Halo: Combat Evolved Forum
This topic has moved here: Subject: just summing up some CE:A misunderstandings.
  • Subject: just summing up some CE:A misunderstandings.
Subject: just summing up some CE:A misunderstandings.

Graphics and animation: not yet completed and i believe are being altered to look like the original game. master chief was made to look like he did in the original, same thing with the covenant. animations(as in walking, jumping, and gun shots) are also altered to look original. Its all to make it seem like the real game. idk bout you guys but i would rather it not feel like im playing reach. (same thing with odst, some things were altered to make it feel less like halo 3)

Multiplayer: Reach is the multiplayer! new maps only. creating a whole new multiplayer experience is too expensive and halo ce was completely unbalanced. pistols were crazy powerful, and lags were just insane.

summary: CE:A was created like odst. just to keep the population interested, its definitely keeping me interested. and at the reasonable price of 40$ i cant complain. i am impressed at what 343 has done with halo and i dont expect any better to come. yeah reach did slip a little but what is CoD doing better but giving little kids chances to ruin the fun. dont complain about things that arent yet confirmed and just wait for it to come, it may be just what were all looking for.

p.s: if anybody has any productive additions please tell me.

  • 06.07.2011 6:47 PM PDT

Good thread, hope it stays alive and gets added onto.

Even though I enjoyed Halo CE's unbalanced-ness >.>

Hope they release which of the CE maps will be remade.

  • 06.07.2011 6:57 PM PDT
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Posted by: BL1NDxSHOT
40$ i cant complain.

Posted by: Frankie
At $39.99 I personally feel you're getting more than a full-priced game's worth of content


[Edited on 06.07.2011 7:01 PM PDT]

  • 06.07.2011 7:00 PM PDT


Posted by: BL1NDxSHOT
Multiplayer: Reach is the multiplayer! new maps only. creating a whole new multiplayer experience is too expensive and halo ce was completely unbalanced. pistols were crazy powerful, and lags were just insane.


Look at download/upload speeds 10 years ago. Look at speeds now. Halo worked fine on XBC if you had two average connections.

  • 06.07.2011 7:11 PM PDT


Posted by: BL1NDxSHOT


Multiplayer: Reach is the multiplayer! new maps only. creating a whole new multiplayer experience is too expensive and halo ce was completely unbalanced. pistols were crazy powerful, and lags were just insane.




Pistols are what balanced the game.

You obviously never played it.

They didn't include multiplayer because it would wipe the floor with Reach and whatever bullcrap they come up with for Halo 4.

  • 06.07.2011 7:19 PM PDT