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This topic has moved here: Subject: MM quitters are ruinng my game not FF afk'ers
  • Subject: MM quitters are ruinng my game not FF afk'ers
Subject: MM quitters are ruinng my game not FF afk'ers

Posted by: Jamage007
Posted by: CHRISPHUKITT
Posted by: Mickey_Crespo
When I shoot a rocket, the dude jumps and God knows why a grenade was just at my feet, I armor lock and the full team of his comes out of a teleporter at once, surrounding me and waiting for my Armor Lock to end, lol I quit.

You quit out rather than get killed once?

Quitter and an Armour locker. I REALLY dislike this guy.


Which explains why you dont defend your [cough]'team' for the number of DNF's recorded agains their game history.
(nor your lag inducing connection).

  • 07.14.2011 3:04 AM PDT

PEW PEW PEW PEW PEW!

Quitters deserve to BURN.. ALL OF THEM.

  • 07.14.2011 3:10 AM PDT

Sometimes -blam!- happens and you have to go...

  • 07.14.2011 5:14 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Oh GodLike One
Posted by: Jamage007
Posted by: CHRISPHUKITT
Posted by: Mickey_Crespo
When I shoot a rocket, the dude jumps and God knows why a grenade was just at my feet, I armor lock and the full team of his comes out of a teleporter at once, surrounding me and waiting for my Armor Lock to end, lol I quit.

You quit out rather than get killed once?

Quitter and an Armour locker. I REALLY dislike this guy.


Which explains why you dont defend your [cough]'team' for the number of DNF's recorded agains their game history.
(nor your lag inducing connection).


How does that explain anything smartass. My team never usually quits and my connection is fine. Link your GT you chicken-blam!- and see how many you have quit and how bad you are.

  • 07.18.2011 8:35 PM PDT

Posted by: Jamage007
How does that explain anything smartass. My team never usually quits and my connection is fine. Link your GT you chicken-blam!- and see how many you have quit and how bad you are.

You dont like quitters ... hence lack of you even trying to defend the amount of quit games by your self-proclaimed killer team. Understand now??

And now we have never usually quits - lol.
How do you explain the multi-quits on one day posted on the prior page by one of your OP team members ... a joke or what?

And back to your connection ... come on chicken sh­it (if thats the phrase you wanted) do the speedtest and prove it ... guessing we wont see that happen though.

And yes, already posted mine many pages back.
Your move.

  • 07.19.2011 6:01 AM PDT
Subject: MM quitters are ruinng my game not afk'ers
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!


Posted by: Happy_Feet_2011

Posted by: Lord Donny
I was thinking the quit ban could increase the more you get it, like 15 mins the first time, 30 the 2nd, an hour the 3rd etc and then it resets each week, although I think the idea of your banned reflecting the time you left the game was a good idea.



No. If anything the quit ban should be removed.

Despotic game design rarely measures out fair justice. Bungie's only concern is reinforcing their own power base (the success of Reach measured in how many people are playing it) so the only deviants they will punish are those that choose not to play the game.

AFK, credit boosters, quitting, anything that allows you to spend less time with the game than you would do so normally earns you a corrective slap on the wrist. And all the while, being the biggest sniper-whoring douche imaginable in BTB is a perfectly legitimate way to play the game, even though it's a far worse thing for how able the other players in game are to enjoy that game, simply because it doesn't directly impact Reach's standing on Major Nelson's leaderboards (indirectly, sure, but bungie's not one to appreciate subtlety.)

It's just what inevitably happens when someone with power looses connection with those that power is applied to. All they see is their own goals and obstacles to those goals (Reach's population), and regardless of how those relate to the "common gamer" (which they themselves can no longer relate to; see how Bungie usually refers to us as "the kids" in the podcasts) they'll act only to reach/remove them, respectively, not knowing any other course of action.

I shouldn't have to sit through a game of spawn-and-get-killed-almost-instantly if I don't want to. I do have rights. I'm a human. It's called free will. If i want to quit, I'm going to quit, and there's nothing they can do to stop me. I want the quit ban removed because it is wrong, not just because i don't like it.


I mean what's next? Getting suspended from matchmaking if over half your kills are from long range because they want you to melee more?

They'll start using the excuse. "Well since the other person doesn't have very good aim at long range we want you to get closer to them so they can kill you easier. It's ruing their experience because they cant kill you because you were smart enough to stay away from them, so we want you to ruin your experience to make some kid on the other end of the screen feel better."

I should be able to quit whenever the -blam!- I want. I refuse to be FORCED to get my ass reamed when the rest of my team either sucks completely or leaves. Honestly, yeah. I quit a lot, but it's because I'm always on the losing team. I'm always on top pulling the team trough and doing all the work. You say you want it to be fun for us. Well getting my ass plowed by two field marshalls, a hero and a mythic is not fun. The matchmaking system is so unfair it's not even funny. Even when the "Skill" filter is on I find myself getting destroyed by people that are higher levels... And I go to quit, only to find myself banned for 10 minutes. I'm not just gonna sit there and be a sandbag for them to blow their load on. I'm gonna quit, and a quit ban isn't going to stop me. It's just an annoyance.

The fact that they say "Quitting games disrupts the experience of other gamers." makes me grit my teeth. Its BS. What about MY experience?!? shouldn't I be able to choose how I play? It's my game and I payed for it. And getting spawn raped sure as hell doesn't ruin other people's experiences, it helps them AT MY expense, so why would they be surprised when I quit? They shouldn't be. Because in any other game it is a normal occurrence. Point and fact: staying in games I don't like is ruining MY experience, yet Bungie says the want their players to have the best experience, but they also decide to tell me what a good experience is instead of letting me choose on my own. It's backwards and crooked and manipulative. It's wrong.


If Bungie was any kind of smart they would have never added the quit ban in the first place. It would have been a whole lot smarter to just add the "Drop in, Drop out" system that is seen in almost every other shooter (PC, Console, or otherwise).

And do they truly have the right to ban me? I haven't broken any rules. I'm not manipulating the system nor am I causing anyone financial/property damage. I may cause other players to be at an inconvenience, but there is no true harm done to them. (And, if the above system had been implemented, it wouldn't have been a problem in the first place) Yes, I agreed to the terms of use when I signed up, But do they by law have the right to ban me from a service that I payed for and that I have done no harm to? Is it legal to ban someone for technically doing nothing wrong?

I think not.


That's what I said...no really!
..who are you?!?

  • 07.19.2011 7:51 AM PDT

WAR IS INFINITE PEOPLE TO FIGHT THEM ARE NOT


Posted by: DragonSilths
While I can agree with you. More complaining isnt what we need in the forums.


The house seconds this notion

  • 07.19.2011 7:53 AM PDT


Posted by: Jamage007

... its getting to the point I cant have any fun playing with a full party as they all quit on us.

A better solution would be to stop matching full parties against randoms. Its not fair. If I see a team thats made of 3 or 4 people playing together with mics, I'm going to quit. Its not fair to me. If you don't like people quitting against you and your tryhard friends then stop playing in full parties. Maybe it won't happen as often to you then.

There's nothing wrong with the quit ban, the problem lies in a matchmaking system that matches randoms against full teams.

  • 07.19.2011 7:56 AM PDT
Subject: MM quitters are ruinng my game not FF afk'ers
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

Which means..there is something wrong with the quit ban....DUH!!

You can't have a problem with MM, come up with a quit ban, and not expect the quit ban to not be an even bigger problem than the problem it was designed to solve considering the orignal problem has not been solved.

YOU CAN'T HAVE A QUIT BAN, WHEN MM IS TO BLAME FOR EVERYTHING!

You know what that is? That's the developer blaming you and me for their laziness...

Thank you for supporting lazy developers...thank you for blaming me, and everyone else for the problems with MM.

MM does not care for the individual, only the majority...unfortunately...it's individuals that get -blam!- in the ass by both Matchmaking, and the quit ban.

I am an individual, what are you?

...

Think about it, what other game out there -blam!-s over individuals as much as Halo?

What other game out there, allows a single individual to ruin a game simply because they quit the game?

Starting to notice it yet?

[Edited on 07.19.2011 8:08 AM PDT]

  • 07.19.2011 7:59 AM PDT


Posted by: Jamage007
There is basicly no punishment for quitting multiplayer games (wow 15 minutes is nothing) and they constantly ruin my games, my teammates games and the games of the people left on the other team and thats alot of people as I usually play BTB with a full party of 8 high ranked players. We destroy and they always quit. Games turn into hide and seek and chasey with 8 on 2 which ruins our game and the poor bastards that dont quit. Not as bad if its flag or bomb as we can end it quickly but games of slayer when we have like 30 kills, 10 minutes left and 2 people who wont quit no matter how bad we spawn kill them. This is not fun for us or them. Please increase the punishment for habitual quitters as its ruining hundreds of games for thousand of players, probly alot more than afking.

Quitters are a problem in every team playlist not just btb and not just against full parties.


Afk'ing is NOT ruining my game and if it was its Bungies own fault for rewarding people doing nothing.
More kills and credits for me, a distraction for my enemies/ someone else for them to go after.

I dont like them earning free credits but thats the systems fault for allowing that.

Something I posted in another thread: Bungie knowingly pay their gamers credits for doing nothing and even promote them then after 8 months decide they didnt like paying them for nothing so they demote you back to a nobody, take any money you earned (even the money earned for many hours of working), anything you bought with the money and say you can work but wont get any credits for 2 weeks.



Edit 1: Examples
It seems to be getting worse. Here's just a couple of examples from the last couple of hours:
http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62625 3893&player=Jamage007
They all quit within a couple of minutes.

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62630 1274&player=Jamage007
They quit 1 by 1 until there was only 1 guy left and it was slayer so we all had to kill 1 guy until the game was over.


Edit 2: The Revenge/The Test
When we came across a few people that quit on us earlier and a habit quitter we decided to do a test and get some revengeon them so 7 of us hid while the other went to take on the other team 7v1 to see if 1 person could break a spawn trap.
With the rest of us hiding and them only taking on 1 person they didnt seem to quit.
Funny thing is the guy by himself broke the spawn trap and started killing them alot more than they were killing him.
Now one of them quits but the rest stayed.
Since our guy was doing well in a 7v1 situation we stayed hidden to see how this played out. Our Guy went 41 kills 4 deaths, broke a spawn trap and beat a team of 8 singlehandedly.

Thats proof that spawn traps can be broken so please people play on. Not everyone is as good as him but a whole team that stays should be able to do it or at least try and give us some competition.
Game stats: http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62616 7309&player=Jamage007


TLDR: MM quitters are ruinng my game not FF afk'ers and all bungie care about is FF afk'ing not the real thing thats ruining games.


You know why i quit when i versed your team? You spawn trap. You are too good for an average team of randomly selected players in a BTB match. I played with you on hemmorage, bothe snipers were in the revenants, the two wraiths were going. Me and another guy were the only two that dared to leave our base. The rest hid in the caves that run the border of hemmorage, innacessible to vehicles.
Its no fun getting spawn trapped, so reconsider next time before you whinge about quitters. What if you were like me? A field Marshall, up against a team with a freakin inheritor! How would you feel? Would you quit? More than likely.
Also i am trying to keep my KD decent, not drop it -50.

So thanks, maybe cut down on the spawn trapping and split up and you will enjo ur game a little more.

  • 07.19.2011 8:06 AM PDT
Subject: MM quitters are ruinng my game not afk'ers
  • gamertag: [none]
  • user homepage:

my gt is Godzillla....i just didnt link it properly

the bungie halo connection no longer exist

  • 07.19.2011 8:06 AM PDT
Subject: MM quitters are ruinng my game not FF afk'ers
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

The connection of Bungie to this pile of -blam!- will always exist. No point bashing 343 for this...

Bungie is the one that made MM and the quit ban...

So Bungie.net is the place to -blam!-.

[Edited on 07.19.2011 8:10 AM PDT]

  • 07.19.2011 8:10 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Pyro X CRaZzeDx

Posted by: Jamage007
There is basicly no punishment for quitting multiplayer games (wow 15 minutes is nothing) and they constantly ruin my games, my teammates games and the games of the people left on the other team and thats alot of people as I usually play BTB with a full party of 8 high ranked players. We destroy and they always quit. Games turn into hide and seek and chasey with 8 on 2 which ruins our game and the poor bastards that dont quit. Not as bad if its flag or bomb as we can end it quickly but games of slayer when we have like 30 kills, 10 minutes left and 2 people who wont quit no matter how bad we spawn kill them. This is not fun for us or them. Please increase the punishment for habitual quitters as its ruining hundreds of games for thousand of players, probly alot more than afking.

Quitters are a problem in every team playlist not just btb and not just against full parties.


Afk'ing is NOT ruining my game and if it was its Bungies own fault for rewarding people doing nothing.
More kills and credits for me, a distraction for my enemies/ someone else for them to go after.

I dont like them earning free credits but thats the systems fault for allowing that.

Something I posted in another thread: Bungie knowingly pay their gamers credits for doing nothing and even promote them then after 8 months decide they didnt like paying them for nothing so they demote you back to a nobody, take any money you earned (even the money earned for many hours of working), anything you bought with the money and say you can work but wont get any credits for 2 weeks.



Edit 1: Examples
It seems to be getting worse. Here's just a couple of examples from the last couple of hours:
http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62625 3893&player=Jamage007
They all quit within a couple of minutes.

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62630 1274&player=Jamage007
They quit 1 by 1 until there was only 1 guy left and it was slayer so we all had to kill 1 guy until the game was over.


Edit 2: The Revenge/The Test
When we came across a few people that quit on us earlier and a habit quitter we decided to do a test and get some revengeon them so 7 of us hid while the other went to take on the other team 7v1 to see if 1 person could break a spawn trap.
With the rest of us hiding and them only taking on 1 person they didnt seem to quit.
Funny thing is the guy by himself broke the spawn trap and started killing them alot more than they were killing him.
Now one of them quits but the rest stayed.
Since our guy was doing well in a 7v1 situation we stayed hidden to see how this played out. Our Guy went 41 kills 4 deaths, broke a spawn trap and beat a team of 8 singlehandedly.

Thats proof that spawn traps can be broken so please people play on. Not everyone is as good as him but a whole team that stays should be able to do it or at least try and give us some competition.
Game stats: http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=62616 7309&player=Jamage007


TLDR: MM quitters are ruinng my game not FF afk'ers and all bungie care about is FF afk'ing not the real thing thats ruining games.


You know why i quit when i versed your team? You spawn trap. You are too good for an average team of randomly selected players in a BTB match. I played with you on hemmorage, bothe snipers were in the revenants, the two wraiths were going. Me and another guy were the only two that dared to leave our base. The rest hid in the caves that run the border of hemmorage, innacessible to vehicles.
Its no fun getting spawn trapped, so reconsider next time before you whinge about quitters. What if you were like me? A field Marshall, up against a team with a freakin inheritor! How would you feel? Would you quit? More than likely.
Also i am trying to keep my KD decent, not drop it -50.

So thanks, maybe cut down on the spawn trapping and split up and you will enjo ur game a little more.


No I wouldnt quit. Im can make the lost KD back easily as im actually good. Bad players quit when there losing and are scared of their precious k/d as they struggle to keep it above average.

Ive played with a few noob mates in a party of 3 or 4, broken another teams spawn trap and set one up of our own on hemmorage and guess what they mostly quit when they were on the receiveing end of the vehicles and power weapons.

People just quit when things arnt going their way (sore losers/rage quitters).

  • 07.19.2011 10:35 PM PDT

Posted by: Jamage007
People just quit when things arnt going their way (sore losers/rage quitters).

LOL ... like you and your band of girls.
To repeat the proof from the prior page of how 'the killer team' does when playing solo;
lost - badly, then
Rages quit, and within 3 minutes of that
quit AGAIN, and the only one to do so.

And after reading posts of other who play against you in social lists it sounds like you are lacking in supporters (amoungst other things).

And then back to your challenge, still no speedtest results ... guess you have failed your own boast and scored head 'chicken sh­it' for the whole world to see.
(either that or a complete moron or cant figure out how)

But at least you have you ego to keep you warm - lol.

  • 07.20.2011 5:14 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Oh GodLike One
Posted by: Jamage007
People just quit when things arnt going their way (sore losers/rage quitters).

LOL ... like you and your band of girls.
To repeat the proof from the prior page of how 'the killer team' does when playing solo;
lost - badly, then
Rages quit, and within 3 minutes of that
quit AGAIN, and the only one to do so.

And after reading posts of other who play against you in social lists it sounds like you are lacking in supporters (amoungst other things).

And then back to your challenge, still no speedtest results ... guess you have failed your own boast and scored head 'chicken sh­it' for the whole world to see.
(either that or a complete moron or cant figure out how)

But at least you have you ego to keep you warm - lol.


Can you be any more of a moron?
You pick one guy who has had connection problems lately and count games of grifball as losing badly.
I scored fine on the speedtest,higher than average in my area.

  • 07.21.2011 3:24 AM PDT

Thirty nine year old Dad, Mr Mom, gamer, Xbox Live Ambassador. Not necessarily in that order.

We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it.

Xbox Live Ambassador.
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So all you lot who play in full parties who in Halo 3 spawn killed always said here in the forums that if players didn't like being spawn killed should just go ahead and quit.

So now they are listening to your advice, why are you complaining?

Oh, oh they are ruining the games you play by quitting? What goes around comes around.

  • 07.21.2011 3:53 AM PDT
Subject: MM quitters are ruinng my game not afk'ers

When I play Premium slayer and everyone votes for snipers, I always quit out of the game. If I wanted to play -blam!- sniper I would go into -blam!- sniper playlist. So I will take my right to quit out of this -blam!-fest. I also will quit out the second I am spawn-trapped, because I don't want to do this to myself. Quitting out is a good thing, because it allowes you to actually escape from some serious bull-blam!- you don't wanna endure.
I would quit of of certain games even if it would take all my cR and rank away, thats how much I care for this kindergarten. As long as I can play the game.

  • 07.21.2011 3:54 AM PDT
Subject: MM quitters are ruinng my game not FF afk'ers

Posted by: Jamage007
Posted by: Oh GodLike One
Posted by: Jamage007
People just quit when things arnt going their way (sore losers/rage quitters).
LOL ... like you and your band of girls.
To repeat the proof from the prior page of how 'the killer team' does when playing solo;
lost - badly, then
Rages quit, and within 3 minutes of that
quit AGAIN, and the only one to do so.

And after reading posts of other who play against you in social lists it sounds like you are lacking in supporters (amoungst other things).

And then back to your challenge, still no speedtest results ... guess you have failed your own boast and scored head 'chicken sh­it' for the whole world to see.
(either that or a complete moron or cant figure out how)

But at least you have you ego to keep you warm - lol.
Can you be any more of a moron?
You pick one guy who has had connection problems lately and count games of grifball as losing badly.
I scored fine on the speedtest,higher than average in my area.

LOL - classic ego.
You come to complain about quitters ... yet for you and your team its fine to quit 3+ times in one day. Cant you even see why no one would take you serious with this kind of crap?

And good to see those speedtest result ... oh, hold on you didnt provide any - none, nothing, just more hollow empty claims. Plus for a backwater adalaide 'higher than average in my area' would mean hitting the highs of your 56k modem - LOL.

Be the man you claim to be, shed your lumber jack shirt and post those results ... prove me wrong.

  • 07.21.2011 4:46 AM PDT

This is completely true.

  • 07.21.2011 4:47 AM PDT


Posted by: Jamage007
Halo needs taxes

Quitting costs 5000cr
Armourlock cost 500 cr for every use
Jetpack + AR is gonna cost you 800cr
Double melee = 1000
Camping with Shotty -500 for every camp kill

Noobs are gonna have a hard time ranking up.

Dang. You really are ridiculous. Seems as though you want people to play the game how you say it should be played. Here is the thing though IT IS A VIDEO GAME. Video games are played to have fun and relax. Gaming should be a hobby not a lifestyle. Don't get sucked in like some of the WoW community.

  • 07.21.2011 9:28 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Cozyman Cam

Posted by: Jamage007
Halo needs taxes

Quitting costs 5000cr
Armourlock cost 500 cr for every use
Jetpack + AR is gonna cost you 800cr
Double melee = 1000
Camping with Shotty -500 for every camp kill

Noobs are gonna have a hard time ranking up.

Dang. You really are ridiculous. Seems as though you want people to play the game how you say it should be played. Here is the thing though IT IS A VIDEO GAME. Video games are played to have fun and relax. Gaming should be a hobby not a lifestyle. Don't get sucked in like some of the WoW community.


You actually thought I was serious about the taxes? ROFL 10X
The only one serious is the quitting one.


Oh and thanks 343/Bungie for a weekly challenge that causes even more quitting than usual (Win 50 games in matchmaking) are you freakin retatrded.

  • 08.03.2011 5:46 PM PDT

has no one thought of the simpled fix.
drop in. drop out matchmaking.
someon leaves someone joins from lobby
yes its in COD but it worked lol

  • 08.03.2011 5:52 PM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: gruntocalyps
has no one thought of the simpled fix.
drop in. drop out matchmaking.
someon leaves someone joins from lobby
yes its in COD but it worked lol


It would be good but they would have to tweak the game quite a bit.

  • 08.09.2011 7:05 AM PDT

Exactly. No one wants quitters on their teams, and quitters make the game really slow and frustrating for the other team as well.

  • 08.09.2011 7:32 AM PDT