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Posted by: Fatal Factor
Fail, in reach you spawn with a pistol with which you should be able to keep knocking his scope off if your getting sniped until you can move to cover,
"Should be able to"? Really? Quite an idealistic statement in a game where the hitboxes are so big that many decent players can just noscope you if you're close enough to them to do that but far enough that you can't feasibly gun for a maneuvering double-melee. Or, alternately, if you're at such an ideal range for the pistol, just not shoot, since Reach's map styles tend to allow snipers to stay ridiculously hidden.
what you cant generally anymore do is countersnipe a sniper with a goddamn PISTOL, so stop crying about that
And what, exactly, is the problem with this from a gameplay standpoint? The sniper is still better than the pistol where it excels. That a person recently spawn might have some sort of a fighting chance to deal with them seems entirely reasonable in my book.
M6D works in a lan setting because if someone is whoring it like a douche you can throw a chair at their head until they stop, not so much online. CE online would be 100% pistol all day every day and to me that just sounds boring.
Actually, it's not. The pistol is indeed used a lot in Halo 1 multiplayer, but the "power" weapons also get there fair share of use. And the plasma rifle is somewhat relevant thanks to its high shot speed and stun. Actually, the only weapons in the Halo 1 sandbox that are "bad" so to speak are the AR and needler, and even then the AR gets a little use, since it's actually quite powerful at close range, especially against targets with low shields (it eats through health pretty much instantly).
Considering that power weapons aren't intended to be quite as dominant and that the sandbox is smaller, that the M6D sees a little more use in Halo 1 than the DMR sees in Reach (And yes, it's "a little more." People complaining that the pistol is too dominant forget that, when a power weapon isn't available, it's pretty much DMR all day in Reach.) is actually natural and to be expected.
Bungie even agree the M6D was an abberation, theyve stated thats why in halo two they came up with the BR and start you off with the smg, and nerfed the pistol hardcore.
They didn't nerf the pistol, they changed it into the BR, and created a new gun that looked like the pistol.
And I don't think very many people retrospectively look back at SMG starts as a good thing; the kind of "player has no chance against others at start" issue? Yeah, people complain about that all the time when discussing the flaws with Halo 2 MP.
And frankie is the Head of Franchise Development at 343i FYI.......he is the boss man and what he says goes, for better or worse. He is no PR robot.
I know who Frankie is. No, he's not a PR robot. But his occupation means he must behave as one occasionally.
[Edited on 06.13.2011 8:54 PM PDT]