Halo 1 & 2 for PC
This topic has moved here: Subject: Official Halo 2 PC Suggestion Thread
  • Subject: Official Halo 2 PC Suggestion Thread
Subject: Official Halo 2 PC Suggestion Thread
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I would like a spectator mode

  • 12.26.2006 10:05 AM PDT
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By ANDYLOW: HaloPC didnt follow the original Halo for Xbox's respawn patterns.

It does follow the same patterns, the timings are just a couple seconds off on PC. In fact, I used Xbox respawn times to time in a scrim today (I had the PC times recorded somewhere, but I lost them), just adjusted everything so it was about 4 seconds later than the Xbox times. It worked fairly well, close enough to always get the powerups before the other team really had a chance. Except for the OS on Rat Race, which has a wierd timing on PC.

By ANDYLOW: For example, when the CPL held its HaloPC tournaments, they did not find many of the standard competitive formats for Xbox competitions very spectator friendly.

MLG has their own TV show on USA network now. It runs on Saturdays at 10 a.m. EST. I'd say they've made it pretty spectator friendly. MLG knows what works and what doesn't for competitive gametypes. I dare say, no league for H2V can ever hope to be half as big as MLG.

By ANDYLOW: If you want to play Halo 2 with a controller, chances are highly likely that you have it for Xbox and youre not going to drop $250 to play it on PC.

I want to play Halo 2 with a controller, but also want to have amazing graphics, new and custom maps, mods, dedicated servers, and more. I can't do that on Xbox.

By ANDYLOW: However, this makes for two issues. Any major tournament, should they choose to hold a tournament for H2V, probably wont allow controllers unless that option can be turned off. Also, eventually someone will develop a hack which allows you to use keyboard/mouse AND whatever reticle magnetism is implemented.

As long as they keep the reticle magnetism at a low level, I don't see why not. It's not like it's aimbotting (although sometimes, I will admit, it does feel like it sometimes on Halo 2 Xbox, which is why I suggest toning down the magnetism quite a bit from the Xbox version). Oh, and look at my post above for a possible solution to the problem of keyboard and mouse players with magnetism. Thank you, though, for at least discussing your opinions in a civil manner.

By Kyle_W: This is the PC world and if someone wants to play on the PC with an X-Box controller, they deserve to get P-W-N-T!

Could you please tell me why we deserve to get "P-W-N-T!"? You only think Xbox controllers are dumb because you're used to keyboard and mouse. Some Xbox players think the same thing about you and your keyboard and mouse. You only think PC = keyboard and mouse because that's what people commonly use, when actually, the 360 controller is just as much an input device as keyboards and mice.

By Kyle_W: Let them learn to use the mouse and keyboard or go back to the X-Box if they don't like it.

I, for one, can use keyboard and mouse. And like I said, you only assocciate keyboard and mouse with PC because that's what most people use. 360 controllers are as easily recognized by computers as input devices as keyboards an mice are. The keyboard and mouse are not 'more PC-ish' than 360 controllers.

By Kyle_W: I doubt that controller players could be competitive against mouse/keyboard players even with reticle magnetism

For the record, there are Halo (1) Xbox players that could stick a 360 controller in their computer, 1v1 you on Halo PC LAN and destroy you and your keyboard and mouse (and by destroy, I mean obliterate). You underestimate Halo Xbox players. Heck, they could probably do it with you aimbotting.

By Kyle_W: I would quickly lose interest in playing and mothball the game because I would feel that I had been beaten by an algorithm instead of a person.

"Auto-aim" doesn't do the playing, so if you really got beaten by just the "auto-aim", you're the worst player on Earth. If the reticle magnetism is kept at a low level (not like the high level on Halo 2 Xbox), the controller player still has to have good aim to be good at shooting (just like in Halo (1) Xbox).

[Edited on 12/26/2006]

  • 12.26.2006 1:58 PM PDT
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No one is arguing the controller isn't an input device, its just inferior to the keyboard and mouse for FPS games. Why use an inferior device when you can just use the other one?

[Edited on 12/26/2006]

  • 12.26.2006 2:51 PM PDT
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It does follow the same patterns, the timings are just a couple seconds off on PC. In fact, I used Xbox respawn times to time in a scrim today (I had the PC times recorded somewhere, but I lost them), just adjusted everything so it was about 4 seconds later than the Xbox times. It worked fairly well, close enough to always get the powerups before the other team really had a chance. Except for the OS on Rat Race, which has a wierd timing on PC.
Well part of the difference is that HaloPC has a restart rcon command and the Xbox version goes live by map start. When they added the restart command, they didnt make it reset the timers as it does on map load; so, when teams go live the timings can be very close or completely off.

MLG has their own TV show on USA network now. It runs on Saturdays at 10 a.m. EST. I'd say they've made it pretty spectator friendly. MLG knows what works and what doesn't for competitive gametypes. I dare say, no league for H2V can ever hope to be half as big as MLG.
I'm not discrediting MLG or anything they do, I'm just telling you from the years of international PC gaming experience I have that major PC tournaments, more than likely, will not use the same formatting. There are several PC leagues that have been around longer and are substancially bigger than MLG. Here are some:
www.thecpl.com - Cyberathlete Professional League.
www.esworldcup.com/2006/ - E-Sports World Cup
www.worldcybergames.com/5th/main.asp - World Cyber Games
www.thewsvg.com - World Series of Video Games (new, but getting a LOT of press over the last year)

Note: Many of these tournaments have been implementing console game tournaments as well, but were originally, for the large part, PC tournaments. And as I mentioned before, there already exists proof of my statement in the two HaloPC tournaments held by the CPL. Console FPS games and PC FPS games are managed completely different and with many of these large PC tournaments wanting to push professional gaming as a "sport" they want the games used for their PC tournaments to be followable(is that even a word?) by non-gaming spectators.

For the record, there are Halo (1) Xbox players that could stick a 360 controller in their computer, 1v1 you on Halo PC LAN and destroy you and your keyboard and mouse (and by destroy, I mean obliterate). You underestimate Halo Xbox players. Heck, they could probably do it with you aimbotting.
It took Zyos (as far as I know, he doesnt play Halo 2 Xbox competitively, but he did win WCG two years in a row for Halo Xbox) almost a year to get anywhere near the skill level of even mediocre HaloPC players on top teams.

  • 12.26.2006 3:06 PM PDT
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Got Milk -

I really don't care if you play on the PC with a 360 controller or not. Even you admit that the 360 controller is inferior to the mouse for FPS games because you are endorsing reticle magnetism which IS aimbotting no matter what the level of magnetism is. I'm just saying that if you make the choice to play with a controller, you don't deserve a special advantage in the code, and if that means that you lose every game to the mouse and keyboard players, so be it. If you like the controller so much, then play with it on a level playing field and show everyone what you've got. What's next? Special considerations for people that want to use joysticks? This was never about which input device is more "PC-ish".

  • 12.27.2006 1:47 AM PDT
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Posted by: Kyle_W

Anyway, if you want to say something just to try to irritate someone, you might be taken more seriously if you learn to use a spelling checker. I counted eight spelling errors in your post.

Thanks



Hmmm. I have a feeling you were unhappy with how I tried to help you. I was expecting a "Hey, thanks for the info. I'll look into it next time. Cheers." Sorry. Not sure what I said to make you bite my head of or offend you in any way. :(
I was just helping you understand. :)

Also thanks for the spelling advice. Although I know how to use a spell checker. I just don't take it seriously. This is not a English exam is it? I just want to feel comfortable with my posting and not have to worry about spelling. I get enough of that at school. And besides. You still understood what I said otherwise you would not have recognized it as a human error. So what's the problem? I never intended on irritating someone or want to be taken seriously when trying to irritate someone.

Thanks


Posted by: Kyle_W
No favoritism in the code based on input devices! This is the PC world and if someone wants to play on the PC with an X-Box controller, they deserve to get P-W-N-T! Let them learn to use the mouse and keyboard or go back to the X-Box if they don't like it. If they want to entice X-Box players to buy Halo 2 Vista by giving them a handicap in the code, they will probably cause a larger number of PC gamers NOT to buy the game. I doubt that controller players could be competitive against mouse/keyboard players even with reticle magnetism, but if it did turn out that reticle magnetism was implemented and some of the controller players were able to beat me with it, I would quickly lose interest in playing and mothball the game because I would feel that I had been beaten by an algorithm instead of a person. I play multiplayer to play against humans. If I want to play against AI, I'll play the Campaign.

Whew! I feel better now. :)



I agree. Let's all pull out our old steering wheels that we use to play need for speed with. I’m sure Bungie will give us enough help to poon with that :D

As soon as you start playing with a controller or any other device that is given auto aim by the game. You automatically loose the privilege to think you just pulled of a nice shot. Because really. It was you and the machine that pulled of the shot.


[Edited on 12/27/2006]

  • 12.27.2006 7:39 AM PDT
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Megabit -

I don't know how old you are, but it seems apparent that you are fairly young. Your suggestion that I might need to contact you to get your help in understanding that this thread is for suggestions about Halo 2 Vista is an obvious insult to my intelligence, and it is something that you obviously said because I asked others to stay on topic earlier in the thread. If you don't want to get flamed, then I would advise you to read your posts a few times before you hit the submit button and consider how they will be received. The fact of the matter is that all of my posts (except for these where I'm addressing your inflammatory comments) are in fact on topic with regard to discussing desired features for Halo 2 Vista, and, in the interest of keeping things on topic, I don't wish to discuss this matter further.


[Edited on 12/27/2006]

  • 12.27.2006 12:32 PM PDT

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Why don't you both settle down and get back to the topic of this thread which is to make suggestions. I will go over the posts in here and add some to this list because I have not done that in a while.

  • 12.27.2006 12:54 PM PDT
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Kyle_W, why are you even arguing? You said yourself:
I doubt that controller players could be competitive against mouse/keyboard players even with reticle magnetism

If that's the case, why does it even matter to you?

[Edited on 12/27/2006]

  • 12.27.2006 1:37 PM PDT
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I'll officially retract that statement right now Milk. I think it's a significant possibility that controller players would be able to get a lot of computer-assisted kills, and consequently a lot of undeserved game victories if reticle magnetism is implemented. It's simply unfair and the wrong thing to do. If you feel the controller is as good as a mouse and keyboard, why do you feel you need reticle magnetism? If you choose to use inferior equipment, then you either need to compensate for it with your own skill or accept inferior results. It's that simple. It's doubtful that I will comment further on this topic because I feel confident that if Bungie reads this thread, they'll do the right thing and leave it out.

  • 12.27.2006 3:23 PM PDT
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Posted by: Kyle_W
Megabit -

Cheers mate I understand now you were just trying to help and that you did.

Thanks


No problem at all. :) Glad to help.

  • 12.27.2006 5:29 PM PDT
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Megabit, please don't quote me in your posts as saying things I didn't say. Thanks

  • 12.28.2006 3:16 PM PDT
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You didnt update with my suggestions :(

  • 12.30.2006 5:45 PM PDT
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Yeah he hasn't updated the first posting like he said he would. Time is fairly critical because if Bungie is even still looking at adding features to Halo 2 Vista, I'm sure they won't be for long. At some point they will have to lock down the feature set so they can finalize and test the code.

  • 12.31.2006 7:24 PM PDT

Cake>Pie!
Hey you saw my sig! :)
Their was a time when this was under a post. Simpler times; no Halo 3 Forum and no search. Simpler times. Happy about search though.

Have the Xbox 360 controller work GOOD on it. No everyone is gifted in the art of the keyboard and/or mouse.

  • 12.31.2006 11:30 PM PDT
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Posted by: Tinman123
Have the Xbox 360 controller work GOOD on it. No everyone is gifted in the art of the keyboard and/or mouse.


Its a PC game, either adjust to mouse and keyboard or get owned.

  • 01.02.2007 3:40 PM PDT
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Ominos, obviously you didn't read my posts above.

  • 01.02.2007 3:44 PM PDT
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no because you whining about the controller support is taking away time from stuff that actually matters

  • 01.02.2007 3:50 PM PDT
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"The weapon control is more important this time around, because each maps power weapons are not on respawn timers until they are used up or discarded. Meaning, once a team/individual has a sniper rifle (assuming that weapon has been delegated a "power weapon" on that map by Bungie) a second sniper rifle will not appear until the sniper rifle has been used up, despawned and then respawned. That respawn time can be lengthened by simply walking over a dropped weapon (this resets the timer on the weapon's despawn)."

If this cant be changed, I will not buy this game. Assuming CAL runs the assault type again, I'm just going to go into your base, take your power weapon back to mine, and give it to my defender so he can keep it activated so you never get it back. Then I'm going to walk the flag in on a platter every round.

  • 01.02.2007 9:24 PM PDT
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They've already put in controller support, taking it out would be "taking away time from the stuff that actually matters".

  • 01.02.2007 11:05 PM PDT
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I really feel as if Bungie has screwed PC gamers over by siding with the consoles and the gamepad. Controller support for a shooter is not bad per se, it's just gimping yourself when you can use a (much superior) mouse and keyboard instead. But if Bungie is actually going to put the same amount of auto-aim into gamepad support as they did with Halo 2 on the Xbox, I'm going to be pretty freaking pissed.

  • 01.03.2007 11:57 AM PDT
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I will too. I've already said I think they should use the amount of reticle magnetism as there was in Halo (1) Xbox. Halo 2 Xbox is ridiculous.

  • 01.04.2007 10:25 AM PDT
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I don't think that using a controller will change the game in anyway, like autoaim, or atleast it shouldn't. If they want to use a controller they have to deal with such problems.

  • 01.04.2007 11:25 AM PDT
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Posted by: ANDYLOW
"The weapon control is more important this time around, because each maps power weapons are not on respawn timers until they are used up or discarded. Meaning, once a team/individual has a sniper rifle (assuming that weapon has been delegated a "power weapon" on that map by Bungie) a second sniper rifle will not appear until the sniper rifle has been used up, despawned and then respawned. That respawn time can be lengthened by simply walking over a dropped weapon (this resets the timer on the weapon's despawn)."

If this cant be changed, I will not buy this game. Assuming CAL runs the assault type again, I'm just going to go into your base, take your power weapon back to mine, and give it to my defender so he can keep it activated so you never get it back. Then I'm going to walk the flag in on a platter every round.


lol If you have played halo2 XBOX at a slightly competitive level you would know that assualt isnt even played, pretty dier gametype imo. Infact that gametype doesnt exist anymore, the closest thing to it is 1 flag ctf and that hasnt been used at a competitive level because its not good for gameplay on h2. And the large majority of the maps are small/ medium sized which is why the heavy weapons dont automaticaly respawn when picked up; I for one do not want to get spammed by heavy weapons which ruined halo1 pc. + It makes the game more skilled based having less heavy weapons floating around the map

[Edited on 1/4/2007]

  • 01.04.2007 11:55 AM PDT