- last post: 01.01.0001 12:00 AM PDT
Giant space cannon stuck on using superpowerful magnets = ok
Lots of Marines using superpowerful magnets near each other = bad
I have to say, though, the adage 'If it ain't broke, don't fix it' works here cause IIRC usually the marines own the covenant (except on legendary, ahaha... seriously tho) proving they don't need newer weapons.
As for recoil, reeferdude mentioned earlier that some weapons have practically no recoil due to open chamber: there are actually some examples of rocket launchers that use this like the LAW 90. And I think even the SPNKR rocket launcher is open chamber!
Though the fact that rockets should by now be missiles (ie guided) and don't have autoaim is iffy.
One thing really bugs me, though. The assault rifle. COME ON! I know it's due to game mechanics, but SERIOUSLY! The recticule is the size of a bloody MOON! Rifles TODAY are more accurate than that. Rifles that can fire full auto or semi auto have about the same accuracy, if not MORE accuracy than pistols. The first shot on an assault rife, on the other hand, can go ANYWHERE in that bloody circle, and FURTHER shots go OUTSIDE!
IT'S PHYSICALLY IMPOSSIBLE FOR A BULLET TO BE ANGLED THAT FAR OUTSIDE THE BARREL'S POINT OF AIM!!!!!
Seriously. If a gun had that much recoil, given the strength of the MC, the AR would be firing bullets the size of tank shells.
*breaths*
Ok, I'm through.