Halo: Combat Evolved Forum
This topic has moved here: Subject: CEA: Reach's AI or CE's?
  • Subject: CEA: Reach's AI or CE's?
Subject: CEA: Reach's AI or CE's?

Official Mongoose Splatter Count (as of September 13, 2009): 417

Check out my Goosetages on youtube today!
Youtube account: CARmakazie

I know CEA is getting the graphical upgrade using Reach's engine. But will it also be using the AI or physics systems?

  • 06.18.2011 8:24 PM PDT

Raikou Draco

The gameplay is exactly like CE

Its LITERALLY it Halo CE it just looks awesome, No reach AI or physics

[Edited on 06.18.2011 8:31 PM PDT]

  • 06.18.2011 8:31 PM PDT

"well said mini moose"

what the guy said above me and the campaign is not reaches engine, it is an entirely new one

  • 06.18.2011 8:42 PM PDT

Good players work together...and no matter how good you are, you're not physic. - blade6321


Posted by: Heroic Mastodon
what the guy said above me and the campaign is not reaches engine, it is an entirely new one
Entirely new, using Reach assets. OP, the coding behind Anniversary is literally the same code used in CE. Think of it as CE with a coat of fresh paint.

  • 06.19.2011 12:34 AM PDT

Official Mongoose Splatter Count (as of September 13, 2009): 417

Check out my Goosetages on youtube today!
Youtube account: CARmakazie

Thanks for the info guys! Cant wait for the game!

  • 06.19.2011 12:43 AM PDT

What? Its NOT getting reach engine. Its halo CE with a seperate engine running graphics

  • 06.19.2011 7:19 PM PDT