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Subject: the do's and dont's of Halo Anniversery

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Ok, so I'm sure a lot of us have been waiting for this day to come, and I'm extremely happy at the looks of Halo: Anniversery. It looks amazing and it looks like the AI hasn't changed judging by the way they move in the trailer. But they are adding/ changing some things. I noticed the MA5B looks like the AR in Reach, yet it has 60 rounds. The enemy armor varieties are similar to reach as well, and assassinations are in.

So here's what I want to know: What do you think they should add if anything and what should they change? Go!

[Edited on 06.12.2011 6:44 PM PDT]

  • 06.12.2011 6:41 PM PDT

Xbox Live Gamertag: RogueWolf I77V (Halo 2, Halo 3)
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Xfire Gamertag: roguewolfi77v (Halo PC)

The MP side of Halo:CEA is going to be a map pack for Halo:Reach. Much like ODST one disc for campaign and one for Multiplayer.

[Edited on 06.12.2011 6:46 PM PDT]

  • 06.12.2011 6:45 PM PDT
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Recon..??

Change nothing, add almost nothing (like those terminals and stuff, thats fine)
Make cortana pink/purple again and use Halo 3's model of the AR for the game, to that rusty Reach AR
dont use the grunts that had buckets for backs and bring back the ones who had curly backs! lol
I hope the controls are like HALO CE on the 360, b melee, x RELOAD/action, y change weapon, RB change grenade, LB flashlight, a jump rt shoot, lt grenade, ect
not thats stupid RB to reload nonsense..

  • 06.12.2011 6:48 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!

actually, since H3, I got used to reloading with RB, but I'm sure the choices will be there. What do you think about skulls? I kind of enjoyed looking for them in H3. Should they have skulls?

  • 06.12.2011 6:52 PM PDT
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Recon..??

I was so used to original halo controls it was so awkward, and it still is cause I still love playing H1 and H2, i hate it lol, I hope the choices will be there, I SEVERLY hope
hmm..maybe because they were fun in H2 and 3
that would be something i wouldn't mind if they added.

  • 06.12.2011 6:54 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!

Should we be able to drive a Wraith now? Should human vehicles still be grossly indestructable? I for one, would love to relive the Warthog jumping days. Boarding? Banshee tricks? (I vote NO on that one)

  • 06.12.2011 7:05 PM PDT

well they use todays modern graphics, but down really change the gameplay at all. since when were they adding assassinations?

  • 06.12.2011 7:11 PM PDT
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Recon..??

Im with you on the warthog indestructebility...however thats spelled
bumpercars, anyone?
I loved that!
and, I don'd know, wouldn't that affect the campaign to drive a wraith? unless it was just in multiplayer.. thats like saying make it so we can jack the vehicles in H1
well they use todays modern graphics, but down really change the gameplay at all. since when were they adding assassinations?
that was in the multiplayer demo vid

[Edited on 06.12.2011 7:14 PM PDT]

  • 06.12.2011 7:13 PM PDT

Our big green style, cannot be defeated!
-Sgt. A.J. Johnson - Halo 2 - Metropolis

Posted by: AngelForge042
Change nothing, add almost nothing (like those terminals and stuff, thats fine)
Make cortana pink/purple again and use Halo 3's model of the AR for the game, to that rusty Reach AR
dont use the grunts that had buckets for backs and bring back the ones who had curly backs! lol
I hope the controls are like HALO CE on the 360, b melee, x RELOAD/action, y change weapon, RB change grenade, LB flashlight, a jump rt shoot, lt grenade, ect
not thats stupid RB to reload nonsense..
Why should or would they put terminals?

  • 06.12.2011 7:20 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!

As far as the Banshee goes, I want the same controlls as the original. Actually, I've been wanting that since H2. Not too huge on the tricks. And the turning was more fluid in Halo 1. After that, it felt too jerky. Also, I want to pull back the stick and slowly go backwards again. And I think I would prefer not hijacking. Every Wraith was like a mini boss to me.

  • 06.12.2011 7:22 PM PDT

Our big green style, cannot be defeated!
-Sgt. A.J. Johnson - Halo 2 - Metropolis

They should keep the Assault Rifle from Halo CE (MA5B) & dump the Reach one. I don't understand why'd they'd keep the old one. If they put the new one, it would still follow the canon. Since the book says that the Pillar of Autumn was refitted with new weapons & armor for their mission to capture a high prophet. So the crew on board could have new ordinance. The MA5B would count. The flat teleporters better look flat. Not the spinning ones from Halo 2 & 3. So things that should come back in campaign & multi-player:

1 - MA5B should be back
2 - Same banshee, along with how if you push back, the banshee hovers in place, unlike in the newer version where, if you push back, it just drops down.
3 - 1st person view while in the passenger seat of a warthog
4 - How on The Silent Cartographer, you could drive all the way out to open sea, under water
5 - Every single easter egg & glitch, but the glitch on the mission Assault on the Control Room, where you can glitch & stay in the Pelican, the Pelican should actually take you somewhere, & have an easter egg
6 - On Silent Cartographer on Halo CE, when you first see the gold elite before he closes the door, you can throw a plasma grenade, stick & kill him. So when you get to the activation room, it shows the cut scene with the gold elite walking out, but there's the dead elite on the floor. You should still be able to see that glitch.
7 - You can mess up in game movies put putting stuff in them still
8 - In the scene where the Pillar of Autumn is being shot, they should show corvettes & cruisers shooting the autumn


[Edited on 06.12.2011 7:36 PM PDT]

  • 06.12.2011 7:24 PM PDT

Assassinations are not in thats the multiplayer showcased for the reach engine. The developers said EVERYTHING in campaign is exactly the same, its just re-skinned. You sir are misinformed

  • 06.12.2011 7:31 PM PDT

they arnt. He saw the trailer with the reach multiplayer gameplay with the new maps and thinks its the game. Kids these days..

  • 06.12.2011 7:32 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!

No, I just assumed that it might be in the single player as well. Obviously it was multiplayer as there were 2 Spartans.

  • 06.12.2011 7:36 PM PDT

the assassination part was from multiplayer dumb-blam!-, it runs on the same engine so of course there would be no reach assasinations, master chief doesn't carry a -blam!- knife

[Edited on 06.12.2011 7:39 PM PDT]

  • 06.12.2011 7:38 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!

Definately hope the Shotgun is as good as it used to be. The thing has sucked since H2.

[Edited on 06.12.2011 7:41 PM PDT]

  • 06.12.2011 7:39 PM PDT


Posted by: Pure Evil_616
Definately hope the Shotgun is as good as it used to be. The thing has sucked since H2.

It's pretty useful in Reach for me...

  • 06.12.2011 7:42 PM PDT

duh...
Posted by: Pure Evil_616
No, I just assumed that it might be in the single player as well. Obviously it was multiplayer as there were 2 Spartans.

  • 06.12.2011 7:42 PM PDT

Join the 616th ODST Battalion. Drop feet first into Hell... then take out the population. Sign up today!


Posted by: Oblivioh
the assassination part was from multiplayer dumb-blam!-, it runs on the same engine so of course there would be no reach assasinations, master chief doesn't carry a -blam!- knife

No need to be an ass. Who said Chief needs a knife? He can use his hands... like a boss.

  • 06.12.2011 7:45 PM PDT
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Recon..??


Posted by: xecnalxes117
Posted by: AngelForge042
Change nothing, add almost nothing (like those terminals and stuff, thats fine)
Make cortana pink/purple again and use Halo 3's model of the AR for the game, to that rusty Reach AR
dont use the grunts that had buckets for backs and bring back the ones who had curly backs! lol
I hope the controls are like HALO CE on the 360, b melee, x RELOAD/action, y change weapon, RB change grenade, LB flashlight, a jump rt shoot, lt grenade, ect
not thats stupid RB to reload nonsense..
Why should or would they put terminals?

they said they are in one of their interview vids

  • 06.12.2011 8:28 PM PDT

Everything is the same. exactly the way we remember it with new looks and those monitor things from halo 3 i believe

  • 06.13.2011 10:28 AM PDT
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Recon..??

Terminals? right.?

  • 06.13.2011 10:30 AM PDT
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"Ahh, I see your mother couldn't afford the abortion...sad day"

I really hope they don't include hijacking and all of that, taking down all of those vehicles definitely makes the game a lot more fun than the others, it gives you a challenge.

And as for the terminals, I really don't care. I just hope they don't change it up too much (i.e. dual wielding, energy sword wielding, destructible vehicles...)

BUT I do want to see firefight being put in and forge, I think it'd be interesting but then again, it is a $40 game...so maybe I'm expecting too much.

  • 06.13.2011 11:37 AM PDT

SPARTAN TRAP
asking for mods is not a smart idea.
no bumping.

what is your next game going to be Bungie?


Posted by: RogueWolf I77V
The MP side of Halo:CEA is going to be a map pack for Halo:Reach. Much like ODST one disc for campaign and one for Multiplayer.


just learned, that it is actually an option in the menu to go to Multiplayer or Campaign, so it is going to be like ODST in the fact that it has a Multiplayer and a Campaign it's just a one disked ODST.

  • 06.13.2011 11:42 AM PDT

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