales. Usually the newer games kill off the older online games on consoles until they get really old to the point where the only people left are kids who picked it up used for $10 at gamestop and nostalgia freaks.People bought H3 because they loved H2 Live so much. When H3 didn't live up to Halo expectations people put faith that Reach would bring back the Halo spirit but it didn't.
So yes, H2 helped in the initial sales of H3 and Reach. The problem was that any Halo game after H2 was compared to what H2 had been in it's glory days. In the long run it was not good for business to keep H2 around economically and the looming presence of what the newer games should have been like was an Albatross first around Bungie and then MS. MS simply cut the head off the beast.