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  • Subject: Who's the most powerful "ancient" alien race?
Subject: Who's the most powerful "ancient" alien race?
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also, they had alot of AI, but it was causing alot of political argue because everyone thaught it was dangerous.

(take the ME1 mission on Luna)

  • 05.03.2011 10:40 AM PDT
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Posted by: o iMa JoKeeR xi
also, they had alot of AI, but it was causing alot of political argue because everyone thaught it was dangerous.

(take the ME1 mission on Luna)

So? ME's version of AI are low-class ancillas to the Forerunners. Not to mention the Ancients. (Asuran tech)

  • 05.03.2011 10:52 AM PDT

then there are the Necrontyr, they aren't even AI, they are living sentient beings, living metal. think their ships are alive as well, since they can after-all heal themselves and adapt to their surroundings! plus they look seriously awesome, love the Egyptian-esque- styling of them, great stuff!

  • 05.03.2011 11:54 AM PDT


Posted by: o iMa JoKeeR xi
also, they had alot of AI, but it was causing alot of political argue because everyone thaught it was dangerous.

(take the ME1 mission on Luna)


ME AIs are more akin to dumb--smart AIs to the UNSC.

Like how the Reapers are just Ancillas to the Forerunners (their term for AI) piloting extremely weak ships. They'd likely see the Reapers as little more a threat then the Citadel but with Ancillas.

  • 05.03.2011 2:10 PM PDT


Posted by: dr spartan32
In a straight forward total-war scenario, I'd definitely wager on the Ancients, even pre-ascension, although the Forerunners and Reapers both have developed technological feats that in their fields are superior to anything of Ancient design. The Reapers mass relay network allows them to travel nearly instantly to any part of the galaxy. Since Stargates are only capable of fitting puddle jumpers and ground forces, and hyperspace/slispace takes hours/days to travel between star systems, I'd say that the Reapers have a more effective way of transportation than either Ancients and Forerunners.

And the Forerunners of course have Halo, the only weapon I can think of that rivals it in Stargate is the Dakara superweapon, but I believe that Halo is more practical, as you don't need thousands of Stargates spread around the galaxy to use it. ok


Mass Relays and Stargates can be destroyed (Relays much easier then the Gates however) by any of the factions.

And light weapons should be able to bypass Ancient shields as well as Reaper shields (read my explanation in the other thread; I have to go).

[Edited on 05.03.2011 2:47 PM PDT]

  • 05.03.2011 2:45 PM PDT
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.

@ ROBERTO jh
I think it would be fair to say it would be a tie. Heavy casualties on both sides but a stalemate. At the very most, a Phyrric victory (did I spell that right?)

@Hotshot revan II
Oh, ok. I was confused as to what to meant.
Also, what does a mandalorian look like?

[Edited on 05.03.2011 2:55 PM PDT]

  • 05.03.2011 2:50 PM PDT
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Posted by: dr spartan32
In a straight forward total-war scenario, I'd definitely wager on the Ancients, even pre-ascension, although the Forerunners and Reapers both have developed technological feats that in their fields are superior to anything of Ancient design. The Reapers mass relay network allows them to travel nearly instantly to any part of the galaxy. Since Stargates are only capable of fitting puddle jumpers and ground forces, and hyperspace/slispace takes hours/days to travel between star systems, I'd say that the Reapers have a more effective way of transportation than either Ancients and Forerunners.

Note how you completely handwave away the fact that you NEED two Mass Relays in conjunction with each other to utilize this, while w/hyperspace/slipspace, you can go anywhere within the galaxy[intergalactic travel too, but that takes hella time and power].
Also, the experimental Wormhole Drive, only scrapped due to absolute massive power requirements...
And the Forerunners of course have Halo, the only weapon I can think of that rivals it in Stargate is the Dakara superweapon, but I believe that Halo is more practical, as you don't need thousands of Stargates spread around the galaxy to use it.
What about the Attero device? That would mess up the Forerunners...

  • 05.03.2011 3:26 PM PDT
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De Facto leader of the military of the APE (Allied Planets Empire).

Coup = Admiral Asskicker, ZPM hive ship

Posted by: ROBERTO jh

Posted by: dr spartan32
In a straight forward total-war scenario, I'd definitely wager on the Ancients, even pre-ascension, although the Forerunners and Reapers both have developed technological feats that in their fields are superior to anything of Ancient design. The Reapers mass relay network allows them to travel nearly instantly to any part of the galaxy. Since Stargates are only capable of fitting puddle jumpers and ground forces, and hyperspace/slispace takes hours/days to travel between star systems, I'd say that the Reapers have a more effective way of transportation than either Ancients and Forerunners.

And the Forerunners of course have Halo, the only weapon I can think of that rivals it in Stargate is the Dakara superweapon, but I believe that Halo is more practical, as you don't need thousands of Stargates spread around the galaxy to use it. ok


Mass Relays and Stargates can be destroyed (Relays much easier then the Gates however) by any of the factions.

And light weapons should be able to bypass Ancient shields as well as Reaper shields (read my explanation in the other thread; I have to go).

Great, it's all down to whoever can shoot first, seeing as how shields have no effect at all... at least in the Forerunner/Ancient brawl.

[Edited on 05.03.2011 3:29 PM PDT]

  • 05.03.2011 3:28 PM PDT

Bring back Hayabusa!

Reapers would be immune to the effects of the firing of the Halo array, correct?

  • 05.03.2011 3:29 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.


Dammit Bob i really don't want to be a dick with you, but really the highest the reapers could fight would be the covenant.

Even then it wouldn't be fair for them.

  • 05.03.2011 3:35 PM PDT

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What if you put massive killballs at the mass relays/stargates. [O:]
Hehehehe.

  • 05.03.2011 4:09 PM PDT
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Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.

The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.

[Edited on 05.03.2011 4:14 PM PDT]

  • 05.03.2011 4:14 PM PDT
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Posted by: Spartan 100
What if you put massive killballs at the mass relays/stargates. [O:]
Hehehehe.

Well for one, a shield placed upon the event horizon can do the same thing as a killball can. Plus, I don't think killballs are canon. Sorry.

  • 05.03.2011 4:16 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: SC Matt Klassen
Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.

The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

  • 05.03.2011 4:35 PM PDT
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SC = Supreme Commander/Supreme Canadian.

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Coup = Admiral Asskicker, ZPM hive ship

Posted by: grey101

Posted by: SC Matt Klassen
Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.

The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?

  • 05.03.2011 4:48 PM PDT
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.


Posted by: SC Matt Klassen
Posted by: grey101

Posted by: SC Matt Klassen
Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.

The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?
I would not count size as a definitive advantage in this fight. While being 10km long is good if you want more weapons, it does come at the sacrifice of maneuverability and makes you a bigger target.

  • 05.03.2011 4:57 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: Xd00999

Posted by: SC Matt Klassen
Posted by: grey101

Posted by: SC Matt Klassen
Posted by: Reptilian Rob
The Reapers, bar none.

They make the Forerunners and Precursors/Flood look like a species of brain dead children.

The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?
I would not count size as a definitive advantage in this fight. While being 10km long is good if you want more weapons, it does come at the sacrifice of maneuverability and makes you a bigger target.


Size meaning amount of ships.

The Ancients don't have large fleets like other races do. so amount wise they probably have the same amount as the reapers.

  • 05.03.2011 4:59 PM PDT
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Posted by: Xd00999

Posted by: SC Matt Klassen
Posted by: grey101

Posted by: SC Matt Klassen
The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?
I would not count size as a definitive advantage in this fight. While being 10km long is good if you want more weapons, it does come at the sacrifice of maneuverability and makes you a bigger target.

It's a FLYING CITY. What do you expect? That it's as nimble as a Sabre or a Seraph?

And size is definitely an advantage. Roadkill much? At least when it comes to Atlantis and the other city-ships. The shields could tank that...

Megaton yield weaponry =/= gigaton yield weaponry, which the city's shields tanked several googleplexes of. If the Covenant could take the Reapers on and scrape a victory, the Alterans/Old Lanteans would just curbstomp the Reapers.

[Edited on 05.03.2011 5:14 PM PDT]

  • 05.03.2011 5:13 PM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: SC Matt Klassen
Posted by: Xd00999

Posted by: SC Matt Klassen
Posted by: grey101

Posted by: SC Matt Klassen
The Ancients' Aurora class battleships would eat right through the Reapers. Yeah.

But sure, if you want to go this route, lets put the Forerunners and Ancients on a team AGAINST the Reapers.

The following battles would be hilarious.


You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?
I would not count size as a definitive advantage in this fight. While being 10km long is good if you want more weapons, it does come at the sacrifice of maneuverability and makes you a bigger target.

It's a FLYING CITY. What do you expect? That it's as nimble as a Sabre or a Seraph?

And size is definitely an advantage. Roadkill much? At least when it comes to Atlantis and the other city-ships. The shields could tank that... Megaton yield weaponry =/= gigaton yield weaponry, which the city's shields tanked several googleplexes of. If the Covenant could take the Reapers on and scrape a victory, the Alterans/Old Lanteans would just curbstomp the Reapers.


While they have big and powerful ships they truly do not have alot.

Which is the main reason they had to ascend to begin with due to not being able to fight the Ori,replicators,wraith,etc.

Due to them not having a high amount of ships, population, and inconstancy in technology. the Ancients while strong would still lose to most sc-fi races.

  • 05.03.2011 5:16 PM PDT

Welcome to bungie, you have no rights. play nice!
CLICK!


Posted by: SC Matt Klassen
Posted by: Spartan 100
What if you put massive killballs at the mass relays/stargates. [O:]
Hehehehe.

Well for one, a shield placed upon the event horizon can do the same thing as a killball can. Plus, I don't think killballs are canon. Sorry.

Hello Matt, it's erickyboo!
It was a joke.

  • 05.03.2011 5:41 PM PDT
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SC = Supreme Commander/Supreme Canadian.

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Coup = Admiral Asskicker, ZPM hive ship

Posted by: grey101

Posted by: SC Matt Klassen
Posted by: Xd00999

Posted by: SC Matt Klassen
Posted by: grey101

You do understand that ships wise the ancients would have as many as the reapers at the most.

So if technology was on the same or similar level it would be a close fight

ZPMs. One advantage.
Drones-which ignore shields. Number two.
Cloaking tech. Three.
I don't know what the turrets on the Aurora-class warships fire, but they're probably energy weapons.
Time dilation fields. Four.

Four advantages for the Ancients.. The Reapers have no power source like the easily -FOR THE ANCIENTS- mass produced ZPM. Plus, megaton yield kinetic weapons do nothing against double gigaton-resistant shields.
Sorry. 2km cuttlefish lose against 3-4km Auroras. And that's not bringing the mighty cityships into this debate. I think the cityships are about 10-15km from end to end?
I would not count size as a definitive advantage in this fight. While being 10km long is good if you want more weapons, it does come at the sacrifice of maneuverability and makes you a bigger target.

It's a FLYING CITY. What do you expect? That it's as nimble as a Sabre or a Seraph?

And size is definitely an advantage. Roadkill much? At least when it comes to Atlantis and the other city-ships. The shields could tank that... Megaton yield weaponry =/= gigaton yield weaponry, which the city's shields tanked several googleplexes of. If the Covenant could take the Reapers on and scrape a victory, the Alterans/Old Lanteans would just curbstomp the Reapers.


While they have big and powerful ships they truly do not have alot.

Which is the main reason they had to ascend to begin with due to not being able to fight the Ori,replicators,wraith,etc.

Due to them not having a high amount of ships, population, and inconstancy in technology. the Ancients while strong would still lose to most sc-fi races.

Just not the Reapers, the UNSC, or the Covenant. Plus, by the time they had gone to the Pegasus Galaxy, their empire was on it's last legs, given that they had just been ravaged by a plague.

The Ancients just moved away from the Ori, they didn't engage them in combat.

It seemed like the Ancients did a very good job of wrecking the Asurans before they became a threat... if you say the Milky Way replicators were an example of the Ancients being beaten, keep in mind that that was one scientist, and a handful of civilians, from a twice dead civilization.

The Wraith are the only enemies to actually defeat the Ancients in war, and that's just because the Old Lantean leadership made Hitler look like a tactical genius.

On the subject of numbers, do you think the Forerunners need their entire navy to put the Reapers down? No. One Fortress-class vessel = 1-2k Reapers. Or think about the first encounter that the UNSC had with the Covenant. The UNSC had the advantage of numbers, but the Covenant beat the crud out of them.

Tech > Numbers. Unless the number is insanely high.

  • 05.03.2011 5:47 PM PDT
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Posted by: Spartan 100

Posted by: SC Matt Klassen
Posted by: Spartan 100
What if you put massive killballs at the mass relays/stargates. [O:]
Hehehehe.

Well for one, a shield placed upon the event horizon can do the same thing as a killball can. Plus, I don't think killballs are canon. Sorry.

Hello Matt, it's erickyboo!
It was a joke.

Did not know. Long time no see.

Did not know it was a joke, either. With this one person saying that the Reapers could end the Forerunner Empire... well...

  • 05.03.2011 5:48 PM PDT

Welcome to bungie, you have no rights. play nice!
CLICK!


Posted by: SC Matt Klassen
Posted by: Spartan 100

Posted by: SC Matt Klassen
Posted by: Spartan 100
What if you put massive killballs at the mass relays/stargates. [O:]
Hehehehe.

Well for one, a shield placed upon the event horizon can do the same thing as a killball can. Plus, I don't think killballs are canon. Sorry.

Hello Matt, it's erickyboo!
It was a joke.

Did not know. Long time no see.

Did not know it was a joke, either. With this one person saying that the Reapers could end the Forerunner Empire... well...

You should go on the halo forums.

On another side note, couldn't the forerunners just manipulate the galaxy using slip space? If they can shift the axis of galaxies, maybe they can cause some sort of movement that would destablizie the galaxy and cause great chaos to it.

  • 05.03.2011 6:55 PM PDT