- chickenlittle
- |
- Fabled Mythic Member
To be honest, no. Reach had a terrible story and the jackasses who worked on it threw away the existing timeline for what I can only believe is to make the plot worse for some reason. And it wasn't even exciting. It was almost as bad as Tiberium Twilight. Almost.
In addition to its terrible story, gameplay was dull. It was a bit better than Halo 2 and Halo 3, but not by much. Health was extremely minor, and mechanics punished the player at every step. From Elites with instant melees to hunter-killer plasma overcharge even to the -blam!- Grunts, everything was built from the ground up to remove any and all fairness and fun.
Firefight was a blown chance, and multiplayer is shallow. Just like the previous couple games, it's based exclusively around numbers, whoring power weapons and spawn-camping.