Hey bro. Why not play some CE now?
Posted by: Tupolev
Posted by: JohnyRL
Wow, im speechless
I suppose I spoke strongly. At effectively 0 range, which just body shots, the AR will typically win in a fight (though it's inconsistant). However.
If the DMR user lands the headshot, he typically winds even when the two players are right up against each other.
And even once the distance is up to a few body lengths and bloom starts having an impact on the AR's RoF or accuracy, the DMR starts to take the advantage even with body shots at fairly small ranges.
(Another factor is that headshots are far easier in Reach than in Halo 1, so "landing the headshot" isn't actually all that uncommon, especially with players who, unlike myself, don't have horrible hand-eye coordination.)
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Though this AR discussion is largely irrelevant to my point, which concerns the role of power weapons in games like Reach; if you have the DMR and someone charges you up close with a concussion rifle, you've just lost a rather obnoxious game of rock-paper-scissors.
Other weapons have a hand in easing the balance as well; the powerful grenades, for instance, aren't overpowered in the fast-movement environment of Halo 1, while their power helps prevent the kind of silly shotgun camping you see in later Halos (even if it doesn't eliminate it, admittedly.)