- ParagonRenegade
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- Fabled Heroic Member
Posted by: CultMiester4000
I'm not really an Apple person (Bananas forever) but damn, that's kinda sad.
Posted by: ninjakenzen
I like you, so I'll keep this brief :)
No way, Halo 2's story was great!
Introduction to the other Halo Arrays
Which removed the mystery & epic-ness of destroying the Halo. It was unnecessary.
Introduction to the Brutes
The big, dumb bullet sponges that nobody likes?
Introduction to Covenant Society
I actually liked this, but it could havce been done much better.
Introduction to Arbitor
Arbiter :)
That was epic, he's my favorite character in the series.
Introduction to the Elite uprising
Aftermaths of Halo:CE's installation 04.
The Elite uprising was a massive plot hole that made no sense; Why would Truth try to kill the more capable Elites in favour of Brutes? Also, it was far to convenient for the UNSC victory.
More Detail on the UNSC marines.
Not really
ntroduction to Miranda Keyes.
Who was a one-dimensional character that had no development, and she was pretty useless from a story point of view anyway.
Coinciding with aspects of pre-establish canon. [Mac Stations, POA escape from Reach]
Not really a plus; it's like saying it's a plus for a vietnam war-themed book to recognize WW2.
Added voices to covenant species and therefore character.
Trufax
Prophets had their role explained.
Prophets are dumb; they serve no role in most missions, and their motives & characterizations could be achieved by Elites.
ODST's were introduced
So?
High Charity the Covenant Homeworld was on show.
For no reason; it gave away the goods too soon, and it failed miserably.
Delta Halo was seen in game.
Delta Halo is dumb; it was necessary
.
Earth's invasion.
Which should've been a no contest fight; the UNSC should havce LOST!
Cortanas rampancy questioned.
Etc on and on.
It was far from horrible, what other game put you in the narritive of the enemy. Split campaign was arguebly a bad choice, but from a story telling point of view it was great, it added so much and set the stages for later games.
It wasn't bad, but it had much room for improvement.