- Dragonzzilla
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- Intrepid Legendary Member
Ignore my gamertag. It's actually Dragonzzilla.
Looking at several people's own posts, I thought of my own idea for a Floodfight. But please don't flame me or send hate mail; I'm not saying all this stuff is my idea.
In Floodfight there would be three gametypes, Holdout, Purify, and Nightwalker.
Holdout involves players to survive as long as they can against the ever-advancing Flood swarm, much like ODST firefight. Dead players become Infested and have to fight against the survivors.
The objective of Purify is for every marked location to be cured from Flood infection. To "deinfest" a location, a player must stand in the highlighted area for thirty consecutive seconds. Every deinfested area increases the intelligence and strength of the Flood AI.
The final gametype would be Nightwalkers. This gametype would feature a night-and-day feature no matter the map used - the time of day changes depending on the difficulty chosen, day becomes shorter the higher the difficulty; the Flood in this gametype only attack at nighttime. Ammunition and equipment can be found scattered around the map.
+NEXT POST, THE MAPS THEMSELVES+
[Edited on 06.19.2011 8:34 AM PDT]