Halo 1 & 2 for PC
This topic has moved here: Subject: Official Halo 2 PC Suggestion Thread
  • Subject: Official Halo 2 PC Suggestion Thread
Subject: Official Halo 2 PC Suggestion Thread
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Something akin to the Valve Hammer editor would do the job perfectly. It can model terrain, apply textures, script events and do anything you could ask of it, execpt of course make new game models. I must sound like a bit of a valve fanboy saying that H2PC should be on steam and it should use something like Hammer. :D.

  • 02.21.2006 6:32 PM PDT
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i think for halo 2

-put the pistol with a scope back in and more ammo
-put in a flamethrower
-put in a fuel rod gun

-atv(already mentioned)

-nite vision for the sniper rifle cus u can see invisible peeps with it (how many peeps knew that?)

-a mission line to show how the cheif got from "First Strike" to "Halo 2"

-INFINITE GRENADES gametype- whyd u delete that, bungie ?!?!?!

-higher speeds on the warthogs so we can play bumper cars and more damage from the impact

-video recording so that you can record your game play

-put the fuel rod cannon back on the banshee

-let the ghost drive over the tank, that was so fun makin ramps with the turret

  • 02.21.2006 7:55 PM PDT
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Posted by: elmicker
Something akin to the Valve Hammer editor would do the job perfectly. It can model terrain, apply textures, script events and do anything you could ask of it, execpt of course make new game models. I must sound like a bit of a valve fanboy saying that H2PC should be on steam and it should use something like Hammer. :D.


yep you do =þ

I have only seen the editor for Half-Life. But all I can say is that compared to HEK and 3ds Max, It is utterly crap. Ang again crap because it is crap. *crapity,crapity,crap* For Halo CE you do all your 3D modeling *for any thing from the level structure to the weapons, to charecters and beyond.*. Next you export it and compile it with tool *a command prompt based exe* after that you edit the tags and such in Guerilla.
But where everything comes to geather is in Sapien. Sapien is the butter of the bread, the jelly of the PB&J, the motherboard of the computer. This is where you do radiosity, where you place teh ai, scenery, vehicles, spawn points, whatever. This is where you see what your level almost looks like in Halo. After you get everything ready for export, you go back to that littel tool and you build your cache file. and that is it. you have created your level.

if this process seems confusing, youre correct. this is basicly what bungie did for the original halo. this is how I feel it should stay. we should not get soem cheap map creator. we need bungie's tools to create content that is jsut as good *if not better* than what they produced.

  • 02.21.2006 8:34 PM PDT
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Now this does bring up another question. When they make Half-life 3 or COD3 or BF3 and they want to use DX10, will those games have to be played on Vista?


DX10 is a totally different standard than DX9.x and AFAIK does not have any legacy features to allow XP systems to use it.

Sooooo..... any DX10 *only* game has to be for Vista and any game that works for DX10 + others will take twice the coding, so I dont think there will be many of those.

On one hand, that's a huge pile of money right there to spend on a new system with which to game.

On the other hand, if the game makers only need to make it work on *one* standard, that's faster games and fewer bugs for all of us.

Computers could be totally backwards compatible but legacy stuff is a pain in the ass to maintain and prevents software and hardware from taking advantage of newer and faster techniques. Every once in a while it's good to wipe the slate clean and start anew. On faster hardware the features needed to play older software can be emulated anyway.

I thought the DX10 thing was rather strange at first myself, but it does make a certain ammount of sense.

  • 02.21.2006 9:50 PM PDT
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I recommend a punishment system after you've been killed by someone on your team so you can punish them....

  • 02.22.2006 4:21 AM PDT
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Steam is possibly the greatest thing to happen to online gaming in years, it standardises a server browser that works, it provides a stupidly fast update and release system and has removed pretty much every cheater from every steam-based game. It's not buggy (at least not normally, it can have its days though), and those updates you complain about, would you rather have a totally FUBAR HL2, or wait 2 minutes for a 10mb patch to download that makes the game oh so much better.

Steam it is a great thing, so long as it is working properly. and if a game company needs to rely on a system like steam so that they can make alot of patches, even right off the bat, then they need to take alittle more time for testing.

about the map editor. I hope they just give us the same tools they use *except the 3d studio program, we need to buy that ourselves*. I hope they dont give us a nerfed and watered down version of a so called "map editor" liek other fps games do. I want to use the same hodge podge *and awsome* tools that bungie uses. This will prevent thousands of wanabies from making box maps and flooding the map sites with their ads and whatnot. Currently I am making a Halo CE map *its Halo custom edition for you newers* and it is forcing me to use what the bungie team used. This forces a steap learning curve and prevents the masses from producing mediocre maps *or at least limiting it*.

*although the halodev team is doing an awsome job on promethius. I hope they will be able to work in support for halo 2 pc/ce*


sure i agree that the editor needs to have a decent learning curve to curb all those mediocre maps, but having to use all those programs is unnessesary. all you should need is one program. that program should be like hammer or UED, that way you can script, place models, edit terrain, create sky boxes, setup pretty much everything. that single program would be capable of making some really great things. but if you want a truely great map then you are going to need custom models, and animations, and those dont need to be included in the map editor. i really dont like the idea of having to model the entire map when it would be easier for testing, and just plain creating the map, to have the needed features all in one program. go use UED or Hammer, and you tell me how "crappy" they are incomparison.

I recommend a punishment system after you've been killed by someone on your team so you can punish them....

yeah i said that before, that way you would be able to decide if that team kill was malicious or accidental.

now that i think about it, a video recorder in the game wouldnt be that great. if your going to make a montage or a video, you will probably prefer your own video capture software.

-Fooluaintblack

  • 02.22.2006 5:35 AM PDT
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I hate hammer for making models. 3dsmax gives you so much more control over what your map can look like. Its more precise, and has better texture application tools. Aslong as they have an option to create your map in something like 3dsmax or some other 3d tool, I don't really care if they include an all in one program. I do care if they force me to use something like hammer. Texturing is hard in the hek, but it felt like it was a walk in the park compared to hammer.

  • 02.22.2006 8:32 AM PDT
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I agree that 3ds max is so much easier. UVW mapping can *and is* a pain, but it is so much more powerful than jsut applying a texture to a wall. You can bend it, streach it, squeeze it, and flip it. It is jsut that 3ds max *or any other 3d modeler program* is much more powerful than an all-in-one program. Yes, some things can be centralized in one program, but it is easier to have multiple programs that can be updated and upgraded separatly *like the office suite... it is a group of powerful programs, unlike the not-as-powerful Works.*

  • 02.22.2006 5:18 PM PDT
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why cant sapien make map files that would work for halo2pc?

  • 02.22.2006 9:25 PM PDT
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Because sapien doesnt make map files.

  • 02.23.2006 12:07 PM PDT

Just tell your teammates that the other team scored because you were getting stoned. They'll understand.

Halo, My anti-drug

I know i;m going to sound like an idiot but what is Windows Vista? All i have is XP. Is it something that i can just go out and buy and put on my pc? Also, what is the release date for Halo2 pc?

  • 02.23.2006 12:33 PM PDT
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i think is like an ad on to your com (i might be wrong) but from what i've been able to put together its gonna cost a preatty penney. well i hope we get to fight all the flood and maybe see some *engineers

*(i put them into my pc game and they seem to have wierd force fields)

  • 02.23.2006 1:00 PM PDT
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Posted by: Al Capone111
I know i;m going to sound like an idiot but what is Windows Vista? All i have is XP. Is it something that i can just go out and buy and put on my pc? Also, what is the release date for Halo2 pc?


Windows vista is the next operating system from microsoft, it's totally new, almost no similarities to XP or its predecessors, read more about it here. There's no firm release date for either Vista or H2PC yet, but most people are thinking sometime around late '06 to mid '07.

  • 02.23.2006 1:05 PM PDT
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Posted by: elmicker

Windows vista is the next operating system from microsoft, it's totally new, almost no similarities to XP or its predecessors, read more about it here. There's no firm release date for either Vista or H2PC yet, but most people are thinking sometime around late '06 to mid '07.


Hasn't MS tentatively scheduled fall '06 as the date? I know that in late 2002-ish they were saying it was going to be Q2 or Q3 2005, but, obviously, that fell through.

  • 02.23.2006 1:09 PM PDT
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Well, for one thing, the furturistic look it of and features is just play awesome, saw a video at a site called Gamespot, you guys must of heard it of it right, and anways I went into the mircosoft Vista portion of it. It's a place where they hold info and videos about mircosfot vista, but anyways I saw a preview of it in motion, and there was a commentary also. All I have to say is it is no way a copy of Mac OS X. It's so different than Mac OS X and windows XP is all I have to say is that it's 6 years in the making and no wonder, It's not a copy of Mac OS X or a touched up windows XP.

Also, they did a lot of stuff right with this new OS. For example, it's good they didn't throw away the access panel at the bottem, I for one really liked that, all they did was enhance and modify it and all I have to say is that they did a good job with that.

Makes you think what MS could do in the next 5-6 or more years with a brand new OS. Makes you think what MS has for the future. Maybe a touch screen OS, maybe something crazy like that. Who knows.......

[Edited on 2/23/2006]

  • 02.23.2006 1:18 PM PDT

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Well one thing that they said they were doing is integrating voice-recognition INTO the Operating System. This means you talk, it types, in whatever application you have on your computer. If they pull this off correctly Vista will be the BOMB! But lets wait and see how they do. It's supposed to ship second-half of 2006, so anywhere from July 1st to Dec 31st.

  • 02.23.2006 1:56 PM PDT
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If they ship july first, it won't be done.

  • 02.23.2006 2:05 PM PDT
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Well one thing that they said they were doing is integrating voice-recognition INTO the Operating System. This means you talk, it types, in whatever application you have on your computer. If they pull this off correctly Vista will be the BOMB! But lets wait and see how they do. It's supposed to ship second-half of 2006, so anywhere from July 1st to Dec 31st. -lggwilv

Hmmm, well all i have to say is wow, I never knew that before, well as technogoly advances we do less and less things by ourselves. Watch, no one we won't need to be typing this by hand, the forum will have what you said lggwilv.

Your right too, if they pull it off, you know how many people would want to buy it. But there are many problems that could happen, for example, if someone talks to fast then the computer might not process fast enough becasue maybe the system has viruses that slow it down or the computer hardware isn't good enough. So it goes slower then typing it out manually. That's one thing that could happen with it.

  • 02.23.2006 2:59 PM PDT
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A computer isn't sentient. It doesnt understand context. It may get the wrong version of a word, or something like that. The technology isn't prefect, but it sure helps people from getting chronic tunnel syndrom.

  • 02.23.2006 3:39 PM PDT
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Well, one day computers may be sentient, one day.... and when it comes we're gonna have loads of problems and there could be problems like in the movies....

  • 02.23.2006 4:12 PM PDT
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Computers can never be sentient. They can't think. They can come close to sentience, but they will never be truly sentient.

  • 02.23.2006 4:45 PM PDT
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Well, one day, you never know our level of technology and understanding of science and knowledge may not yet be advanced enough. Maybe one day when our science and knowledge has reached a high enough point.

  • 02.23.2006 5:39 PM PDT
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Computers can't feel, therefore, they can't be sentient. They can simulate feeling, but they can't truly feel.

  • 02.23.2006 6:25 PM PDT
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i got some ok ones

make it so you can highly cuztomize gametypes

ex: never die, infinite nades, infinite ammoo.

etc

lol im psyched

  • 02.23.2006 7:15 PM PDT