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Posted by: ThePredkiller2
Doesn't matter, 343 should take the fan's requests into account. The goal of making a good game is to appease the fans, and make it entertaining and make them wanting more, which is why revealing more of his character bit by bit would be ideal to making them wanting more. You have to add a little bit to each installment, while keeping some elements secret. You can't just repeatedly give the fans the same -blam!- or they get bored and go onto play more interesting games with more interesting and better developed characters.
Not if those requests are going against what has already been established as his character. Changing the events of a story or the timeline or little pieces like that is acceptable, but when they start making characters things they aren't, that is when they have gone too far. The changes to characters within a story are small and subtle, and usually they occur over a long time. Or sometimes they just don't really change at all. Take Batman for instance, the guy has been around for ages and been almost exactly the same in each iteration as far as I can tell, yet nobody is tired of him.
You really have no comprehension of how fragile the mind is. There are forces that function beyond the understanding of a mortal brain. Master Chief is not some emotionless, inhumane machine, he is a super-human, keyword being "human", they were physically and mentally powerful but in neither of these fields are they unbreakable. Master Chief has his limits physically as he does emotionally. You can adapt to the unknown, but first you have to encounter and confront the unknown. Master Chief was trained to grip his sanity with all his might, but it would be no hard task to grip so hard it were to shatter in the blink of an eye. Everybody has their limits, and it would be interesting to see Master Chief face an opponent so much his greater that he looses a bit of himself along the way. It can happen, it is possible, and unless you provide evidence that he has no limit to his cool collected personality and nothing, not even the most powerful, unstoppable force in the universe can wrench that from him as an immortal god, then I am inclined to disagree with you, friend.
I think you grossly underestimate how much a Spartan II can take, and quite frankly I don't it's in them to break. And if he can take the Flood without any sort of breakdown, I'm sure he can handle whatever else is out there as the Flood is quite possibly the worst and most horrifying thing the universe has ever seen. I don't remember much of what it specifically said or the entire context, but in the Flood it mentions how is greatly unnerved by the Flood, it's the only that really comes close to scaring him, yet he forges on and even goes directly into the thick of it to rescue Cortana. That speaks volumes to his mental resolve and the strength of his mind!
And sorry, but I really couldn't stand the same story for another ten years, not many other sane-minded people would either.
Who said anything at all about it being the same story? A character being the same as in a previous story does not mean that the next story featuring him will be the same.
He's never evolved. Sun Tzu, possibly the most strategically, tactically, and militarily intelligent man ever known, tells us that, "To defeat the darkness out there you must first defeat the darkness inside yourself." John as a character has never evolved, not one rung up the ladder. He is a flat character and is unworthy of the title of main protagonist, much less hero. For example. When Keyes told him that "Winning isn't everything." there is not one moment in the entire Halo universe that he learned his lesson. His whole life has revolved around victory, and because of that, he has not grown as a character and much less a human being from a losing experience, and because of that, he will never be able to relate to the common man and will never know the cost of the lives that he is fighting for. He is a tool, a weapon, no more, and unless his character is delved into further, that is all he will be, a walking one-liner.
BULL--blam!-!
Are you honestly that obtuse? Have you even comprehended what you've read from the books an seen in the games?!?! Open your God damn eyes!
A hero is defined by his deeds, and one can tell just by looking that John is a hero! Your claiming otherwise has completely convinced me that you don't know a bloody thing about what you are talking about.
John and every other Spartan knows EXACTLY what they fight for! And each is ready to lay their lives down for the cause. Reread the end of First Strike after Whitcomb and Haverson have lured the Covenant into the trap back at Unyielding Heirophant, and actually read Chief's thoughts! Pay extremely close attention because you have obviously missed it. Or just watch the cutscene at the very end of CE's first level, watch how Chief treats the panicking marine in the escape pod. And even though I don't particularly like the book for several reasons, look at how Chief helps and cares for the marine who got injured by the Needler shards while rounding up strays after first landing on Alpha Halo in the Flood!
Like I said above, he is a cocky -blam!- who only cares for himself, leaves his team and others behind for his own damn self, and I for one think his whole character needs to be reevaluated for the sake of the fans. Games are supposed to make people feel important, not inferior. And if making him a likable character "just wouldn't work" then the Halo universe is doomed to fail and become nothing more than an elaborate money-laundering scheme.
*faceFloodInfectionForm* -.- Oh good God >_>
Have you even -blam!- READ the books? What the -blam!- hell have you been smoking?!?!
He cares about his team, they are his family, and if Keyes hadn't stopped him he would have gone right down to Reach to be with them defending the generators. And in First Strike he insisted on going back to Reach in hopes of finding any of his Spartans surviving. Or when he lost James at Gamma Station. You are a complete ass to claim that John is a selfish bastard who only cares about himself.
Or look at what he does in Halo 3, he goes into the very heart of the Flood infestation twice to rescue to Cortana. The first time she wasn't there of course, but once he actually knew where Cortana was, he hazarded all odds to rescue her. And just look at the way he carries himself when he finds the recording of Cortana and listen to his voice. And when he actually finds her as well.
If you ask me, a fitting ending to the story of Master Chief would be his death. He finally realizes he is at the end of his road, his fight is finished. He sees all of the honorable soldiers that he has served alongside in his career against the enemies of freedom. Keyes' famous words, "Winning ain't everything." repeating inside his head, but finding solace in the fact that he had saved them all, he'd defeated the source of the problem, and the civilizations of the universe were safe. His job was done, and now, he would rest. John realizes that the cause he served was much greater than he or any SPARTAN could compare to, and now he fights the seemingly endless hordes of enemies, he fights until he can fight no more, before going down in a fireworks display that stuns the Galaxy for many years to come.
Anything more than that would just be milking the franchise more than is necessary.
You're entitled to that opinion, though I completely and totally disagree. I would not find killing Chief off meaningful at all, killing off the main character in a series like Halo is far, far, far too cliched and overused. I don't think it should happy ending service fare either, but I know killing him off would severely disappoint me as it's not a clever end at all.