Bungie Universe
This topic has moved here: Subject: Should Noble Six have died differently?
  • Subject: Should Noble Six have died differently?
  • Pages:
  • 1
  • 2
  • 3
  • of 3
Subject: Should Noble Six have died differently?

Don't worry, you're still your mom's favorite Bnet member.

He died the way he was always meant to die, alone.

  • 06.05.2011 1:33 PM PDT

He was down on the ground getting up and a zealot picked him, than tried to stab him in the face with a energy dagger. Being knocked down than picked up by a zealot who was ready to stab you isn't easy to block. Six not only blocked it but punched the elite in the face and pissed him off. If Carter hadn't knocked him down Six would have probably killed the zealot.

  • 06.05.2011 1:35 PM PDT

Farseer Lusty: thoughts?
gallowsCalibrator: Like I said, I was incorrect.
Posted by: Phantom5niper
Oh NO its locked gamer your are retarded.

Posted by: Vien
Posted by: MacrabreMonster
<3
<3 <3 The Sangheili have two hearts...


Posted by: RU551NSP4RT4N
He was down on the ground getting up and a zealot picked him, than tried to stab him in the face with a energy dagger. Being knocked down than picked up by a zealot who was ready to stab you isn't easy to block. Six not only blocked it but punched the elite in the face and pissed him off. If Carter hadn't knocked him down Six would have probably killed the zealot.


Did you notice Kat too stunned to dodge the Field Marshal's sword swing, and that Carter had to shove her to the side?

[Edited on 06.05.2011 1:40 PM PDT]

  • 06.05.2011 1:39 PM PDT
  • gamertag: S034
  • user homepage:

Gettin' all Herodotean up in here!

I like the overall way that it ended, but there are a lot of things I would have changed:

First off, I would have liked it better if the environment was different. The area Six is in has no real edges or sides, enemies are just pouring in from all sides. There's not any really defensive positions. You have to be on offense the whole time or you're toast. Not to mention the fact that your visibility is low from the dust in the air, which will only grow worse as the fight grows more intense. The open environments means that your back is completely vulnerable, 100% of the time. The only elevated position is only elevated by slightly more than your jumping height, which means that it's still easily within the effective and accurate range of every weapon in the Covenant arsenal, even the really small and really inaccurate ones. Never mind the fact that that same elevated position is TINY and completely exposed, meaning that it's an abominable location to try and pick people off from and you can't hide from people trying to pick you off.
In short, the place that Six and the many, MANY dead Spartans littered around the final map chose as the location for their final stand was probably the worst location on the entire surface of Reach for a last stand. Given the fact that every Spartan had enough training to figure this out, it's blatantly unrealistic and stupid for the final level to be here.
Location-wise, knowing that this was almost certainly going to be their last day, every single one of these Spartans would have made a VERY different choice for a last stand. The last level should have been Thermopylae. Imagine it, this really narrow strip of land with only one way in. Your visibility is great, and you don't have to watch your back. Just shooting fish in a barrel for as long as you can. That's the kind of position a Spartan would pick; easy to defend, but hard as hell to crack.

Second;
He should have been guarding something. Somewhere, somebody confused "Stone cold badass" with "tactical moron." In the final level, Six has apparently made his peace with his God (most likely Shiva) and is facing his certain doom... stupidly. Six isn't defending anything at his location. There's nothing there to protect. So despite the fact that he's not waiting on his knees to be executed, Six has essentially given up. Instead of doing what he should do, which would be to get to a more defensible position by carving a bloody swath of destruction the likes of which hasn't been seen since Sherman burned Georgia to the ground, Six apparently decided that it would be a much better plan to defend one of the most indefensible positions in video game history. So did all those other Spartans that he promptly cannibalizes gear from. There's nothing to guard, so instead of doing the smart thing, EVERY SINGLE ONE OF THESE SPARTANS defied every instinct that their years of training drilled into them to guard... a completely tactically worthless stick, apparently. The last level should have been a generator defense game within the campaign. A much larger, more hardcore generator than in multiplayer, to be sure, but a generator. Because without something to protect, the fact that the Spartans decided to stick to one location at all is just ridiculous. They can EASILY murder their way through the streets of a city for days or weeks, if not months or years. Or through thick forests. Reach has a lot of those, too. There's no way that Spartans would have simply picked a place and stayed there for no reason, because they stand more of a chance if they keep moving.

Which brings me to my third point:
He shouldn't have been alone to start out with. When the level opens, the map is strewn with dozens of Spartan corpses, with Six still chillin' out, maxin', relaxin', all cool. HOW?! Someone please explain to me how there's a bunch of dead Spartans and yet Six is still fine, hanging out on that same stupid tower? Not even a friggin' scratch? SHENANIGANS, I SAY! Look at it logically. If all those Spartans were dead, there must have been a crapload of Covenant. If Six is still alive, that crapload must not have killed him yet (canonically, Six is a "him," right? I'm still not sure). Ergo, if all those Spartans are dead and the crapload of Covenant hasn't killed Six yet, he should start the level COMPLETELY surrounded and crapping his pants. Yet somehow, all these Spartans are dead, Six is alive, and there isn't a Covie in sight when we take control. There are only a few solid explanations for this:

1. Six showing up after the Covenant killed the other Spartans is the somewhat implied conclusion. But if the Covenant had already killed the Spartans here before Six got there and left, they wouldn't come back. He's one human, he's behind their wave of destruction, and half the planet's about to be set on fire anyway. If they don't know he's a Spartan (Read: Demon) they'd just ignore him because he's a puny human who can't do jack squat because they own the whole friggin' planet now. If they do know he's a Spartan, they're not going to reinvade an area simply to have tens, hundreds, or possibly even thousands of their soldiers murdered at his hands just for the kill. Tanks, air support, or a star ship-fired plasma torpedo? Maybe. They're not going to reinvade an area they've already left. The level makes no sense if Six was tardy to the party.

2. The second option is little better; during events we didn't see, Six and the other Spartans held off a massive Covenant offensive, but all the Spartans but Six died. The problem here is that it makes no sense when compared to the level itself. You have a set number of waves you're going to throw against a dozen of the galaxy's toughest warriors, but an unlimited amount that you're going to throw at a single one? You've already got almost all of them. The gain of killing Noble Six is not worth all the losses incurred by throwing a whole brigade, division, or corps against him. The Covenant may be bigger than the UNSC, but its ability to absorb losses is not infinite. If they stopped sending troops for a second after killing the other Spartans, it makes no sense that they'd start sending more JUST for Noble Six, especially since there doesn't seem to be a real objective at the location in question.

3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.

If none of these are right, then the Spartans there really shouldn't be dead. Either they shouldn't be there at all, or they should be alive. I prefer the second.

All of that is a roundabout way of saying: I don't buy the scenario.

SHORT VERSION:
Put the last level in a smart defensive location.
Put an objective there that makes sense. Probably a generator.
Make the Spartans be alive, but able to die off naturally, the same way a player would. You can choose to protect your new allies so you have more support, or have everyone fend for themselves. Obviously, if you last long enough (which probably wouldn't be hard) you should be the last man standing, holding out against a monstrous horde of infantry, and eventually you succumb to death, possibly by detonating the generator or an ammo dump and taking the Covenant with you. Imagine that final cutscene then! The elites finally knock Six down, one's got a sword through Six's chest, but Six flicks the switch and a whole freakin' valley of Covenant gets flash fried. Maybe there's a Covenant ship floating overhead to explain where all the troops are coming from, and it gets tweaked by the blast... right into a mountain, fire pouring out of its twisted, hulking shell as the camera pans down to the image of our helmet, and we leave the game feeling uber-badass, because we just roasted a massive number of Covenant.

  • 06.05.2011 4:34 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

ajw had a great idea, but I'm not sure if I would change Six's death. It just felt right.

  • 06.05.2011 4:39 PM PDT

i think master chief should have come down and fought the last battle with 6 and right before the ship leaves 6 says im staying behind just like the game, but the entire place blows up, and it shows a flashback right before he dies!! thats just me. :)

  • 06.05.2011 4:51 PM PDT


Posted by: MacrabreMonster

Posted by: RU551NSP4RT4N
He was down on the ground getting up and a zealot picked him, than tried to stab him in the face with a energy dagger. Being knocked down than picked up by a zealot who was ready to stab you isn't easy to block. Six not only blocked it but punched the elite in the face and pissed him off. If Carter hadn't knocked him down Six would have probably killed the zealot.


Did you notice Kat too stunned to dodge the Field Marshal's sword swing, and that Carter had to shove her to the side?


Fairly sure that Carter dodged the blow himself, and Kat was responding to it.

Aka, she wasn't stunned, Carter's dive simply happened in the time she was starting to dodge, thus pushing both them out of the way.

  • 06.05.2011 4:54 PM PDT
  • gamertag: [none]
  • user homepage:

Yes I'm fairly young. No, that doesn't mean I'm automatically dumber than you or have less life experience, thats just generally the case. I am not your general case.

She should have died in the Longsword. I like that idea.

Yes I just said She. I consider Noble Six to be female in cannon.
umadbro?

  • 06.05.2011 5:15 PM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: AquaBlader
Was thinking more like an Epic showdown with Rtas Vadum....would have been such a good way to finish the game.

Rtas wasn't there after the Autumn went.

  • 06.05.2011 5:25 PM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: That Atheist
She should have died in the Longsword. I like that idea.

Yes I just said She. I consider Noble Six to be female in cannon.
umadbro?

Which cannon?

  • 06.05.2011 5:25 PM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: Lord Slade
The best way for Six to die would be in the pre-development process.

I agree.

  • 06.05.2011 5:27 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: S_034

One of the longest response I've seen on b.net, I read the whole thing and i have to say:

I Agree

  • 06.05.2011 5:30 PM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: ninjakenzen
Posted by: S_034

I read the whole thing and i have to say:

I Agree

  • 06.05.2011 11:38 PM PDT

Bungie Pentathlon - who actually cares ?


Posted by: S_034
3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.


I really like this version of events. It would bring more relevance to N6's role of a sinister assasin, involving Ackerson - something which is overlooked when he was moulded into "generic FPS hero #14575"

"The Big Ack" should of been in the game more, trying to undermine certain events, perhaps even N6's role should of been to engineer a catastrophe for the SII's thus promoting the SIII's...pretty nasty really !

  • 06.06.2011 12:51 AM PDT

Posted by: Richomack360

Posted by: S_034
3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.


I really like this version of events. It would bring more relevance to N6's role of a sinister assasin, involving Ackerson - something which is overlooked when he was moulded into "generic FPS hero #14575"

"The Big Ack" should of been in the game more, trying to undermine certain events, perhaps even N6's role should of been to engineer a catastrophe for the SII's thus promoting the SIII's...pretty nasty really !


Or it was Ackerson who ordered the SIIs to attack Six, who then killed them. That would still work...eh?

[Edited on 06.06.2011 1:18 AM PDT]

  • 06.06.2011 1:12 AM PDT

We Are The Meta.

Honestly expected 6 to say glass this, as he sets of a nuke/bomb, while holding off covies.

Or, expected an elite to nearly kill him when someone shouts stop. Only to reveal the Arbiter to be, Thel 'Vadamee, wanting to kill 6 with his own sword.

Also fought it could have ended where 6 dies taking off his helmet, and from the helmets visor, a reflection of slipspace to Halo. Then helmet knocked to reveal glassing.

Still like the official ending.

  • 06.06.2011 1:43 AM PDT


Posted by: Richomack360

Posted by: S_034
3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.


I really like this version of events. It would bring more relevance to N6's role of a sinister assasin, involving Ackerson - something which is overlooked when he was moulded into "generic FPS hero #14575"

"The Big Ack" should of been in the game more, trying to undermine certain events, perhaps even N6's role should of been to engineer a catastrophe for the SII's thus promoting the SIII's...pretty nasty really !


Ackerson may want to put his own projects ahead of Halseys, but he isn't that incredibly stupid to order Six to attack Spartans, in the middle of battle.

Likewise, I highly doubt Six would follow such an order...

  • 06.06.2011 2:06 AM PDT

Bungie Pentathlon - who actually cares ?


Posted by: Cmdr DaeFaron

Posted by: Richomack360

Posted by: S_034
3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.


I really like this version of events. It would bring more relevance to N6's role of a sinister assasin, involving Ackerson - something which is overlooked when he was moulded into "generic FPS hero #14575"

"The Big Ack" should of been in the game more, trying to undermine certain events, perhaps even N6's role should of been to engineer a catastrophe for the SII's thus promoting the SIII's...pretty nasty really !


Ackerson may want to put his own projects ahead of Halseys, but he isn't that incredibly stupid to order Six to attack Spartans, in the middle of battle.

Likewise, I highly doubt Six would follow such an order...


You never know, orders are orders - albeit a very strange order in this case

Posted by: ThePredkiller2
Or it was Ackerson who ordered the SIIs to attack Six, who then killed them. That would still work...eh?


Pretty much...I just think we all need to know why there were so many spartan corpses in and around that area - did Six arrive after the battle there, or before it ?

Mini campaign please 343 !

  • 06.06.2011 4:02 AM PDT

Posted by: Richomack360

Posted by: Cmdr DaeFaron

Posted by: Richomack360

Posted by: S_034
3. Option three is far more sinister, but also by far the most logical in terms of the scenario presented to us by the last level; there haven't been any Covenant there. The other Spartans (You know, the dead ones) were killed by none other than Noble Six himself. This would explain the locale being so indefensible; Six wasn't setting up for defense or a last stand, he had simply finished killing off a group of Spartans who were at that location for who knows what reason and got caught as the massive wave of Covenant which was meant for that Spartan group crashed into him head on. That explains why there's so much being thrown at him; it's a force that's meant for a dozen Spartans, not one. It also explains the rapid escalation in difficulty, since whoever was ordering the attack knew that some grunts and an elite minor wouldn't cut it and had the ships en route. It also makes sense in terms of Six's place within the UNSC and ONI. During most of the game you're in the chain of command for Noble team, but by the final level Noble team (and probably most of the chain of command) is gone. Ergo, Six's only handler is likely none other than the Halo Universe's most sinister of villains, Colonel Ackerson. Ackerson, as we've already seen over and over and over and over and over and so on, doesn't give even a quarter of a damn what happens to humanity as long as he comes out on top. It's entirely conceivable that Ackerson ordered Six to wipe out this squad of Spartans, either to protect something or even just to make Halsey's Spartans look bad for failing to protect or retrieve or whatever their objective was at that location. Ackerson may have even been aware that Six would probably be roasted by the Covenant in the bargain, tying up a final loose end.


I really like this version of events. It would bring more relevance to N6's role of a sinister assasin, involving Ackerson - something which is overlooked when he was moulded into "generic FPS hero #14575"

"The Big Ack" should of been in the game more, trying to undermine certain events, perhaps even N6's role should of been to engineer a catastrophe for the SII's thus promoting the SIII's...pretty nasty really !


Ackerson may want to put his own projects ahead of Halseys, but he isn't that incredibly stupid to order Six to attack Spartans, in the middle of battle.

Likewise, I highly doubt Six would follow such an order...


You never know, orders are orders - albeit a very strange order in this case

Posted by: ThePredkiller2
Or it was Ackerson who ordered the SIIs to attack Six, who then killed them. That would still work...eh?


Pretty much...I just think we all need to know why there were so many spartan corpses in and around that area - did Six arrive after the battle there, or before it ?

Mini campaign please 343 !


Or a comic would be awesome.

  • 06.06.2011 11:33 AM PDT

Hey, Listen Sucka! Listen Jack! You ain't nothin' but a piece a cheese without the corners! In other words you ain't neva gonna be a slice, bieatch!


Posted by: elite289
I think he died pretty awesomely, he went out with a fight and when he was firing the pistol and the assault rifle at the same time, epic. The ending also showed a ferocity to the Covenant that hasn't really been seen before in a Halo game.
Spartan-III's have different augmentations. The last time we saw Noble 6, he was actually pumped full of drugs, the book "Ghosts of Onyx" provides a detailed background on the model 3's.

P.S. Remember us Spartan-II's can crush III's.

  • 06.06.2011 11:46 AM PDT

Posted by: Masterr_Chieff

Posted by: elite289
I think he died pretty awesomely, he went out with a fight and when he was firing the pistol and the assault rifle at the same time, epic. The ending also showed a ferocity to the Covenant that hasn't really been seen before in a Halo game.
Spartan-III's have different augmentations. The last time we saw Noble 6, he was actually pumped full of drugs, the book "Ghosts of Onyx" provides a detailed background on the model 3's.

P.S. Remember us Spartan-II's can crush III's.


No, that was Gamma company. Six was apart of Beta.

He was just a badass, nothing more to it. Six is classed right next to Master Chief in terms of ability, as far as I am concerned, a fight between the two would be dam close, as they are the two best Spartans, period.

  • 06.06.2011 12:02 PM PDT
  • gamertag: S034
  • user homepage:

Gettin' all Herodotean up in here!


Posted by: Cmdr DaeFaron

Ackerson may want to put his own projects ahead of Halseys, but he isn't that incredibly stupid to order Six to attack Spartans, in the middle of battle.

Likewise, I highly doubt Six would follow such an order...


I dunno. In Uprising Ackerson essentially sacrifices the city of Cleveland just to dick around with the Covenant. That's several million people who WILL die just because he wants to go out being an a-hole. Reach is already toast. He's off-world. There are a half-dozen different reasons that he would want S-IIs dead at any point in time, and then at least another dozen possible scenarios for wanting those particular Spartans dead within that specific scenario. They could have been carrying some data he wanted, which is why Six starts the mission on that little tower; he could have been broadcasting it back to Ackerson. That area could be, somehow, the entrance to something Ackerson wants kept secret. It could be CASTLE Base or something else. Who knows? The Spartans could have been on to it and Six was sent in to clean up the mess. I could play the "what if" game all day. The point is, the whole of the last mission makes no sense any other way. The entire game up to this point is super objective-driven, perhaps more so than any other Halo game. Yet here, the objectives just drop out. Conclusion? Six just fulfilled his objective and hasn't been issued a new one yet.

And Six's role for almost all of his soldiering career has been clandestine assassination. The ENTIRETY of the game we play is pretty much the opposite of how he'd do things; the only level where Six would really be doing what he does best is Nightfall, right at the beginning when nobody knows he's coming. What we may be seeing is Six's only fulfillment in the whole storyline of his purpose in life. Never mind the fact that for God knows how long, Six reported only to Ackerson. He's probably more loyal to Ackerson than he is to any other human or organization out there, because for almost all of his career he's been Ackerson's pet murderbot. I don't think he'd bat an eye at killing off a bunch of Spartans, particularly since Reach was lost already. He doesn't have any more reason to be loyal to these Spartans than he did to be loyal to any of the dozens or hundreds of people he assassinated prior.

  • 06.06.2011 7:44 PM PDT

"Boom"

Your Dead.


Posted by: S_034
I like the overall way that it ended, but there are a lot of things I would have changed:

First off, I would have liked it better if the environment was different. The area Six is in has no real edges or sides, enemies are just pouring in from all sides. There's not any really defensive positions. You have to be on offense the whole time or you're toast. Not to mention the fact that your visibility is low from the dust in the air, which will only grow worse as the fight grows more intense. The open environments means that your back is completely vulnerable, 100% of the time. The only elevated position is only elevated by slightly more than your jumping height, which means that it's still easily within the effective and accurate range of every weapon in the Covenant arsenal, even the really small and really inaccurate ones. Never mind the fact that that same elevated position is TINY and completely exposed, meaning that it's an abominable location to try and pick people off from and you can't hide from people trying to pick you off.
In short, the place that Six and the many, MANY dead Spartans littered around the final map chose as the location for their final stand was probably the worst location on the entire surface of Reach for a last stand. Given the fact that every Spartan had enough training to figure this out, it's blatantly unrealistic and stupid for the final level to be here.
Location-wise, knowing that this was almost certainly going to be their last day, every single one of these Spartans would have made a VERY different choice for a last stand. The last level should have been Thermopylae. Imagine it, this really narrow strip of land with only one way in. Your visibility is great, and you don't have to watch your back. Just shooting fish in a barrel for as long as you can. That's the kind of position a Spartan would pick; easy to defend, but hard as hell to crack.



Thank you! When I firs played the final leverl I thought to myself why the hell is he trying to hold off Covie's in an area with entrances on every side of him and the only high ground a tower with railing as cover. I know the whole point of the final mission is to die but why not make it easier to live and actuall logical. If they wanted to show him giving up why didn't they just show him wave a white flag. =P

  • 06.06.2011 11:54 PM PDT

To the people saying how indefensible the place Lone Wolf takes place is, it looks like a military base to me. Reach is lost, anyone on the planet now that the Pillar left is stranded and about to die, and the Covenant's mopping up all the opposition with its limitless forces. The area Lone Wolf takes place could just be where the team of Spartans who are dead all over the ground were setting up camp for the day when everyone's favorite group of zealous insane murderous extraterrestrials came knocking. Then Six shows up, finds all the dead bodies, contemplates for a bit, finally biting off more than he can chew.

  • 06.07.2011 12:07 AM PDT
  • gamertag: S034
  • user homepage:

Gettin' all Herodotean up in here!


Posted by: Ax Fielder
To the people saying how indefensible the place Lone Wolf takes place is, it looks like a military base to me.
That doesn't really matter. Just because the place was once strategically relevant doesn't mean that it's tactically tenable. The location is a miserable place to defend. Between being exposed on every side but below and having nothing at the location which seems to be of any strategic value, there's no reason to choose this location. Simply having once been a military location doesn't make it a place that's easy or smart to defend. Not to mention the fact that even if it was a military location, it would be a strategically unimportant outpost at most, and it's mostly destroyed by the time we get there. There's nothing there for us.

Reach is lost, anyone on the planet now that the Pillar left is stranded and about to die, and the Covenant's mopping up all the opposition with its limitless forces. NOT limitless. The Covenant may have a massive supply of troops, but they can't just toss soldiers at a bunch of Spartans until they die. Covenant soldiers who would have killed ten, fifty, a hundred, five hundred humans in their service careers get ZERO when they go up against even one Spartan, never mind a group of them. To simply throw your soldiers at the enemy until they drown in your soldiers' blood is not only unsustainable over a war as long as the Human-Covenant conflict, it's just bad leadership. You lead like that, your soldiers will start questioning, resisting, deserting.

The area Lone Wolf takes place could just be where the team of Spartans who are dead all over the ground were setting up camp for the day when everyone's favorite group of zealous insane murderous extraterrestrials came knocking. Again, no Spartan would EVER choose that location for ANYTHING. The only way you defend that inhospitable speck of dirt is if you absolutely have to. If the Spartans in question were setting up a camp (which I doubt, since it's not night time), they'd be smart enough to pick somewhere else. You fall asleep there, chances are you wake up dead. It's a tactically untenable location, and any SOLDIER would recognize that, never mind any Spartan.

Then Six shows up, finds all the dead bodies, contemplates for a bit, finally biting off more than he can chew. Three things to bring up:
Point number one, I already pointed out that this scenario would be ridiculous. The Covenant isn't going to come back through an area they've already cleared just to pick up one straggler, particularly when they're busy trying to break into CASTLE Base. It would be a waste of resources, particularly since the planet is going to end up glassed anyway. If you were going to burn down a building, would you run back in to stomp a cockroach or a spider? Same exact scenario, except with Reach there's less chance for the little nasty to get away.
Point number two: Things may be bad, but after everything that's happened throughout the game there's no way S-312 sets himself up for failure like that. He's not going to stand there and contemplate while a massive alien force drops in on his head. He's gonna MOVE. He's gonna fight forward, rather than standing in one spot. If he's in the situation he's in, he's going to break through the Covenant lines somewhere and GO, because the longer he lives the more Covenant he can kill. Just because the planet has been lost doesn't mean he's going to roll over and die, or forget his years of training. He's not going to play "King of the Hill" with these guys.
Point number three: If this is the case, WHERE ARE THE BODIES? If the Covenant did this to this squad of Spartans, there would be dead Covies EVERYWHERE. Spartans are VERY good at killing Covenant. Covenant soldiers are miserable at killing Spartans. Each one of those Spartan dead would have taken dozens, if not hundreds or even thousands, of Covenant soldiers with them. But the area hasn't a single Covenant corpse to indicate the occurrence of the battle we assume has happened. NOT ONE. Not one Covenant body is placed in the map to give us an indication that these Spartans died fighting the Covenant. Which allows us only two conclusions; either A) this is the most moronic and inexcusably untalented group of Spartans ever, or B) the Covenant hasn't been there.

  • 06.07.2011 8:01 AM PDT

  • Pages:
  • 1
  • 2
  • 3
  • of 3