Halo: Combat Evolved Forum
This topic has moved here: Subject: Anyone else wondering how the "flop back" will work.
  • Subject: Anyone else wondering how the "flop back" will work.
Subject: Anyone else wondering how the "flop back" will work.

If you watch the trailer the "new graphics" have some differences in size and shape. If you didnt notice. Deploy able covers are a little thinner than in CE and hollow-panels are flat and are vertical when in CE they were diagonal. What if i walked into the area where the flat hollow panels are then "flop back" to the old graphics where the hollow panel exists where im standing. Will i bug into the hollow panel? Anyone else wondering how this would work?

  • 06.22.2011 4:25 PM PDT
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Most likey in a case like that, you just wont be able to get into the 'hollow panel' as both sets of graphics are most likely using the same collision models so you'd probably hit an invisible wall right there.

  • 06.22.2011 4:51 PM PDT
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The updated graphics and original are in different Cache files (According to Frankie) so the visual differences are probably physical differences as well. Also, they would be smart enough to make it where in certain areas you're not allowed to switch back (Like when finding Terminals)

[Edited on 06.22.2011 4:59 PM PDT]

  • 06.22.2011 4:57 PM PDT