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This topic has moved here: Subject: MJOLNIR armor and high falls?
  • Subject: MJOLNIR armor and high falls?
Subject: MJOLNIR armor and high falls?

A couple of times you see Spartans falling from extreme heights only to survive. Master Chief jumped from the Forerunner Dreadnought and survived. Noble 6 got kicked of the Covenant Super Carrier and fell from space and survived.

Why do you die if you jump from a high distance in-game? Is it because they locked their armors? If that's the case, what does the armor lockdown do since they can survive the fall without being killed by G-forces or taking massive internal injuries?

  • 05.25.2011 3:51 AM PDT
  • gamertag: tsassi
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Gameplay reasons kill you in Halo Reach, ODST and CE. In Halo 2 and 3 you can fall as much as you want without being killed. (Except in campaign where you die mysteriously before touching the ground). In canon Spartans can lock their armor when in highspeed impact situation. This however, doesn't quarantee their survival, it just gives them better chances.

When Noble 6 was dropped out of Long Night of Solace, he survived because he had a reentry unit in his back. It allows you to safely drop fro high altitudes. The technology of reentry unit actually exists today.

  • 05.25.2011 4:08 AM PDT

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Posted by: tsassi2
Gameplay reasons kill you in Halo Reach, ODST and CE. In Halo 2 and 3 you can fall as much as you want without being killed. (Except in campaign where you die mysteriously before touching the ground). In canon Spartans can lock their armor when in highspeed impact situation. This however, doesn't quarantee their survival, it just gives them better chances.

When Noble 6 was dropped out of Long Night of Solace, he survived because he had a reentry unit in his back. It allows you to safely drop fro high altitudes. The technology of reentry unit actually exists today.

Darn, beat me to it lol.

[Edited on 05.25.2011 5:54 AM PDT]

  • 05.25.2011 5:50 AM PDT

copied from halo wiki
Contrary to what players might think, the Master Chief did not land on Earth using just his MJOLNIR armor as protection. At the other end of the crater is a metallic object, suggesting the Chief ripped it out of the Forerunner Dreadnought and rode it down to Earth. A page in The Art of Halo 3 supports this theory. Also, the metallic object appears to be a Forerunner door of some sort due to the support bracing on one side, as any player that remembers certain levels of Halo 2 will tell you. And in the Halo Encyclopedia it shows the Master Chief using a piece of metal for protection as he enters the atmosphere.

  • 05.25.2011 7:56 AM PDT

Differences in the armor tech levels. Halo 2 and 3 you're in the Mark VI which can sustain more fall damage than the Mark V (which you have in Reach and CE) can. That's the canon explanation at least.

  • 05.25.2011 9:07 AM PDT

CrimsonPandaStudios

Cheif did not just use the dreadnough pice as protection, he also used armor lock ^^

  • 05.25.2011 12:23 PM PDT

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Posted by: Spartan 2104
Cheif did not just use the dreadnough pice as protection, he also used armor lock ^^

No.
He also locked his armour.

  • 05.25.2011 12:54 PM PDT

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Fall damage was present in the first Halo. If I remember correctly, the reason there was no fall damage in Halo 2 was because of time constraints. Whenever you lunged with the sword for to long the game determined you were moving to fast for to long and interpreted it as a fall and thus you died. They didn't have time to develop a fix so they removed fall damage altogether. In FoR they mention a Spartan's bones are virtually indestructable anyway.

  • 05.25.2011 12:59 PM PDT