- last post: 01.01.0001 12:00 AM PDT
Posted by: RapieR_iPro
Posted by: Omnios
Posted by: RapieR_iPro
Posted by: ANDYLOW
"The weapon control is more important this time around, because each maps power weapons are not on respawn timers until they are used up or discarded. Meaning, once a team/individual has a sniper rifle (assuming that weapon has been delegated a "power weapon" on that map by Bungie) a second sniper rifle will not appear until the sniper rifle has been used up, despawned and then respawned. That respawn time can be lengthened by simply walking over a dropped weapon (this resets the timer on the weapon's despawn)."
If this cant be changed, I will not buy this game. Assuming CAL runs the assault type again, I'm just going to go into your base, take your power weapon back to mine, and give it to my defender so he can keep it activated so you never get it back. Then I'm going to walk the flag in on a platter every round.
lol If you have played halo2 XBOX at a slightly competitive level you would know that assualt isnt even played, pretty dier gametype imo. Infact that gametype doesnt exist anymore, the closest thing to it is 1 flag ctf and that hasnt been used at a competitive level because its not good for gameplay on h2. And the large majority of the maps are small/ medium sized which is why the heavy weapons dont automaticaly respawn when picked up; I for one do not want to get spammed by heavy weapons which ruined halo1 pc. + It makes the game more skilled based having less heavy weapons floating around the map
Funny on New Year's Eve I played a 16 player assault match.
and it was with bombs, not flags right? and each team had a bomb?
but yeh that happened in halo1 xbox, small maps was used and in h1 pc large maps was used. But apart from the new maps that are being made at the moment for h2 xbox; all the large maps are either too big for even 8v8s or just poorly made and the gameplay on them is horrible. So if these new maps that are being made are not good large maps; then I can't see large maps being used for h2v.
No, it was with flags. I am fully aware of what gametypes are currently in H2 and never made the claim that the assault mode from H1 will be used in PC competitions. It seems that those initial two questions were rhetorical, but I assure you my experience and knowledge of competitive gaming is leaps and bounds beyond yours and your sarcasm and poor rhetoric do not even the playing field.
As far as the current maps in H2 go, Containment, which many claim to be quite large, would be quite a good map for a PC mode similar to the Assault type used by the CPL with a few changes (only a warthog and either another warthog or a ghost, a change in item respawn rules, and maybe the teleporters adjusted closer to the middle). Its hardly a bigger map than Icefields which was sometimes low scoring, but a really great map to play.