Halo: Reach Forum
This topic has moved here: Subject: MM quitters are ruinng my game not afk'ers
  • Subject: MM quitters are ruinng my game not afk'ers
Subject: MM quitters are ruinng my game not afk'ers

So what?

I completely agree with you. I was banned and reset for AFKing on Wedensday. I am not trying to whine or complain. I am just saying it is not fair because Bungie basically set it up not knowing that people could get credits for nothing. I would also like to say sorry if I hurt anyone by cheating. I am not looking for sympathy, I'm just telling the truth. I only cheated because I thought it made me cool. I did it to impress my friends because I had most of the expensive armor unlocked. I really hope someone will see my reason in this post. Once again I am NOT trying to get unbanned or get my rank back. I am only telling how I feel in this situation. Thank you for posting this. It's about time someone understood what is going on. Halo was my favorite game and recently I have gone back to playing fairly. I really miss it. I have only played one game sense the ban because I don't have any reason to play if I'm stuck as a newbie who is unable to earn credits.

  • 05.28.2011 6:09 AM PDT

New Zealand is pretty much the best place in the world.

http://www.youtube.com/user/8Donny8?feature=mhee

Yea the quitting is really annoying, Its not just in BTB but in pretty much every game I played tonight between 1 and 4 people quitted and In one the entire team quite.

I was thinking the quit ban could increase the more you get it, like 15 mins the first time, 30 the 2nd, an hour the 3rd etc and then it resets each week, although I think the idea of your banned reflecting the time you left the game was a good idea.

  • 05.28.2011 6:21 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au

My main point is that Bungie said one of the reasons they are resetting/banning people is its ruining so many people games. All the people I have spoken to agree that MM quitter is whats ruining our gaming experience not FF afk'ers. These people are going basicly unpunished while afk'ers get owned badly.
Once again im not fond of them earning free credits but its the systems fault for allowing it and the punishment is too harsh.

  • 05.28.2011 6:24 AM PDT


Posted by: Jamage007
All the people I have spoken to agree that MM quitter is whats ruining our gaming experience not FF afk'ers. These people are going basicly unpunished while afk'ers get owned badly.


And from the perspective of the quitter (which I am not one but I can find more reason to it), the -blam!-s that insist on spawncamping, objective holding, and doing any number of unkindly and unreasonable things to them are what's ruining their gaming experiences. Yet, you dip-blam!-s don't get punished for what you do, because hey "it's just part of the game. Never mind how other people feel about it."

And so is the quit button. It's the check against bad matching, bad behavior, or whatever else have you in the line of "a generally -blam!- game." Restrict it, and you unbalance the system in favor of that -blam!-iness. Lax it, and while you don't directly cater to whiny bastards who must be allowed to take their +15 newb pwning "rampage" to the fullest extent possible to prove just how much of a man they are (and to hell, again, with how anyone else may feel about that), it's not as if we're loosing anything of any real value in the exchange.

On the one hand we have reasonable games, if a bit short at times, and on the other we have a hell of unrestricted schadenfreude. Not a hard call to make, by any stretch of the imagination.

[Edited on 05.28.2011 6:53 AM PDT]

  • 05.28.2011 6:46 AM PDT

Xbox button + X. Best combo ever vs Rocket Hog Race.


Posted by: Jamage007
There is basicly no punishment for quitting multiplayer games (wow 15 minutes is nothing) and they constantly ruin my games, my teammates games and the games of the people left on the other team and thats alot of people as I usually play BTB with a full party of 8 high ranked players. We destroy and they always quit. Games turn into hide and seek and chasey with 8 on 2 which ruins our game and the poor bastards that dont quit. Not as bad if its flag or bomb as we can end it quickly but games of slayer when we have like 30 kills, 10 minutes left and 2 people who wont quit no matter how bad we spawn kill them. This is not fun for us or them. Please increase the punishment for habitual quitters as its ruining hundreds of games for thousand of players, probly alot more than afking.


Afk'ing is NOT ruining my game and if it was its Bungies own fault for rewarding people doing nothing.
More kills and credits for me, a distraction for my enemies/ someone else for them to go after.

I dont like them earning free credits but thats the systems fault for allowing that.

Something I posted in another thread: Bungie knowingly pay their gamers credits for doing nothing and even promote them then after 8 months decide they didnt like paying them for nothing so they demote you back to a nobody, take any money you earned (even the money earned for many hours of working), anything you bought with the money and say you can work but wont get any credits for 2 weeks.


And it's not the system's (i.e. Bungie's) fault if randoms are matched against experienced teams?
Not the system's fault if there is no 'I surrender' option for the 2-3 players left against a full team?
Not the system's fault if spawn killing in BTB is so easy?

Your logic is flawed. Blame Bungie cause seriously they deserve it, for their cR system, their ban system, their playlist management and generally for their poor support of the game.

[Edited on 05.28.2011 6:49 AM PDT]

  • 05.28.2011 6:47 AM PDT

The recent upgrade to the idle ban system proves something that I've thought for quite a while.

Credit penalties or resets are the only effective way of punishing players who ruin the matchmaking experience.

If every quit penalized the player the same amount they would have received for game completion, quitting would be greatly reduced. Players quitting because they do not like the game type or map (which is a prevalent as rage quitting) would also be reduced.

If a particular number of quit BANS triggered a full credit and rank reset, quitting would virtually disappear.

  • 05.28.2011 6:54 AM PDT


Posted by: Herb Bonghitt

If a particular number of quit BANS triggered a full credit and rank reset, quitting would virtually disappear.


And people would be left in a totalitarian state where their own desires are subjugated by the overriding will of Bungie, who deems that each and every game is playable and anyone who disagrees with that is welcome to the rightous boot of their colossal stupidity.

Quitting is not a bad thing. In life, and in game, it's how people escape from situations which they don't like one bit. Keep them there, and you have a wealth of psychological problems which probably won't end in a happier and healthier community. Far from it, the outlets for the frustration would probably be worse for any of us here than the minor grievances that "a few guys short" causes. More -blam!-gery, more anti-sociality, more dysfunction, and more people dropping Reach as the only way to escape this growing -blam!- as well as the original issues of bad behavior, bad matchmaking, and a bad everything else besides, each compounding the other and destroying the game, and franchise, in one mighty vortex of frustratinon and pain (see. the Arab Spring.)

Well worth destroying the Halo regime for those few thrown games, right?

[Edited on 05.28.2011 7:08 AM PDT]

  • 05.28.2011 6:59 AM PDT
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  • Noble Heroic Member
  • gamertag: msc204
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Someone that does something, somewhere.

Taking away EXP in Halo 3 - Did nothing.

Putting "Quit Bans" on people in Reach - Did nothing.

Further attempts - Will do nothing.

  • 05.28.2011 7:00 AM PDT

Forklifts never die. They're just missing in Forge.

This is a match where the Red team quit. Well, actually 5 out of the 6. Happened yesterday.

I hate quitters. Especially in Invasion, it's out of hand. While I was prancing around the capture zone with the core, my friends were spawn killing him. Poor guy.

Another match where half the other team quits. It happened yesterday, too.

My friends, once again, were spawn killing due to the advantage we had. And, they wanted the Assassination challenge. They got the Banshee? A couple seconds later, it got blown out the sky.

All of this, again, happened yesterday, and I play Invasion all the time. At least one person quits in almost every game of Invasion I play.

  • 05.28.2011 7:01 AM PDT
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  • Honorable Member

Implying I care

lolTrying

If I don't like the map/gametype the rest of the randoms choose... I will leave, problem?

  • 05.28.2011 7:03 AM PDT

I rage quit sometimes. There are just some inexplicable things that happen that send you over the egde.

Anyway, I don't always care when people quit. I had my best team slayer game stats wise when 2 people on my team quit almost immediately.

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=55596 1624&player=TheDutchGun

  • 05.28.2011 7:05 AM PDT

"When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give EL1TE SUPR3MACY lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!"

Only solution: mass ban and reset everyone who as ever quit. Ever. :)

  • 05.28.2011 7:06 AM PDT
  • gamertag: Daitor
  • user homepage:

If you never give up, you never lose.

agreed 100%. Bungie should issue more quit bans and make them more severe.

  • 05.28.2011 7:07 AM PDT
  •  | 
  • Honorable Member

Implying I care

lolTrying


Posted by: EL1TE SUPR3MACY
Only solution: mass ban and reset everyone who as ever quit. Ever. :)
And there goes the rest of the players.. /riphalo

  • 05.28.2011 7:07 AM PDT


Posted by: Jamage007

Quitting once in a while should be ok but I come across people who quit on us again and again everytime they see our team in the lobby.


Now that I know your gamertag, I'll quit whenever I see you in the lobby. :o)

  • 05.28.2011 7:08 AM PDT

Xbox button + X. Best combo ever vs Rocket Hog Race.


Posted by: Matu Flp Krawfe

Posted by: Herb Bonghitt

If a particular number of quit BANS triggered a full credit and rank reset, quitting would virtually disappear.


And people would be left in a totalitarian state where their own desires are subjugated by the overriding will of Bungie, who deems that each and every game is playable and anyone who disagrees with that is welcome to the rightous boot of their colossal stupidity.

Quitting is not a bad thing. In life, and in game, it's how people escape from situations which they don't like one bit. Keep them there, and you have a wealth of psychological problems which probably won't end in a happier and healthier community. Far from it, the outlets for the frustration would probably be worse for any of us here than the minor grievances that "a few guys short" causes. More -blam!-gery, more anti-sociality, more dysfunction, and more people dropping Reach as the only way to escape this growing -blam!- as well as the original issues of bad behavior, bad matchmaking, and a bad everything else besides, each compounding the other and destroying the game, and franchise, in one mighty vortex of frustratinon and pain.

Well worth killing Halo for those few thrown games, right?


I agree 100%, especially with the word 'totalitarian'.

These forums are filled with fascist kids. Death penalty to everybody except them.

  • 05.28.2011 7:10 AM PDT
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  • Noble Heroic Member
  • gamertag: msc204
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Someone that does something, somewhere.


Posted by: FabFubar
agreed 100%. Bungie should issue more quit bans and make them more severe.


Which would do what, needlessly piss people off?



People are going to quit no matter what they do, and since Reach doesn't matchmake people in pre-existing games, people are just going to have to live with it.

[Edited on 05.28.2011 7:13 AM PDT]

  • 05.28.2011 7:13 AM PDT

Posted by: Jamage007
Posted by: Oh GodLike One
Posted by: Jamage007
That would be a start and alot better than the current system.

Please for the love of god dont make any more weekly challenges that ask for 50 or so MM wins as everyone quits even more as soon as they see my teams ranks before the game even starts.

"everyone quits before the game even starts" ... yeah can see that in this match, and then again in this match - LOL.
But hold on, THATS YOUR TEAM thats quitting before the game starts.

You do know that the game result API lets anyone query results and pick up "DNF" games in seconds, so its easy to pick up cases when "your team" quits out before the game started??
Kinda puts the blow on your post.

As for solo DNF'ed games - yep, you have them to.

Anyone who complains about the poor use of the quit ban should check their own record first. Why do people post when they themselves quit?

Even its only an occasional quit. Multiply that small % by the 100k of gamers playing and you have the effect everyone sees.
Its not just a "small few quitting a lot", its more a lot of people quitting occasionly.

And if you come the defense of "I got lagged out, isp dropped, cheaters, my sisters youtube" ... or whatever ... then why cant you afford this same defense/excuse to others?


WE NEVER QUIT. I have only quit a handfull of games out of 2,500 and thats only when absolutly nessecary, ill stay in the worst of games.
How can you tell who quit. It wouldnt have been us unless we got lagged out coz of the other teams bad connection not ours.
Quitting once in a while should be ok but I come across people who quit on us again and again everytime they see our team in the lobby.


"WE NEVER QUIT" ... so what happened in the two linked games?
Was it "it was my brother playing". No thats right "we got lagged out" ... yeah, but that NEVER happens to anyone else ... just poor you, and multiple times.
Must be tough.

  • 05.28.2011 7:14 AM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Oh GodLike One
Posted by: Jamage007
Posted by: Oh GodLike One
Posted by: Jamage007
That would be a start and alot better than the current system.

Please for the love of god dont make any more weekly challenges that ask for 50 or so MM wins as everyone quits even more as soon as they see my teams ranks before the game even starts.

"everyone quits before the game even starts" ... yeah can see that in this match, and then again in this match - LOL.
But hold on, THATS YOUR TEAM thats quitting before the game starts.

You do know that the game result API lets anyone query results and pick up "DNF" games in seconds, so its easy to pick up cases when "your team" quits out before the game started??
Kinda puts the blow on your post.

As for solo DNF'ed games - yep, you have them to.

Anyone who complains about the poor use of the quit ban should check their own record first. Why do people post when they themselves quit?

Even its only an occasional quit. Multiply that small % by the 100k of gamers playing and you have the effect everyone sees.
Its not just a "small few quitting a lot", its more a lot of people quitting occasionly.

And if you come the defense of "I got lagged out, isp dropped, cheaters, my sisters youtube" ... or whatever ... then why cant you afford this same defense/excuse to others?


WE NEVER QUIT. I have only quit a handfull of games out of 2,500 and thats only when absolutly nessecary, ill stay in the worst of games.
How can you tell who quit. It wouldnt have been us unless we got lagged out coz of the other teams bad connection not ours.
Quitting once in a while should be ok but I come across people who quit on us again and again everytime they see our team in the lobby.


"WE NEVER QUIT" ... so what happened in the two linked games?
Was it "it was my brother playing". No thats right "we got lagged out" ... yeah, but that NEVER happens to anyone else ... just poor you, and multiple times.
Must be tough.

Wth are you on about did you even read my reply?
It was most likely the other team who quit out before the game started. look at our team and look at theirs why the hell would we quit even if its Elite slayer.
Either they quit or the game lagged everyone out.
Im not saying people shouldnt be allowed to quit a game every now and again anyway its the ones that quit alot that need to be punished.

  • 05.28.2011 8:17 AM PDT

New Zealand is pretty much the best place in the world.

http://www.youtube.com/user/8Donny8?feature=mhee

Posted by: Oh GodLike One

"everyone quits before the game even starts" ... yeah can see that in this match, and then again in this match - LOL.
But hold on, THATS YOUR TEAM thats quitting before the game starts.

You do know that the game result API lets anyone query results and pick up "DNF" games in seconds, so its easy to pick up cases when "your team" quits out before the game started??
Kinda puts the blow on your post.

As for solo DNF'ed games - yep, you have them to.

Anyone who complains about the poor use of the quit ban should check their own record first. Why do people post when they themselves quit?

Even its only an occasional quit. Multiply that small % by the 100k of gamers playing and you have the effect everyone sees.
Its not just a "small few quitting a lot", its more a lot of people quitting occasionly.

And if you come the defense of "I got lagged out, isp dropped, cheaters, my sisters youtube" ... or whatever ... then why cant you afford this same defense/excuse to others?


that's just that stupid thing when it goes "load failed" and then who vote again for another map...


EDIT: I think :P

[Edited on 05.28.2011 9:56 PM PDT]

  • 05.28.2011 9:55 PM PDT

South Australian Halo 3 Tournaments at www.streetgeek.com.au


Posted by: Herb Bonghitt
The recent upgrade to the idle ban system proves something that I've thought for quite a while.

Credit penalties or resets are the only effective way of punishing players who ruin the matchmaking experience.

If every quit penalized the player the same amount they would have received for game completion, quitting would be greatly reduced. Players quitting because they do not like the game type or map (which is a prevalent as rage quitting) would also be reduced.

If a particular number of quit BANS triggered a full credit and rank reset, quitting would virtually disappear.


Yeah just coz people dont like the map/gametype doesnt give them the right to quit and ruin other peoples games. If so then get a few friends together and vote what you want, have no friends go play rumble pit and stop quitting in my BTB games.


Played a bunch of games last night we never lost a game (im on like a 75 game win streak now) and of course every single game had at least 1 person quit and alot of games had most of the other team quit and left us in a 8v3 which wasnt fun for us or them. Something needs to be done.

  • 05.28.2011 10:01 PM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

I say to make the game more fun so that they won't want to quit.

  • 05.28.2011 10:01 PM PDT

I have a hilarious example of this from team classic rifles on prolonged where half my team quit before start, then a moment later the last guy quit so the other team started trying to annihilate me with the power weapons and I almost won anyways.
I'll post a link tomorrow but un rendered

  • 05.28.2011 10:04 PM PDT