Halo: Combat Evolved Forum
This topic has moved here: Subject: To all The idiots petitioning for multiplayer.
  • Subject: To all The idiots petitioning for multiplayer.
Subject: To all The idiots petitioning for multiplayer.

Your logic is laugh able. I shal get on with my life now and leave you to wollow in your stupidity.
Posted by: Tupolev
Posted by: JohnyRL
Reach's power weapons are powerful but balanced.

No, they aren't. They do give you an advantage in an absolute sense over other players, as opposed to simply creating a wider tactical variety. The sniper rifle in Reach is so easy to hit with and so effective against vehicles that it could most definitely be described as a "better DMR."

The very fact that the standard spawn weapons take so long to kill with means that 1sk AoE weapons like rockets and the fuel rod don't give a targetted player, at most ranges, any chance to fight back at all. You're screwed simply by dint of spawning with inferior weapons to what all the lucky people are carrying.

Halo 1 avoids that. The pistol is not as effective in any respect as power weapons intended for that respect, but it's all-round useful and ensures that you always have a fighting chance. It's exactly what a starter weapon in an active game should be. As opposed to something like the DMR, which is "better" in some sense than the other basic weapons but still leaves you completely screwed no matter how well you play against the games' power weapons.

Though I'm not sure why I keep saying this. We've restated it a million times, and your argument is still effectively "no you're wrong Reach's weapons are more balanced, M6D is imbalanced." You don't seem to actually have an argument nor any interest to address ours.

Unlike this so called infallible pistol, which is considered OP by everyone else but the halo Ce fanboys
That word does not mean what you think it means.

And of course non-Halo 1 players are going to consider it OP. Industry standard has long been to give players with power weapons stupid easy-kill advantages. People are just used to it. A game that tries to make the playing field reasonable is unusual.

EXACTLY even frank occoner agrees with me >_<
In a marketting video where he also said that it can kill anything in 3 shots to the head from anywhere, which is a load of nonsense, especially when you're talking about campaign. Buzzword spewing by a PR guy does not constitute an effective argument.

Let's keep in mind that Frankie is also the guy who initially wrote that the reason that they weren't including Halo 1 online MP was that it wouldn't feel the same due to the netcode, all the while people were making a big deal over how the game was including online coop.

Frankie is a cool guy and a source of useful information, but trusting the big PR man for arguments regarding the merits of given video games? Rofl.

  • 06.13.2011 8:08 PM PDT

I completely and utterly agree.
Posted by: Fatal Factor
I for one agree with OP. Major MAJOR rose tinted glasses going on here when talking about CE multi. It would not work as a matchmaking game, and a LAN game it works wonderfully.

Also i believe 80% of these kids screaming about lack of multi were well under 10 years old when it actually came out and dont have a clue what they are referring to and are just going along with the crowd complaining.

  • 06.13.2011 8:09 PM PDT

Finally someone who makes sense, cheers bro
Posted by: JohnyRL
Precisely my point. You started with an easy to use weapon and make your way up the charts of weaps as you find better ones, and thats reach. I guess all the high ratings reach's multiplayer got were people on drugs ^_^
Posted by: Tupolev
Posted by: JohnyRL
Reach's power weapons are powerful but balanced.

No, they aren't. They do give you an advantage in an absolute sense over other players, as opposed to simply creating a wider tactical variety. The sniper rifle in Reach is so easy to hit with and so effective against vehicles that it could most definitely be described as a "better DMR."

The very fact that the standard spawn weapons take so long to kill with means that 1sk AoE weapons like rockets and the fuel rod don't give a targetted player, at most ranges, any chance to fight back at all. You're screwed simply by dint of spawning with inferior weapons to what all the lucky people are carrying.

Halo 1 avoids that. The pistol is not as effective in any respect as power weapons intended for that respect, but it's all-round useful and ensures that you always have a fighting chance. It's exactly what a starter weapon in an active game should be. As opposed to something like the DMR, which is "better" in some sense than the other basic weapons but still leaves you completely screwed no matter how well you play against the games' power weapons.

Though I'm not sure why I keep saying this. We've restated it a million times, and your argument is still effectively "no you're wrong Reach's weapons are more balanced, M6D is imbalanced." You don't seem to actually have an argument nor any interest to address ours.

Unlike this so called infallible pistol, which is considered OP by everyone else but the halo Ce fanboys
That word does not mean what you think it means.

And of course non-Halo 1 players are going to consider it OP. Industry standard has long been to give players with power weapons stupid easy-kill advantages. People are just used to it. A game that tries to make the playing field reasonable is unusual.

EXACTLY even frank occoner agrees with me >_<
In a marketting video where he also said that it can kill anything in 3 shots to the head from anywhere, which is a load of nonsense, especially when you're talking about campaign. Buzzword spewing by a PR guy does not constitute an effective argument.

Let's keep in mind that Frankie is also the guy who initially wrote that the reason that they weren't including Halo 1 online MP was that it wouldn't feel the same due to the netcode, all the while people were making a big deal over how the game was including online coop.

Frankie is a cool guy and a source of useful information, but trusting the big PR man for arguments regarding the merits of given video games? Rofl.

  • 06.13.2011 8:11 PM PDT

Posted by: Fatal Factor
Fail, in reach you spawn with a pistol with which you should be able to keep knocking his scope off if your getting sniped until you can move to cover,

"Should be able to"? Really? Quite an idealistic statement in a game where the hitboxes are so big that many decent players can just noscope you if you're close enough to them to do that but far enough that you can't feasibly gun for a maneuvering double-melee. Or, alternately, if you're at such an ideal range for the pistol, just not shoot, since Reach's map styles tend to allow snipers to stay ridiculously hidden.

what you cant generally anymore do is countersnipe a sniper with a goddamn PISTOL, so stop crying about that
And what, exactly, is the problem with this from a gameplay standpoint? The sniper is still better than the pistol where it excels. That a person recently spawn might have some sort of a fighting chance to deal with them seems entirely reasonable in my book.

M6D works in a lan setting because if someone is whoring it like a douche you can throw a chair at their head until they stop, not so much online. CE online would be 100% pistol all day every day and to me that just sounds boring.
Actually, it's not. The pistol is indeed used a lot in Halo 1 multiplayer, but the "power" weapons also get there fair share of use. And the plasma rifle is somewhat relevant thanks to its high shot speed and stun. Actually, the only weapons in the Halo 1 sandbox that are "bad" so to speak are the AR and needler, and even then the AR gets a little use, since it's actually quite powerful at close range, especially against targets with low shields (it eats through health pretty much instantly).

Considering that power weapons aren't intended to be quite as dominant and that the sandbox is smaller, that the M6D sees a little more use in Halo 1 than the DMR sees in Reach (And yes, it's "a little more." People complaining that the pistol is too dominant forget that, when a power weapon isn't available, it's pretty much DMR all day in Reach.) is actually natural and to be expected.

Bungie even agree the M6D was an abberation, theyve stated thats why in halo two they came up with the BR and start you off with the smg, and nerfed the pistol hardcore.
They didn't nerf the pistol, they changed it into the BR, and created a new gun that looked like the pistol.

And I don't think very many people retrospectively look back at SMG starts as a good thing; the kind of "player has no chance against others at start" issue? Yeah, people complain about that all the time when discussing the flaws with Halo 2 MP.

And frankie is the Head of Franchise Development at 343i FYI.......he is the boss man and what he says goes, for better or worse. He is no PR robot.
I know who Frankie is. No, he's not a PR robot. But his occupation means he must behave as one occasionally.


[Edited on 06.13.2011 8:54 PM PDT]

  • 06.13.2011 8:48 PM PDT
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i guess you never played it online for the pc,it was fun as hell and no one cared about the pistol or anything because a multiplayer like that is the kind of game you play for FUN not for leveling up or -blam!-, i still play it and it still brings me hours of entertainment, for me it was the best halo multiplayer after halo 2

  • 06.13.2011 9:34 PM PDT

Three-time legendary member on a single account


Posted by: JohnyRL
343 cant just snap their fingers and make multiplayer come alive, the game is scheduled for its launch already, exactly a 10 years after the release of halo CE. Designing multiplayer now will push the game back months or possibly years, tying into the halo 4 release and virtually killing the point of a 10 years later remake.

-Play something else
-Johnny
Good point. I mean, it's not like 343 knew when the tenth anniversary was coming. They couldn't just plan ahead or anything. I mean, they've only been around since 2007.

  • 06.13.2011 11:06 PM PDT
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They could at least make last minute Campaign changes.

It wouldn't take long. Just use HMT. It is compatible with Halo for Xbox.

  • 06.14.2011 4:01 AM PDT

Racking up the 20k Reach credits!

Oh dear. I made a topic all about this, one sec
Topic on no multiplayer and explanation
There. goto that

  • 06.14.2011 6:56 AM PDT

Tupolev makes a lot of sense here. As much as I'd like to see the Halo CE mp online, well, I understand it's not going to happen. Still, you're totally right. JohnyRL on the other hand... weak arguments and attacks, how lame...

  • 06.14.2011 8:02 AM PDT


Posted by: Big T Mac10

Posted by: JohnyRL
343 cant just snap their fingers and make multiplayer come alive, the game is scheduled for its launch already, exactly a 10 years after the release of halo CE. Designing multiplayer now will push the game back months or possibly years, tying into the halo 4 release and virtually killing the point of a 10 years later remake.

-Play something else
-Johnny
Good point. I mean, it's not like 343 knew when the tenth anniversary was coming. They couldn't just plan ahead or anything. I mean, they've only been around since 2007.


343 aren't making Halo CEA, it's Sabre Interactive. Meaning: Halo 4 wouldn't get delayed. Sabre are only re-texturing and adding some minor stuff, I don't think giving us online mp would require that much effort to make the game be delayed a year. In fact, it might even not delay the game. They could always bring someone else, Gearbox did netcode Halo CE for PC.

  • 06.14.2011 8:05 AM PDT

oh gosh, where to begin on this one. well lets address what this thread has turned into first. the aged battle rages as to the power and versatility of the original pistol. i have my own opinion on this argument of course, however its irrelevant to the real issue here. the reality is that both views on this weapon while opposing are completely valid. its more an issue of the type of multiplayer experience you prefer. you guys are both intelligent camps with valid points, what your missing is that you'll never agree because your debating about a tool in a game that either enhances your experience or ruins it, hopefully we can all agree on this. i would like to point out a few things a lot of people miss when it comes to this issue. halo combat evolved was one of the most amazing shooters of all time this can be easily seen when we fast forward to the earth shattering record smashing release of halo 2. you cannot have a release like that for a sequel to a game unless the first edition of the game was something special. halo 2 split the halo fans because it was so vastly different in so many ways. does it make one better than the other? only in the mind of the individual. both are clearly popular games and highly acclaimed by many. as far as multiplayer is concerned nothing from halo combat evolved was actually preserved in halo 2's multiplayer. dual wielding, no stun with plasma weapons, less grenade capacity, boarding, the sword.... the list goes on and on. it was more like a brand new game rather than a sequel. to some it was a triumph and to others a disaster. regardless of how you feel about any of the halo's i think we all need to recognize that whatever halo you like someone hates it and vice versa. so why attempt to argue about how one is better or how one is unbalanced. fans of halo combat evolved absolutely deserve to have a live enabled multiplayer, after all its for them. i personally think that street fighter 2 and 3 are immensely better than sfiv but no one in the street fighter community said that the re-release of either of those games would kill sfiv's online. people will play the game they love and the latest and so called greatest will never suffer from a remake or re-release of a classic. i wouldnt try and deny a fan of a game that i didnt like or thought was unbalanced the full experience that theyve been waiting for for a decade. its clearly not a game for me, but it is for them. you can see very quickly how passionate we are about halo in all of its forms. i would hope that instead of calling each other idiots and noobs for not having the same opinion on a particular installment of the series, that we realize that we are apart of the same camp, the halo camp, and that we should actually be supporting each other. what the halo combat evolved fans are asking for doesnt affect any other halo game, they just want to be able to play the game they love on xbox live against other people who love this game in a multiplayer setting. if you dont like the way the multiplayer feels or if you feel its not a balanced experience then you have the choice to play other games online. we should be supporting each other because one day your favorite halo may be getting an anniversary edition and youll feel differently then when they tell you...oh check it out halo (insert favorite) anniversary is coming out, but sorry guys the netcode is just too much work for this new console that has come out, but enjoy your new textures and some maps for a game you may or may not enjoy. the community has the real power here. we are the consumer and if you all helped each other out and got behind what halo fans want. you will get the results and the gaming experience you are looking for. help out a halo combat evolved fan today and he just might help you out later down the road. its the least a fellow halo fan should do.... just sayin.

  • 06.14.2011 8:38 AM PDT


Posted by: ARACHN0TRON

Posted by: JohnyRL

Posted by: skull56546
If they create a multiplayer it would kill halo reach and possibly halo 4

I HIGHLY doubt that bro. Halo CE's multiplayer, in comparison to what is available on the market today, is terrible



CE multiplayer was the most balanced multiplayer of all the Halo games. Everyone started with a powerful easy to use pistol, so everyone stood a chance against everyone else, perfectly fair. Games nowadays don't seem to understand that making it so you start with weaker weapons, and have to fight to get better ones off the map, actually makes it somewhat unfair.

Why should someone get a killing spree automatically because he got to the sword first? He shouldn't. And if your fighting a team of vehicles, is it fair to not stand a chance simply because the other team occupies all the anti-vehicle weapons?

CE balanced everything absolutely perfectly. Modern developers could learn much from it. And it's pretty sad that they don't.


In my opinion, I will have to agree with you.

  • 06.14.2011 9:03 AM PDT


Posted by: Fatal Factor
I for one agree with OP. Major MAJOR rose tinted glasses going on here when talking about CE multi. It would not work as a matchmaking game, and a LAN game it works wonderfully.

Also i believe 80% of these kids screaming about lack of multi were well under 10 years old when it actually came out and dont have a clue what they are referring to and are just going along with the crowd complaining.


Posted by: Fatal Factor
M6D works in a lan setting because if someone is whoring it like a douche you can throw a chair at their head until they stop, not so much online. CE online would be 100% pistol all day every day and to me that just sounds boring.


Amazing. You say 80% of the "kids" complaining are merely following the crowd...then you proceed to state your arguement using almost the EXACT same words they used in the podcast to argue the same point. Looks like you're he sheep to me.

Throwing a chair at someone's head to make them stop: so that's your solution when you're getting your arse kicked? No wonder you don't want CE online.

The people screwing about no online multiplayer in CEA are people who have played and enjoyed CE's multiplayer. Why else would they arguing for it? If anything, most of the people who don't care about it are the ones who have never played CE multiplayer before.

And for the 7000th time, the argument that Halo CE works on LAN but not online is complete and absolute bull-blam!- because Bungie made Halo PC ONLINE...that PROVES it works in some capacity.

  • 06.14.2011 5:03 PM PDT
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i criticize gamers who think they know about guns and other stuff because they played it in a video game, i throw knifes,do archery, practice real combat tactics, shoot guns, hunt, mountain bike, do jiu jitsu, high school wrestling, muay thai boxing, date black girls and obssess about half life and halo


Posted by: Tupolev

Posted by: JohnyRL
Wow, im speechless

I suppose I spoke strongly. At effectively 0 range, which just body shots, the AR will typically win in a fight (though it's inconsistant). However.

If the DMR user lands the headshot, he typically winds even when the two players are right up against each other.

And even once the distance is up to a few body lengths and bloom starts having an impact on the AR's RoF or accuracy, the DMR starts to take the advantage even with body shots at fairly small ranges.

(Another factor is that headshots are far easier in Reach than in Halo 1, so "landing the headshot" isn't actually all that uncommon, especially with players who, unlike myself, don't have horrible hand-eye coordination.)

//=====

Though this AR discussion is largely irrelevant to my point, which concerns the role of power weapons in games like Reach; if you have the DMR and someone charges you up close with a concussion rifle, you've just lost a rather obnoxious game of rock-paper-scissors.

Other weapons have a hand in easing the balance as well; the powerful grenades, for instance, aren't overpowered in the fast-movement environment of Halo 1, while their power helps prevent the kind of silly shotgun camping you see in later Halos (even if it doesn't eliminate it, admittedly.)


"hand eye coordination?!?!?!?!?!?! dude your a nerd playing a video game you aint throwing a ball or boxing or knife fighting, all you did is move the analog stick in a direction at which you pressed another button made to simulate a trigger

  • 06.14.2011 6:19 PM PDT


Posted by: SPARTAN TRAP

Posted by: JohnyRL
How many people watched the 343 vidoc video? Huh?? How many? "The Pistol is still wildly overpowered!" There you go
The Pistol is overpowered, next question.


in the campaign, it is Reach Multiplayer.

Oh brother, the pistol WAS overpowered who can argue its not?

  • 06.14.2011 6:25 PM PDT

A fighting chance? Really? Your ripped them apart before they could see your standing there!

  • 06.14.2011 6:26 PM PDT

When i was 15, my father purchased halo combat evolved in 2002. I have never played a video game as much as i have played halo combat evolved. A portion of my life revolves around CE, so you can think what you like bro
Posted by: Admonitor
The pistol is not OP simply by virtue of being a utility weapon that in good hands was decent at all ranges but it never excelled in any other than mid range. Furthermore the pistol has such a ridiculous skill gap (that's ridiculous in the good way) I don't know about you but you just can't pick up the pistol and suddenly do godly with it, it is a hard unforgiving weapon to use. Contrary to what you are saying the pistol did not hand out 3sk; you had to work for them. I was pretty decent at CE and I couldn't consistently 3sk when someone had a good strafe going on. Hell look at some Pro tournaments even they can't consistently 3 shot with it.

Johnny have you even played the game because everything that comes out of our mouth gives the impression that you haven't.

  • 06.14.2011 6:28 PM PDT

Dear lord, theres so much text it looks like a huge white block, i dont have that much time on my hands.
Summary: Pist0l was cuul cuz it waz in CE and everyting Elze sux, so bye
Posted by: PRiNC3S5
oh gosh, where to begin on this one. well lets address what this thread has turned into first. the aged battle rages as to the power and versatility of the original pistol. i have my own opinion on this argument of course, however its irrelevant to the real issue here. the reality is that both views on this weapon while opposing are completely valid. its more an issue of the type of multiplayer experience you prefer. you guys are both intelligent camps with valid points, what your missing is that you'll never agree because your debating about a tool in a game that either enhances your experience or ruins it, hopefully we can all agree on this. i would like to point out a few things a lot of people miss when it comes to this issue. halo combat evolved was one of the most amazing shooters of all time this can be easily seen when we fast forward to the earth shattering record smashing release of halo 2. you cannot have a release like that for a sequel to a game unless the first edition of the game was something special. halo 2 split the halo fans because it was so vastly different in so many ways. does it make one better than the other? only in the mind of the individual. both are clearly popular games and highly acclaimed by many. as far as multiplayer is concerned nothing from halo combat evolved was actually preserved in halo 2's multiplayer. dual wielding, no stun with plasma weapons, less grenade capacity, boarding, the sword.... the list goes on and on. it was more like a brand new game rather than a sequel. to some it was a triumph and to others a disaster. regardless of how you feel about any of the halo's i think we all need to recognize that whatever halo you like someone hates it and vice versa. so why attempt to argue about how one is better or how one is unbalanced. fans of halo combat evolved absolutely deserve to have a live enabled multiplayer, after all its for them. i personally think that street fighter 2 and 3 are immensely better than sfiv but no one in the street fighter community said that the re-release of either of those games would kill sfiv's online. people will play the game they love and the latest and so called greatest will never suffer from a remake or re-release of a classic. i wouldnt try and deny a fan of a game that i didnt like or thought was unbalanced the full experience that theyve been waiting for for a decade. its clearly not a game for me, but it is for them. you can see very quickly how passionate we are about halo in all of its forms. i would hope that instead of calling each other idiots and noobs for not having the same opinion on a particular installment of the series, that we realize that we are apart of the same camp, the halo camp, and that we should actually be supporting each other. what the halo combat evolved fans are asking for doesnt affect any other halo game, they just want to be able to play the game they love on xbox live against other people who love this game in a multiplayer setting. if you dont like the way the multiplayer feels or if you feel its not a balanced experience then you have the choice to play other games online. we should be supporting each other because one day your favorite halo may be getting an anniversary edition and youll feel differently then when they tell you...oh check it out halo (insert favorite) anniversary is coming out, but sorry guys the netcode is just too much work for this new console that has come out, but enjoy your new textures and some maps for a game you may or may not enjoy. the community has the real power here. we are the consumer and if you all helped each other out and got behind what halo fans want. you will get the results and the gaming experience you are looking for. help out a halo combat evolved fan today and he just might help you out later down the road. its the least a fellow halo fan should do.... just sayin.

  • 06.14.2011 6:31 PM PDT

Let me first say that the pistol was in fact a weapon to suitable to all forms of combat. If i have a weapon, a (one size fits all) sort of deal, then WHAT MOTIVATION DOES A PLAYER HAVE TO USE ANYTHING ELSE. I made it through several matches at the top of the scoreboard using only my one pistol, this simply doesnt work in FPSs. Because the butthurt fanboys who want to relive the glory days accumulate here like toejam to defend the game they like. The toejam who unfortunately are blind sighted to flaws. Yes, halo CE HAD FLAWS, it didnt play perfectly no matter what you people say.
Halo CE weapons needed alterations -FACT

  • 06.14.2011 6:35 PM PDT


Posted by: JohnyRL
Dear lord, theres so much text it looks like a huge white block, i dont have that much time on my hands.
Summary: Pist0l was cuul cuz it waz in CE and everyting Elze sux, so bye

Since you only ever approach an discussion with capslock and insults instead of argument, I was thinking about not replying to anything else you posted, but this really must be said:

You just tried to mock a textwall by creating a strawman of something you thought it said but which it wasn't actually saying. If you're going to attack something, I would very strongly recommend actually reading it first. It would help your case.

His textwall was actually an argument discussing the idea that Halo 1 and the later games are qualitatively different by a substantial margin, that both are good, and that both deserve to be playable on Live much in the same way that remastered versions of old games in other genres get that chance.

It had very little to do with "the pistol was in Halo 1 and everything else sucks therefore the pistol is good.

[Edited on 06.14.2011 6:59 PM PDT]

  • 06.14.2011 6:47 PM PDT

Cool story bro, with all the butthurts here its hard to tell when someone is making sense. Like i said, i dont have this much time on my hands.
Posted by: Tupolev

Posted by: JohnyRL
Dear lord, theres so much text it looks like a huge white block, i dont have that much time on my hands.
Summary: Pist0l was cuul cuz it waz in CE and everyting Elze sux, so bye

Since you only ever approach an discussion with capslock and insults instead of argument, I was thinking about not replying to anything else you posted, but this really must be said:

You just tried to mock a textwall by creating a strawman of something you thought it said but which it wasn't actually saying. If you're going to attack something, I would very strongly recommend actually reading it first. It would help your case.

His textwall was actually an argument discussing the idea that Halo 1 and the later games are qualitatively different by a substantial margin, that both are good, and that both deserve to be playable on Live much in the same way that remastered versions of old games in other genres get that chance.

It had very little to do with "the pistol was in Halo 1 and everything else sucks therefore the pistol is good."

  • 06.14.2011 6:52 PM PDT


Ah, whatever. I started talking. I'll continue.

If i have a weapon, a (one size fits all) sort of deal, then WHAT MOTIVATION DOES A PLAYER HAVE TO USE ANYTHING ELSE.
Specialization. It's pretty argue that a shotgun isn't at least somewhat advantageous in Halo 1 in certain situations, for instance. If I'm leaping over a rock to descend on someone on Battle Creek and I have a rocket launcher handy, I might certainly think of using that first. If a situation is extremely chaotic and there's a close-range melee, an AR, PP, or PR might be more controllable and consistant than the M6D, unless I'm extremely good (which I'm not). If I'm trying to cross-map someone on Sidewinder or Bloog Gulch, I may find myself restricted by the ~120m maximum range (and even lower effective range) of the pistol, and be inclined to use a sniper rifle or a tank if I have either handy.

Does that answer your question?

I made it through several matches at the top of the scoreboard using only my one pistol, this simply doesnt work in FPSs.
I've done the same thing in matches of Reach with certain power weapons before, just as dominantly as people have beaten me with a pistol in Halo 1. I very distinctly recall a certain game, for example, when I got a 26-0 perfection in Big Team Slayer on Hemorrhage by using nothing but a wraith...

I could go on and use many more examples to explain how this works fine, it seems, in a lot of FPS's.

Posted by: JohnyRL
Cool story bro

It is, isn't it? I thought so too.

[Edited on 06.14.2011 7:01 PM PDT]

  • 06.14.2011 7:00 PM PDT

Tupolev, your obviously an experienced halo fan. We have different opinions. 343 isnt making multiplayer in CEA, thats not changing (at least now) i see your point, and I must admit i am very respectful of how well spoken you are. We have varying opinions that will not be easily settled. Why dont we just enjoy the amazing campaign thats being remade. Its being remade for the story anyway, the multiplayer maps for the reach newtworks are simply a feature and nothing we should argue about. Have a nice one dude. May good fortune come your way,(especially gaming wise)

[Edited on 06.14.2011 7:04 PM PDT]

  • 06.14.2011 7:03 PM PDT
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i criticize gamers who think they know about guns and other stuff because they played it in a video game, i throw knifes,do archery, practice real combat tactics, shoot guns, hunt, mountain bike, do jiu jitsu, high school wrestling, muay thai boxing, date black girls and obssess about half life and halo

"oh my god i just got killed with the pistol and every time i get killed with the pistol i spawn with one and i dont know what to do it's so confusing" y'all are so stupid (most of y'all anyway) and no one uses the pistol 100% of the time, if i find a boss shotgun im gonna trade the pistol if i have to, same if i find a sniper, the point of the pistol is that no matter the range i can fight (but not dominate) if i fight a sniper at long range im probabloy dead but i can win if i do it right, and if i find him at close range then good for me, it's called the god pistol not because it's the best at everything, because it definately isnt, it's called the god pistol because it can be used anywhere and you have a fighting chance, you can prevail, but if you are caught in another person's weapon range/domain, then you are screwed, but it's not the best weapon, i personally love the sniper/shotgun combo, and the reason it seams like every one w hores with the pistol is because, it being an fps...the sad truth is, people die, and when they die, what weapon will they have..........exactly

  • 06.14.2011 7:17 PM PDT

The pistol was a 3 shot kill. a 3 shot kill from anywhere. Who in their right mind uses a shotgun when a dude with a pistol is fighting you, it just didnt happen. Maybe you didnt use the pistol but 99 percent of those on the battlefield did.

  • 06.14.2011 7:19 PM PDT