- DonVinzone1
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- Exalted Mythic Member
-ODST:
Should have had a level which featured a flashback of a soldier who wasn't part of Buck's team, but who was there during the daytimes when the invasion actually happened.
We would finally get to see a realy Covie invasion, with Covies slaughtering civilians, Covie ships bombing the city, UNSC being pushed back and back.
Kind of like Exodus was, but on a bigger scale set in New Mombasa.
- Halo 3:
Should have had a more similar level. Set on Earth in the ruins of Voi. Possibly some rescue camps with stranded civilians scattered throughout the ruins. Covies controlling the city more or less. Bit of a guerilla warfare amongst the ruins of Voi to push back the Covies towards the harbor district, where we would then get to play The Storm. So Tsavo Highway would end with entering Voi, then this level would follow, and then The Storm would begin.
- Reach:
It would have been better to have Halsey inside the Covie ruins, and we would have to enter those to get her out and escort her to the Pelican. So not really a new level, but big expansion on the current one.
Also: just to fit canon a bit better, I've always said the following:
Posted by: DonVinzone1
Said this many times before but my idea would be like this:
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Instead of going to the PoA at the end of the level, you reach another Sabre launch site (or any launchsite with a Sabre dropped off for you there).
You hold your ground waiting for the Sabre to be ready to launch, similar to the regular version, and this is where Emile dies.
We should then have gone back into space for one final space battle. During this battle we would have seen the full blown Covie fleet fighting the UNSC with the Super MAC's etc.
Objective: Reach PoA which is in orbit over Reach. What follows is basically a space version of the classic Warthog Run, with us flying through wreckage, fighting Banshees and Seraphs.
"Halfway" there, a small cutscene starts: PoA has discovered a repair dock to still have intact coördinates to Earth and the Covies on their way to it. You as the player are the one closest to it and are ordered by Keyes to go there and hold ground until reinforcements arrive. (This would be the first time hearing Keyes again).
You get to the dock, and enter. This is basically where a revised version of Lone Wolf starts. You, alone, in an abandoned and party destroyed dock without gravity, with Reach falling in the distance (radio chatter confirming that and Covie ships swooping in on Reach through the MAC barriers).
You hold your ground but like Lone Wolf: you WILL die.
Cutscene:
Your dead body drifts through the room, Covie still around it. And...BAM! Chief and Linda enter the room, kill the Covies and Linda gets wounded. Chief takes Cortana from your dead body, engages Cole Protocol on the dock and takes Cortana and Linda back to PoA.
Small part with Keyes then looking at a doomed Reach and they're off for their blind slipspace jump.
Entering Alpha Halo system and credits start rolling.
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A better tie in with the books, a cameo from Chief, another space battle this time with an actual war going on around you, Cortana still being delivered to PoA, Keyes still having a cameo, you still dying in a hopeless situation = more win than the actual ending.