- last post: 01.01.0001 12:00 AM PDT
Posted by: OmniosSpartan
woot a new idea!
I was playing PDZ the other day at a friends house, and when the host left the game i thought the game would end, but it didnt.
instead the person with the best connection out of all the people playing got host, now i'm not saying i want the host jump system that was in Halo 2. mainly because of all the problems it brings along with it ( bridging, standbying etc).
but what if that when the host just suddenly leaves the person with the next best net connection get host?
Actually this concept isn't new at all, and it's not as good of an idea as you think. Xbox Live uses a peer-to-peer gaming connection so when the host of the game leaves, the connection is transferred to another player. Players on other continents like Europe get pissed because they get slow connections because they have to connect to the host and since most Halo 2 players live in North America, chances are the host is there too, so it gets really laggy for players in other countries because they're so far apart from the host. And frankly, I don't mind the game closing down when the host leaves.