Posted by: DusK
Posted by: Ben2974
Remember what I said, though: In Halo 1 you have to first acquire target aiming before you get anywhere near good. That's why the skill gap is huge in Halo 1. Spot-on aiming is a MASSIVE factor in Halo 1 because there aren't too many other variables that affect your gameplay skills. For example the majority of the maps are empty in CE! You spawn and see your opponent (exaggeration). So what do you do? Aim and shoot- otherwise you're out for the count.
Oh look, he's trying to pretend he knows how to play HCE again.
No. If it was that simple, I wouldn't play it.
Posted by: Ben2974
In Halo 2 you start off on, let's say, the 3rd rung on the ladder (not in respect to my illustration above), because aim assist is there for you to....help you aim! But So now you have 5 more extra rungs (for example) to climb before you are a master at Halo 2. Those include, for example, how to use the cramped maps to your advantage or get the next weapon respawn, I don't know off the top of my head but that's just a mediocre example.
You just admitted in this paragraph that cheap noob tricks and cowardice trump actual FPS skill in Halo 2. Which is exactly the point I made in my first post. Good job, glad we can agree. Now stop calling it skill, and we'll be all set.
Posted by: Ben2974
Note: I referred to you and your position on the skill bar for Halo 2 and not Halo 1. If you can't make use of the aim assist then you're way down there, dude.
I was stomping level 30+'s after two games of H2X. I'm hardly on the left of any absurd skill bar you could come up with.
Note: Halo 1 is the simplest of the Halos. Obviously aiming/hitting constantly isn't the only thing there is to worry about, but it certainly is, by far, the biggest thing to worry about when it comes to being a pro. (My hypothetical percentage for aim/hit in Halo 1 is ~3/4 of the game's skill, the last 25% is some other minor stuff) The game is so simple that it's hard. :D
I've only reinforced my points using your examples such as the maps. And that was just one example! Yeah, there are a few other things that help determine the expertise of a player in Halo 1, but even like you (I think) and Dr Syx said, in Halo 1 you can focus a lot of the fighting on yourself and not have to worry about your teammates pulling you down. If you can nail the targeting in Halo 1, then like I said, you're already 3/4's (hypothetical percentage) of the way there to becoming a "legendary" player.
And no I did not admit that cheap noob tricks/camping dominate the battlefield. You just took the "cramped" idea in my explanation and identified it solely as a means to hide. That's what the dude with mediocre skill would do. There are loads of ways to manipulate the fights with Halo 2's maps like taking cover behind a rock or popping your head back and forth out to get a snipe shot out. And remember, the skill gap is smaller compared to Halo 1, so you'll find it easier to mess with players because most of them are...average. But ..agaaiiinn, there are those who have mastered those 5 extra rungs on the ladder, who will then be able to destroy those campers that are stuck on, let's say, the 4th rung (4/8 rungs, 1-3 for aim assist, + 5 extra rungs to master = 8).
Plus, I never said camping was a skill.
I was stomping level 30+'s after two games of H2X. I'm hardly on the left of any absurd skill bar you could come up with.
So you get owned by campers? That means you suck. You might not be a bad player, but you're most likely in the middle.
[Edited on 06.24.2011 8:48 AM PDT]