- mojeda101
- |
- Intrepid Legendary Member
Posted by: MasterSin
LOL! The Covenant alone can defeat the whole Star Wars universe.
nuff said.
On the ground would win the Covenant really easy, increase -blam!- rate of the Grunts, while the Elites, Brutes, Hunters and Jackals attack. No chance against those clones and droids...seriously...
1 Elite can manage like 4 of those clone troopers and like 7 droids. Clone troopers has no energy shields, Elites and Brutes does. Hunters are a nightmare for any ground Starwars force.
False. Empire can defeat them with ease. Firstly they have superior weaponry AND numbers. Much faster and more precise Hyperspace and shields that could withstand 2 SMAC station shots at the same time before recharging to full strength before returning to enough power to survive another 2 Slugs.
18 Billion troops in the entire covenant put them pretty tiny compared to the Empire, which during the Clone Wars alone had approximately 10 quadrillion clones. (The ICS puts the Droid army in the quintillions and count dooku says the droids outnumber the clones by 100 to 1) the Stormtroopers outnumber the clones. The old 3,000,000 clone figure of Karen Traviss was retconned long ago, as was her entire take on Mandalorian culture, very little of her work is still canon due to her misconduct.
Weaponry is very easily measured.
An AT-AT's weapons are considerably more powerful than ANY Covenant ground vehicle ten fold, a Super Scarab could be downed by an SPHA-T or the newer, smaller and just as powerful SPMA-Ts.
Best way to gauge survivability of Covenant ships is to look at what kinds of firepower they have withstood from the UNSC and what they have not.
The MAC gun on UNSC ships is generally said to be equivalent to 1.17 teratons of tnt, or 1.17% the impact force of the meteor that killed the dinosaurs. the Pillar of autumn can fire 3 slugs on one charge, the time it takes to charge is unknown but these 3 shots can down the shields of nearly any covenant ship.
The SMAC gun on orbital defense platforms are nearly 10x stronger than the shipboard variant, Cairo Station's gun had a firepower of 9.98 teratons, and can be observed taking 15 seconds between shots, these shots can perforate nearly any fully shielded covenant ship and heavily damage a Covenant supercarrier.
These give us upper limits on what Covenant ships can handle, what they can dish out is less important as long as they can withstand at least 1 salvo from another ship of the same class as themselves.
An Acclamator class assault ship from the clone wars, which carries over 16,000 troops and hundreds of support vehicles such as AT-TEs (which would slaughter Scarabs at range but are a bit more evenly matched, they can also be airdroped like Scarabs rather than the slower and heavier AT-ATs) and SPHA-T which in spite of being ground artillery carry similar levels of firepower as an SMAC.
The Acclamator's turbolasers carry 200 gigatons each, and can fire roughly 30-60 shots a minute, Acclamator shields can withstand 16.7 teratons of force second at peak efficiency, so it would take 2 Cairo stations to hit it simultaneously in order to penetrate, if the shots are so much as a split-second apart the Acclamator will withstand it but it's shields will feel the strain.
An Imperial II class star destroyer's firepower is never stated however it can be calculated. The ROTS:ICS states that all true warships can put their firepower into their weapons systems, comparing the reactor generation and fuel consumption of the Acclamator and Venator and scaling that to the Imperial II's reactor size. and assuming the Imperial II uses 1/3rd of it's power for weapons, shields and engines we are looking at 800 Teratons a second that it can dish out and take, the shields are so resilient that they will not fail for over half an hour even when being pounded by another ISD2.
An Imperial II Class Star Destroyer has a firepower of roughly 740,000,000 megatons per second spread across 44 turrets for an average of 17,000,000 megatons per second per gun.
Covenant Slipspace can cover 912 light years a day.
Imperial Hyperdrive can cover 120,000 light years a day.
The Covenant Navy has under ten thousand ships.
The Imperial Navy has Millions.
The Elite plasma weapon's energy per fully charged shot is roughly the same as an E-11 blaster on medium setting, on Maximum power the E-11 becomes like a full auto brute-shot complete with the aoe.
A small burst would kill an Elite before he saw it coming.
An Imperial II Star Destroyer has 8 main octuple barreled guns, but it has 36 other turbolasers scattered across it's surface, and that doesn't include the 100+ point defense guns.
An SMAC like the kind on Cairo Station has 9x the firepower of a regular shipboard MAC, and can punch through nearly any covenant ship and come out the other side, and into another covenant ship if there is one behind it.
While the firepower of each individual Turbolaser on an Imperial II is unknown, the overall firepower can be determined using it's reactor power, which is 9,280,000,000,000 terawatts.
The Venator entry in the Cross sections books states that any true warship in star wars can redirect all of it's reactor power to the weapons if necessary, however we will assume it normally applies 1/3rd of this power to weapons, with the other 2/3rds of power being distributed amongst shields and engines.
This means that an ISDII can dish out roughly 740,000,000 megatons per second spread across it's guns.
put another way, that's 50,000,000,000x the power of hiroshima every second.
If the regular MAC guns have a firing rate similar to Cairo Station, than a Turbolaser on an ISDII has roughly 250,000x the firepower of a MAC gun on average and 83,000x the firepower of the pillar of autumn type, multiplied by 44 for each of the ISDIIs.
It takes the Covenant an entire fleet to glass a planet, a single star destroyer can achieve that in less time.
ISDII shields are designed to be able to withstand a full half an hour of another ISDII pounding the hell out of em with everything it's got.
Turbolasers can track ships up to 180,000,000 km away (roughly 10 light minutes) so their range is an order of magnitude higher.
Hyperdrive is faster than Covenant Slipspace, Covenant ships can reach 912 light years per day but Hyperdrive can travel 100,000 light years per day if not faster depending on the grade and route.
All took under 15 minutes of research my friend.
TL:DR: "A shipboard MAC gun is roughly 50,000 megatons per shot, than it is only 1/4 the strength of a Turbolaser shot from an Acclamator, which has 12 guns and has a firing rate of roughly 30-60 shots per minute with a range of 180,000,000km Meanwhile the MAC Gun is much weaker, shorter range and much lower rate of fire.
Turbolaser > MAC
Empire Shields > Covenant Shields
Empire Numbers > Covenant Numbers
Empire Weaponry > Covenant Weaponry
Hyperspace > Slipspace
[Edited on 05.05.2011 9:58 PM PDT]