- Chafe222
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- Exalted Heroic Member
Posted by: o0MrCheesy0o
Posted by: NOBLE SlX
Posted by: o0MrCheesy0o
Posted by: NOBLE SlX
Posted by: totallymassive
and button combos.
reduce time for speed, much like superbouncing.
compared to jet packs and other AA the speed increases from slug to fast slug pace.
halo 2 reloading and firing weapons were made super cheetah fast from human speed. Also superbounces made it go from human fast to rocket blasting off fast (0 to 1000mph really fast).
Those are not armour abilities. Like I said the only one in Halo 2 was Camo.
lol
We know they're not actually AAs. Camo wasn't an AA, it was a power up, the same as overshields.
Nope. If you played Halo 2 the Arbiter had the armour ability of camo. Just like it where you press it on and it recharges. Like an armour ability. Even had a circle thing.
I thought we were talking about MP. Back then Bungie weren't stupid enough to include it in MP because they knew it was a stupid idea. It wasn't much help in the campaign anyway, wasted out way too fast.
Nowhere near a stupid idea, just too different from the first game. And it was the most significant problem with the campaign, it made the arbiter sections the single easiest part of any halo title to date.