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This topic has moved here: Poll [26 votes]: Should Halo 4 have AA's ?
  • Poll [26 votes]: Should Halo 4 have AA's ?
Subject: Should Halo 4 have AA's ?

Tre BEAST.

Poll: Should Halo 4 have AA's ?  [closed]
Yes:  12%
(3 Votes)
No:  62%
(16 Votes)
Some of them:  27%
(7 Votes)
Total Votes: 26

Would You like to see Armor Abilities return in Halo 4 or not ? I personally would not like to see them because Halo 3 was perfect without them, but i think that we should keep sprint to get around the maps faster ! what do you think ?

  • 06.14.2011 1:30 PM PDT

Sprint. thats it.

  • 06.14.2011 1:37 PM PDT

Can't win an arguement?
Correct their grammer instead

No, I think they should stick to the simplicity of halo

  • 06.14.2011 2:20 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

NO. I wouldn't mind if there was only Sprint. But, other then Sprint, no.

  • 06.14.2011 3:33 PM PDT

I'm a stubborn guy. I love to argue my opinion, but unlike others, I'll try to see your side of the problem. I'm a triathlete, with a very heavy empephis on the swimming bit. Also, don't hate on the ~Quinton~ at the end of my posts. Why are you still reading this? #creeper #hashtagcashmoney for hashtaging on Bungie.net

Sprint/evade in my opinion should always be enabled and could work by pressing in the left toggle stick. You would choose between sprint and evade at the spawn of each death. I believe that armour abilities were a good thing but were implemented incorrectly. They should be similar to the power ups in Halo 3 and Halo 2. Armour lock should be removed and replaced by a over shield ability allowing for a 5 second time period of 2x shields. Jet pack should stay the same didn't see anything wrong with it. Hologram was just gimmicky and did not like it. The bubble shield thing(the name eludes me right now) but with out the healing ability. The regenerator from Halo 3 should satay away. Invisibility should return but the operator should be able to have full range of movement without compromising there invisibility-ness but it should drain the power faster. I think a cool ability to have would be an increased radar enabling it to pick up enemies from farther away. All of theses AA would be placed on the map and would be similar to power weapons, they would also be multi use.

Sorry for the non-paragraph structure kind of in a rush.

~Quinton~

  • 06.14.2011 3:52 PM PDT
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you people are so boring. AAs are fun to use. Jetpack rules

  • 06.14.2011 4:50 PM PDT

sprint and maybe jetpack

[Edited on 06.14.2011 4:52 PM PDT]

  • 06.14.2011 4:52 PM PDT
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Imagine a triangle. It's perfect, but a little plain. You take a chisel, and carve a small decorative symbol into it to make it a little more interesting. People like it, but it could use a little more.

So you then take a sledgehammer..

NONE. Especially not Jetpack, Active Camo or Armor Lock.

  • 06.14.2011 4:55 PM PDT
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No. Though I guess it would be alright if sprint were added in Halo 4. But not as an armor-ability, just a gameplay mechanic.

Oh, and active camouflage and overshield need to return. As PICK-UPS.

[Edited on 06.14.2011 5:00 PM PDT]

  • 06.14.2011 4:59 PM PDT

I ultimately don't really care whether they appear in Halo 4 or not, seeing as the main trilogy never had them, but I do hope they will make a return, they add much more in way of tactics to Halo's gameplay and makes it all around better if you ask me. So yes, they should come back at some point in a future game.

  • 06.14.2011 5:04 PM PDT

Call me Ares

"Learning is never wrong. Even learning how to kill isn't wrong. Or right. It's just a thing to learn, a thing I can teach you." -Chade
Nothing is true but perception. Everything is permitted but a lie.

The Spartan 1 Project

if there are any AA's it should be movement AA's. sprint, evade, and maybe jetpack.
I would like to see equipment make a return.

Also, overshields and active camo need to be pickups again.

[Edited on 06.14.2011 5:14 PM PDT]

  • 06.14.2011 5:14 PM PDT