Bungie Universe
This topic has moved here: Subject: Implications of the Halo CE Anniversary Original Graphics Toggle
  • Subject: Implications of the Halo CE Anniversary Original Graphics Toggle
Subject: Implications of the Halo CE Anniversary Original Graphics Toggle

Halo Anniversary will feature on the fly toggling of old and new graphics. This is a feature I did not expect, and will be interesting, but it has some unfortunate implications. The one that immediately sprung to mind is that The Library, arguably the worst campaign level in Halo history, cannot be radically redesigned, unless the graphics toggle is disabled for that level, which seems unlikely. It seems even weak, boring parts will be left in.

Furthermore, how will even minor changes work? Terminals are being added, which probably means new rooms (though terminals will be easier to find - I actually don't like that idea, as they're de-emphasizing trademark Halo exploration, which was made into a major feature in Halo 2 after the unintended rise of exploration in Halo CE, but has since been greatly downplayed ever since, but I digress), so will the classic layout be changed slightly? What about new weapons and abilities? Will low-fidelity equivalents be designed?

I suppose major alterations could be made, with artificial "original" assets created to mimic the original Xbox style, but I find that unlikely. It doesn't seem that any serious modifications will be made, which I think is good in most cases, but not all.

  • 06.07.2011 10:32 AM PDT

I think they will slightly modify to add in the terminals and other things.

There won't be any new weapons though, at least as far as I know.

[Edited on 06.07.2011 10:36 AM PDT]

  • 06.07.2011 10:36 AM PDT

Well I was actually thinking of the Reach assassination move, which is in. There may be new weapons. They'd better at least make the Fuel Rod Cannon useable, as in Halo PC.

  • 06.07.2011 10:43 AM PDT


Posted by: Aphradonis
Well I was actually thinking of the Reach assassination move, which is in. There may be new weapons. They'd better at least make the Fuel Rod Cannon useable, as in Halo PC.

I think the multiplayer runs on the Reach engine, whereas the campaign runs on the CE engine.

I get the feeling that we may be able to use the Fuel Rod Cannon and possibly the Energy Sword this time around.

  • 06.07.2011 10:48 AM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Aphradonis
Well I was actually thinking of the Reach assassination move, which is in. There may be new weapons. They'd better at least make the Fuel Rod Cannon useable, as in Halo PC.


Assassination is part of multiplayer. The multiplayer is Reach based, not Combat Evolved based. At least the bits shown so far. The classic maps are able to be integrated with Halo:Reach multiplayer.

Frankie has said that there can be a stand alone multiplayer to Anniversary, but did not go into any details if the Anniversary restricted multiplayer would have access to CE phyiscs and sandbox.

  • 06.07.2011 10:50 AM PDT
  • gamertag: tsassi
  • user homepage:

I am actually quite interested in this new technology that runs two different engines at the same time. I haven't seen or heard about that kind of technology before. It has pretty wide possibilities if you come to think of it.

Anyway, I didn't come here to talk about technological details. I have to disagree with The Library being the worst campaign level of all time. People usually say that because it was too hard and frustrating to them. I actually like it these days, but have to agree that there was a time when I hated it.

Terminals sound interesting. More audio and visuals, first thing taht comes into mind is something similar to Sadies story. I don't think they need to change the levels to get terminals fit in. The Library for example, has lots of empty hidden spaces where you can hide a terminal. There could also be some added rooms that would have almost zero impact on how the level plays. I believe many terminals won't even need to be hidden.

I don't know what you mean by new weapons and abilities? There aren't going to be any. It's exactly like the original, except with better graphics.

  • 06.07.2011 10:59 AM PDT