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Awesome isn’t just a word. Awesome is a way of life. Awesome is a way of war. Teamwork matters the most. Lone Wolves jeopardize the missions. Teamwork is key. Resistance is futile. The covenant fear us, not the other way around. We don’t fight for Earth. We don’t fight for Reach. We fight for the good of mankind because we are A.W.E.S.O.M.E. Alpha Wolf Elite Squadron Ordinary Mammals Electrocuted. Click the Homepage.
Infection has progressivly gotten better since H3. I think there are some things that could make the experience ALOT funner, and scarier.
For instance:
-How about special attributes for zombies?
Like Alpha Zombie have Pestilence. Regular Zombies drop dust and crust as they walk. All zombies have blood all over their armor, and their armor looks more rotted.
-What if infected got up from their human player's dead body? Say you're human, and you die. Remember the Living Dead body lag glitch in Reach and H3? Instead of just respawning, THAT's what happens, and then after a few seconds, you rise back up from that body as a zombie.
-Gravemind Screen
Remember the screen distortion from Gravemind in H3 when your screen turns green, and distorts as Gravemind talks? Maybe in certain gametypes, zombie's screens look like that.
-Moaning
Zombies moan. Nuff said.
-Music
I know it's unusual to have music in multiplayer, but just think about it. Maybe we could get eerie music for a better feel. Maybe 343i could work out a deal with Valve so we can use the L4D soundtrack. Hell, I dunno. It would be kinda cool but unneeded.
What do you wish to see in Halo 4's infection?