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Subject: Halo 4's Master Chief better be realistic character.

If he is that same old emotionless carboard cutout of a character that I have been begging them to change since Halo 2, I probably will not be getting Halo 4. If it is the same old same old, nothing new. With no new enemies. No new characters. No new Master Chief. I will not be getting this game. Does anybody else want to see the Master Chief developed a little more emotionally and personality-wise in this game? I dearly hope I am not the only one.

  • 06.06.2011 2:49 PM PDT

Proud member of Forge Cafe

Not at all.
You can't change a character that would be silly.

  • 06.06.2011 2:56 PM PDT

When I mean developed emotionally, I mean experiencing human emotions.

Happyness
Sadness
Anger
Hopelessness
Blind rage

...maybe if Cortana dies... shed a tear?

You can't seriously say Spartans are devoid of their humanity. Nor is Master Chief. He has the potential to be a Christ-like figure to gamers, I don't think he can accomplish that until he is given a degree of humanity.

  • 06.06.2011 2:56 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Spartan´s have been trained for years to supress their emotions. I highly doubt they would change the universal icon that the Master Chief currently is.

  • 06.06.2011 2:57 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: HipiO7
Spartan´s have been trained for years to supress their emotions. I highly doubt they would change the universal icon that the Master Chief currently is.

^This, which is why i felt the presence of Noble Team was destructive to Canon.

  • 06.06.2011 2:59 PM PDT

Posted by: Tenstonio
Not at all.
You can't change a character that would be silly.


You're joking...

Posted by: ninjakenzen
Posted by: HipiO7
Spartan´s have been trained for years to supress their emotions. I highly doubt they would change the universal icon that the Master Chief currently is.

^This, which is why i felt the presence of Noble Team was destructive to Canon.


You have to be joking.

Why does universal icon have to = such a corny character. He has to be one of the corniest characters... ever. Its sad you think this way, it really is.

[Edited on 06.06.2011 3:01 PM PDT]

  • 06.06.2011 3:00 PM PDT

The emotion is there. It's not obvious, but it's there.

I actually like the voice work for the Chief. Not monotonous enough to show a complete lack of emotion, but calm enough to resemble a Spartan.

  • 06.06.2011 3:05 PM PDT

If they don't develop Master Chief's humanity in Halo 4 I am going to be vehemently disappointed. Bungie should be promoting individuality and freedom of expression. If they don't develop him in Halo 4 (I will not buy the game until I know for sure he has a likable personality) then I probably will not buy another Halo game again and hold Microsoft Corporation responsible for promoting military and political indoctrination, because as of this moment that is all Master Chief is, an advertisement promoting military indoctrination. 343 can make him so much more.

  • 06.06.2011 3:06 PM PDT

When it comes to the chief I've always imagined him as being a badass, nothing more nothing less, he's more of a cyborg than a human if you ask me. Unfortunately I haven't read any of the books, I wish I had the time, perhaps you know the chief better than I do but I enjoyed him as he was throughout the game. He is very corny that's true, but thankfully Cortana was there to enlighten him.

There most certainly will be new enemies, new characters or at least new facets of old stuff. I can't imagine a new trilogy with absolutely nothing new. We saw a new attachment to the magnum, its nothing big but its new.

Don't forget Cortana called him "John" for the first time I believe. There's bound to be character development, in my opinion.

[Edited on 06.06.2011 3:09 PM PDT]

  • 06.06.2011 3:08 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

The Master Chief is intentionally meant to be a quiet and fairly mysterious character, this allows a player to immerse themselves in his character and effectively become the Master Chief. Making the MC a funny joker, or a cliched hollywood badass shatters this immersiveness.

I personally am glad the MC is the way he is, I much more enjoy the game experience because of it.

  • 06.06.2011 3:09 PM PDT

Artes, Scientia, Veritas

Sapere Aude

"But I do not think we're invincible"

John's subtle, suppressed emotions are to make him seem like a transcendent, demigod-esque character. He shows a commitment to his goals so deep that his emotions are funneled into raw power. Bungie made this character work by taking this approach and I'd hate to see 343 mess it up (which I'm not expecting).

  • 06.06.2011 3:09 PM PDT

Posted by: flamedude
The Master Chief is intentionally meant to be a quiet and fairly mysterious character, this allows a player to immerse themselves in his character and effectively become the Master Chief. Making the MC a funny joker, or a cliched hollywood badass shatters this immersiveness.

I personally am glad the MC is the way he is, I much more enjoy the game experience because of it.


I'm not saying that. I'm saying remove the corny one-liners. Remove the cold attitude. Make him CARE for the lives he is fighting for. Make it apparent. Take away his 'badass' and make him a SAINT. Make him the epitome of everything GOOD everything HEROIC. And heroes need to be HUMBLE.

Make him HUMBLE. Make him HUMAN. That is what I am trying to say.

  • 06.06.2011 3:11 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: ThePredkiller2
You have to be joking.

Why does universal icon have to = such a corny character. He has to be one of the corniest characters... ever. Its sad you think this way, it really is.


Because having emotions for a super-solider raised and trained his entire life is a dangerous thing.

He knows nothing but war and fighting. Having him have a emotional breakdown watching the Schindler's list is frankly out of character.

Not just in Halo-canon but in anything. For a normal solider that's fine, but for a SPARTAN, the only exception for this was Kurt which is why he was so different from the other Spartans, and why he was chosen to lead the S-III's. This works when it's established beforehand that he's always been like this, but for someone like the chief, that just a result of his life in combat. Some could call it a tragedy. He's the perfect solider in a sense, but it doesn't make him the perfect human.

I don't want to come off as rude, but read more literature. Inhuman characters are sometimes a result of a long war-torn experience they just don't switch because you expect them too.

EDIT- Ghost of Onyx went to Great depths to explain this.

It was dangerous to Kurt because it got him killed. He wore SPI armour instead of the mjolnir for symbolical reasons.

[Edited on 06.06.2011 3:16 PM PDT]

  • 06.06.2011 3:13 PM PDT
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The Chief is supposed to be a cardboard cutout. A empty shell for the player to project himself into. I doubt 343 will try to develop his character, but its possible. They're not Bungie so they may choose to go in a new direction. I kind of hope they do. I'm tired of blank slate protagonists.

  • 06.06.2011 3:14 PM PDT

343 seems to be in the buisness of personal, more emotional stories (Legends, The Return, Cryptum--kind of--,Human Weakness, Dirt, etc.) so there's a strong possibility he will devolope more.

Plus, the whole concept of facing your destiny as the description of the game says is pretty heavy.

  • 06.06.2011 3:15 PM PDT

Artes, Scientia, Veritas

Sapere Aude

"But I do not think we're invincible"

Posted by: ThePredkiller2
Posted by: flamedude
The Master Chief is intentionally meant to be a quiet and fairly mysterious character, this allows a player to immerse themselves in his character and effectively become the Master Chief. Making the MC a funny joker, or a cliched hollywood badass shatters this immersiveness.

I personally am glad the MC is the way he is, I much more enjoy the game experience because of it.


I'm not saying that. I'm saying remove the corny one-liners. Remove the cold attitude. Make him CARE for the lives he is fighting for. Make it apparent. Take away his 'badass' and make him a SAINT. Make him the epitome of everything GOOD everything HEROIC. And heroes need to be HUMBLE.

Make him HUMBLE. Make him HUMAN. That is what I am trying to say.
Lengthy monologues aren't the only way to show that he cares. It's obvious that chief cares from his unwavering dedication. His "cold" attitude is there for a very distinct reason: he is above all the fray of petty human emotions and flashy displays of emotion. His sole goal is the defense of humanity. Nothing else matters to him. He is not a saint; he is a savior.

  • 06.06.2011 3:16 PM PDT

Hey, Listen Sucka! Listen Jack! You ain't nothin' but a piece a cheese without the corners! In other words you ain't neva gonna be a slice, bieatch!


Posted by: NewRadical12
Posted by: ThePredkiller2
Posted by: flamedude
The Master Chief is intentionally meant to be a quiet and fairly mysterious character, this allows a player to immerse themselves in his character and effectively become the Master Chief. Making the MC a funny joker, or a cliched hollywood badass shatters this immersiveness.

I personally am glad the MC is the way he is, I much more enjoy the game experience because of it.


I'm not saying that. I'm saying remove the corny one-liners. Remove the cold attitude. Make him CARE for the lives he is fighting for. Make it apparent. Take away his 'badass' and make him a SAINT. Make him the epitome of everything GOOD everything HEROIC. And heroes need to be HUMBLE.

Make him HUMBLE. Make him HUMAN. That is what I am trying to say.
Lengthy monologues aren't the only way to show that he cares. It's obvious that chief cares from his unwavering dedication. His "cold" attitude is there for a very distinct reason: he is above all the fray of petty human emotions and flashy displays of emotion. His sole goal is the defense of humanity. Nothing else matters to him. He is not a saint; he is a savior.


[Edited on 06.06.2011 4:05 PM PDT]

  • 06.06.2011 3:56 PM PDT

Hey, Listen Sucka! Listen Jack! You ain't nothin' but a piece a cheese without the corners! In other words you ain't neva gonna be a slice, bieatch!


Posted by: ThePredkiller2
Posted by: flamedude
The Master Chief is intentionally meant to be a quiet and fairly mysterious character, this allows a player to immerse themselves in his character and effectively become the Master Chief. Making the MC a funny joker, or a cliched hollywood badass shatters this immersiveness.

I personally am glad the MC is the way he is, I much more enjoy the game experience because of it.


I'm not saying that. I'm saying remove the corny one-liners. Remove the cold attitude. Make him CARE for the lives he is fighting for. Make it apparent. Take away his 'badass' and make him a SAINT. Make him the epitome of everything GOOD everything HEROIC. And heroes need to be HUMBLE.

Make him HUMBLE. Make him HUMAN. That is what I am trying to say.


-blam!-.

They've been successful in the past when making games, The Chief is not changing anytime soon! And for good reason. The last thing I need to see is my character be turned in to a total "Puss."

  • 06.06.2011 4:04 PM PDT

The books show Master Chief having troubles. The games never did.

Thus you have idiot fanboys running around thinking he is a god of destruction and went through alpha halo WITHOUT A SINGLE PROBLEM/DROP OF SWEAT.

Hell, his character, as described by friends from halo CE, was this.

"A brick wall."

"A robot."

  • 06.06.2011 4:10 PM PDT

Jump for the oppertunities. You never know how many you will get.

____________^^
Drag0n25 (#)_{;;}_(#)(<--Lagmon)
____________[ ]

I'm sorry but personally, changing Chief's character would be like changing the campaing to halo CE. It would kill the game. They have already started killing the campaing after the first game, so if they change chief then I would knot know what I am playing. Just my input =).

____________^^
Drag0n25 (#)_{;;}_(#)(<--Lagmon)
____________[ ]

  • 06.06.2011 4:16 PM PDT
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So you want... Anakin Skywalker?

  • 06.06.2011 4:18 PM PDT

No, I mean something along the lines of exploding and beating somebody's (something's) ass out of pure rage. I think that would be pretty awesome. Or taking his helmet off (face offscreen) and just kneeling down at a moment where everything seems lost, and maybe saying something like... "I fought so hard... I tried... for this?", before gathering himself to continue on, just a little peak at the human behind the armor.

We're not Master Chief. You're not Master Chief. That is Noble Six. Noble Six is "our" role in the Halo universe. Halo 4 is going to revolve around Master Chief. (obviously)

  • 06.07.2011 8:09 AM PDT

Stupid ass washing machine...

Posted by: ThePredkiller2
No, I mean something along the lines of exploding and beating somebody's (something's) ass out of pure rage. I think that would be pretty awesome. Or taking his helmet off (face offscreen) and just kneeling down at a moment where everything seems lost, and maybe saying something like... "I fought so hard... I tried... for this?", before gathering himself to continue on, just a little peak at the human behind the armor.

We're not Master Chief. You're not Master Chief. That is Noble Six. Noble Six is "our" role in the Halo universe. Halo 4 is going to revolve around Master Chief. (obviously)


Now, you see, you go on about how Chief's character is flat and corny, but those scenarios you just suggested have to be the cheesiest, most obvious and most cliche suggestions in the general genre of military/sci-fi fiction.

Chief's character might appear to be flat, but in the books (a much more in-depth experience of the Halo Universe. The games are more like snippets, for true characterisation you have the books) he's portrayed as, yes, having feelings and emotions. But at the same time, these emotions and feelings are only in his head. Having been raised as a soldier from the age of six and having been indoctrinated by the UNSC to keep his head in the game and not else-where, he doesn't express his thoughts or feelings, or if he does, it's in that "flat" way - because he doesn't know any better.

Chief's in-game character is actually totally appropriate for a SPARTAN-II.

I think that while Halo 4 is set to explore Chief's character more in-depth {the whole "destiny" thing), he'll remain the same as he always has been: stoic, reserved, professional.

[Edited on 06.07.2011 8:22 AM PDT]

  • 06.07.2011 8:20 AM PDT

Posted by: TwiggyShip

Now, you see, you go on about how Chief's character is flat and corny, but those scenarios you just suggested have to be the cheesiest, most obvious and most cliche suggestions in the general genre of military/sci-fi fiction.



I was actually, you know, giving examples, not exactly something to base an argument off of at all. Just sayin. Another example would be something along the lines of seeing a Covenant kill a dead or dying Marine, and then smash its head against the wall or kill it brutally, and then turning and euthanizing the Marine, but not before saying he is "sorry", I mean, come on. I don't think you want to be playing as a walking one-liner the entire game. Unless you do in which case I will disregard you as a human being.

  • 06.07.2011 8:29 AM PDT

"Wort wort wort!"

I've imagined since finishing 3 that when he takes his helmet off, he is a robot through surgeries and artificial limbs and such. He can't be all machine, otherwise he wouldn't have been able to shut down the rings, but enough that he is surprised when he realizes what he is.


But I think they will try to give him a personality, sadly. The blank slate is a lasting trait from Marathon, and I'd hate to see it gone

  • 06.07.2011 8:33 AM PDT

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