- scythe515
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- Exalted Member
Jorge's armor in the Halo Reach campaign has multiple colors that players cannot recreate using the armory. Does the Jorge character model use a custom textures to get this color combination? If not, does the reach engine use a template system that is able to custom color individual pieces of armor?
Any experts on programming the Reach engine out there? Bungie, can an article be published about the technical side of the armory system? How is Armor loaded in game vs Matchmaking? Is each piece of armor duplicated for each map like others have implied when saying it is not possible to add new armor to Reach? Why do we have certain attachments for helments but not others?
Yes, I have many questions. Please replace my ignorance, in this matter, with knowledge from a worthy source.