- number 1ne
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- Honorable Member
Dear Bungie Team Members and Contributors,
i begin this post by saying that you are all sell outs. I appreciate the effort that you have put into the final game which we all know to be Halo: Reach, but i have to say that without a doubt, ultimately you have failed. The soundtrack sucks. The campaign is ruined and most of all the multi player experience is broken. Your team members have given in to influence from outside the company and the result is a broken game and "Call of Duty wanna be product." What happened Bungie? Was it the newbies that you hired who insist on copying other programmers ideas and taking credit for it? Halo 2 was by far your greatest achievement. Ever since you moved in a direction away from the experience Halo 2 provided you have disappointed your fans time and again. Halo Reach is a failure and you know exactly why. It equalizes each gamer with everyone else. It no longer takes time and skill to be good at Halo. Simply pick up the controller and you're on everyone else's level. You've ruined the best thing Halo 2 had and for what? Publicity? Money?
P.s. Your team is nothing without Martin O'Donnell. He is the best asset to your team and you've lost him.
To all the newbies now involved in Bungie production, you suck. You have no imagination and you've let your fans down.
Sincerely,
Former Bungie fan