Halo: Combat Evolved Forum
This topic has moved here: Subject: To all The idiots petitioning for multiplayer.
  • Subject: To all The idiots petitioning for multiplayer.
Subject: To all The idiots petitioning for multiplayer.

If there was CE multiplayer then little 10 year olds would e whoring the pistol the entire time.

  • 06.12.2011 5:15 PM PDT
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Posted by: Snyder Chips
If there was CE multiplayer then little 10 year olds would e whoring the pistol the entire time.
You know you would have one too?

  • 06.12.2011 5:16 PM PDT

Posted by: DAJSK
Posted by: Snyder Chips
If there was CE multiplayer then little 10 year olds would e whoring the pistol the entire time.
You know you would have one too?
I expect that he thinks the pistol is a power weapon laying on the ground. After all, that's the case in every other Halo game.

  • 06.12.2011 5:21 PM PDT
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Posted by: chickenlittle
Posted by: DAJSK
Posted by: Snyder Chips
If there was CE multiplayer then little 10 year olds would e whoring the pistol the entire time.
You know you would have one too?
I expect that he thinks the pistol is a power weapon laying on the ground. After all, that's the case in every other Halo game.
Not true, h3 was just horrible. Never touched it let alone used it.

  • 06.12.2011 5:22 PM PDT

I meant the power weapons, not the pistol. The pistol is almost useless in everything except CE and ODST.

  • 06.12.2011 5:23 PM PDT

"Now they need to remove crouch jumping and the points system. Then their campaign towards musical-chairs-with-more-seats-than-people will be in full force."

# Big T Mac10

Did you ever LAN CE?

  • 06.12.2011 5:26 PM PDT
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Reach's is ok.

  • 06.12.2011 5:27 PM PDT
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Posted by: Slaughtr Destny
Did you ever LAN CE?
No, why?

  • 06.12.2011 5:27 PM PDT

lolwut?
Posted by: chickenlittle
OP is a genie-us.

  • 06.12.2011 5:31 PM PDT

I agree 1 million percent
Posted by: Snyder Chips
If there was CE multiplayer then little 10 year olds would e whoring the pistol the entire time.

  • 06.12.2011 5:32 PM PDT

reach, if you cant use pistol in reach you simply fail
Posted by: chickenlittle
I meant the power weapons, not the pistol. The pistol is almost useless in everything except CE and ODST.

  • 06.12.2011 5:33 PM PDT

Posted by: JohnyRL
You dont get it do you? Shotgun was a close range weapon. it didnt work at long range (BALANCED) Rockets good at mid and close rangem, not so much at long range BALANCED. Halo CE pistol kills close range long range and mid range. You just cant have a weapon like that in a multiplayer title...

Actually, the entire point is that it works to some decent degree in any situation. It's just not the best anywhere. The whole point is that it always gives the player a chance.

As you say, those other weapons are restricted in their uses. However, it's not hard to argue that they are at some level superior to or at least different from in a non-useless way with respect to the pistol in their places. Even the admittedly underpowered assault rifle is usually better than the pistol at extreme close range, unless the people you're playing against are really good.
The result is that the weapons that are traditionally "power" weapons add complexity and diversity to gameplay rather than just turning it into a cheap domination game.

//===============

It's also worth pointing out that the BR in Halo 2 and the DMR in Reach are also very effective in any situation. The difference with those games, though, is that you're still screwed if a power weapon weilder pops up, which means the game is often one of rock-paper-scissors rather than of skill.

[Edited on 06.12.2011 5:41 PM PDT]

  • 06.12.2011 5:39 PM PDT

Thats what i said about the halo 2 battle rifle. but you try using a DMR when a guy has an AR on you >_>

  • 06.12.2011 5:43 PM PDT


Posted by: JohnyRL
but you try using a DMR when a guy has an AR on you >_>

I've gotten killed trying to AR-blitz DMR-weilders plenty of times (most of the time when I've tried it, in fact), and I've killed AR-blitzers with DMR plenty of times. Requires composure, but the DMR kills substantially faster than the AR. It's not like Halo 1 where, once your shields are low, an AR kills you in like .0001 seconds. The AR is pathetic in Reach, even if it is usually easier to control than the DMR.

  • 06.12.2011 5:48 PM PDT

Wow, im speechless
Posted by: Tupolev

Posted by: JohnyRL
but you try using a DMR when a guy has an AR on you >_>

I've gotten killed trying to AR-blitz DMR-weilders plenty of times (most of the time when I've tried it, in fact), and I've killed AR-blitzers with DMR plenty of times. Requires composure, but the DMR kills substantially faster than the AR. It's not like Halo 1 where, once your shields are low, an AR kills you in like .0001 seconds. The AR is pathetic in Reach, even if it is usually easier to control than the DMR.

  • 06.12.2011 6:00 PM PDT
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-blam!- you -blam!- ass hater, i bet you one of those -blam!-z that just started playing halo when reach came out, you dont know a good game

  • 06.12.2011 6:10 PM PDT

Ive been playing halo since i was a child. I am 19

  • 06.12.2011 6:15 PM PDT

are you retarded?
Posted by: KRIS BONN
-blam!- you -blam!- ass hater, i bet you one of those -blam!-z that just started playing halo when reach came out, you dont know a good game

  • 06.12.2011 6:16 PM PDT


Posted by: JohnyRL
Wow, im speechless

I suppose I spoke strongly. At effectively 0 range, which just body shots, the AR will typically win in a fight (though it's inconsistant). However.

If the DMR user lands the headshot, he typically winds even when the two players are right up against each other.

And even once the distance is up to a few body lengths and bloom starts having an impact on the AR's RoF or accuracy, the DMR starts to take the advantage even with body shots at fairly small ranges.

(Another factor is that headshots are far easier in Reach than in Halo 1, so "landing the headshot" isn't actually all that uncommon, especially with players who, unlike myself, don't have horrible hand-eye coordination.)

//=====

Though this AR discussion is largely irrelevant to my point, which concerns the role of power weapons in games like Reach; if you have the DMR and someone charges you up close with a concussion rifle, you've just lost a rather obnoxious game of rock-paper-scissors.

Other weapons have a hand in easing the balance as well; the powerful grenades, for instance, aren't overpowered in the fast-movement environment of Halo 1, while their power helps prevent the kind of silly shotgun camping you see in later Halos (even if it doesn't eliminate it, admittedly.)

[Edited on 06.12.2011 6:22 PM PDT]

  • 06.12.2011 6:19 PM PDT

Hey bro. Why not play some CE now?
Posted by: Tupolev

Posted by: JohnyRL
Wow, im speechless

I suppose I spoke strongly. At effectively 0 range, which just body shots, the AR will typically win in a fight (though it's inconsistant). However.

If the DMR user lands the headshot, he typically winds even when the two players are right up against each other.

And even once the distance is up to a few body lengths and bloom starts having an impact on the AR's RoF or accuracy, the DMR starts to take the advantage even with body shots at fairly small ranges.

(Another factor is that headshots are far easier in Reach than in Halo 1, so "landing the headshot" isn't actually all that uncommon, especially with players who, unlike myself, don't have horrible hand-eye coordination.)

//=====

Though this AR discussion is largely irrelevant to my point, which concerns the role of power weapons in games like Reach; if you have the DMR and someone charges you up close with a concussion rifle, you've just lost a rather obnoxious game of rock-paper-scissors.

Other weapons have a hand in easing the balance as well; the powerful grenades, for instance, aren't overpowered in the fast-movement environment of Halo 1, while their power helps prevent the kind of silly shotgun camping you see in later Halos (even if it doesn't eliminate it, admittedly.)

  • 06.12.2011 6:41 PM PDT


Posted by: JohnyRL
Hey bro. Why not play some CE now?

I've played several levels of the campaign in the last few days. I love the game, but I don't want to occupy all of my waking time with it. Some variety is nice here and there.

Unless you mean the games' multiplayer, and you mean "now" in a more general sense, at which point I would say it's fairly obvious that the reason I don't is that it doesn't have any native online console multiplayer with good netcode, which is something that I'm quite unhappy with CEA for not fixing.

  • 06.12.2011 6:44 PM PDT

ugh why is speaking to you suddenly becoming annoying?

  • 06.12.2011 7:33 PM PDT

Halo CE in my opinion had the best multiplayer. The pistol was a 3 shot kill and was good at all ranges if you knew how to use it properly.. believe it or not the pistol in CE had a slight bloom and with that big of a reticule long range isn't as easy as you might think. It was better for mid and close range. Everyone started with one so it was balanced out, the other power weapons cut down the ability of the pistol.

Example:

Sniper vs Pistol at long range.

Sniper wins due to better accuracy and more zoom.

Pistol vs Shotgun close range (and occasionally mid range, that CE shotgun was a boss..)

Shotgun wins and only requires one well places shot vs 3 head shots.

Rockets vs Pistol

(See shotgun vs pistol above.)

I also couldn't help but notice you trying to be cute and asking another forum member to play CE now..

Plenty of people still play CE on a daily basis whether it be online or not.

I play it through XBC when I get the time too, I find the multiplayer far better than the other titles and I've been playing Halo since it first came out..

  • 06.12.2011 10:56 PM PDT

"This is not a war, but a campaign for extermination"- X11

JonnyRL you need to shut the -blam!- up. You're bad at reach(0.86) and only have less than 400 games in halo 3. You are a no good troll who is just spamming hate threads on the CE forum since you suck so bad at halo.

  • 06.12.2011 11:11 PM PDT



CE multiplayer was the most balanced multiplayer of all the Halo games. Everyone started with a powerful easy to use pistol, so everyone stood a chance against everyone else, perfectly fair. Games nowadays don't seem to understand that making it so you start with weaker weapons, and have to fight to get better ones off the map, actually makes it somewhat unfair.

Why should someone get a killing spree automatically because he got to the sword first? He shouldn't. And if your fighting a team of vehicles, is it fair to not stand a chance simply because the other team occupies all the anti-vehicle weapons?

CE balanced everything absolutely perfectly. Modern developers could learn much from it. And it's pretty sad that they don't.
You're the only one that makes sense around here.

  • 06.13.2011 9:36 AM PDT